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Difference between revisions of "23a:Fortification"
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− | '''Fortifications''' are arrow slits used in the defense of your | + | '''Fortifications''' are arrow slits used in the defense of your [[fortress]]. They are probably most commonly used along the outside [[wall]]s of your fortress so that [[Marksdwarf|marksdwarves]] and [[siege engine]]s can fire at enemies from within your walls. Much like real world embrasures on battlements, their utility is limited if the enemy is close. |
− | Fortifications allow ranged attacks (including | + | Fortifications allow ranged attacks (including [[siege weapon]]s), fireballs/breath, [[water]], [[magma]], [[steam]], etc. to pass through. Archers firing through fortifications must pass a skill test of some sort if they are not standing directly next to the fortification.{{verify}} This test is more difficult from further distances.{{verify}} |
==Building fortifications== | ==Building fortifications== | ||
− | Fortifications can be | + | Fortifications can be [[Carve fortifications|carved]] from stone walls. Once you have chosen the wall you want to carve, [[smooth]] the stone along its length using {{K|d}} -> {{K|s}}. After it has been smoothed, re-designate the same wall for fortifications using {{K|d}} -> {{K|a}}. Stone smoothing and fortification require a [[dwarf]] with the [[Engraver]] labor. |
Damaged (i.e. partially mined) rock cannot be used for fortifications. | Damaged (i.e. partially mined) rock cannot be used for fortifications. | ||
==Uses and strategies== | ==Uses and strategies== | ||
− | Fortifications are designed to allow your | + | Fortifications are designed to allow your [[marksdwarf|marksdwarves]] to make pincushions of your enemies without exposing themselves to the dangers of melee, and providing them with cover from return fire. It's helpful to make the room that the fortifications look out of a [[barracks]] or [[archery target|archery range]], along with an [[ammo]] [[stockpile]], to ensure that there are always [[military]] dwarves milling about at all times, ready to fire upon any attackers that threaten the fortress. |
== See also == | == See also == | ||
− | * | + | * [[Defense guide]] |
− | * | + | * [[Defense design]] |
{{Buildings}} | {{Buildings}} |
Revision as of 15:43, 8 December 2011
This article is about an older version of DF. |
Fortifications are arrow slits used in the defense of your fortress. They are probably most commonly used along the outside walls of your fortress so that marksdwarves and siege engines can fire at enemies from within your walls. Much like real world embrasures on battlements, their utility is limited if the enemy is close.
Fortifications allow ranged attacks (including siege weapons), fireballs/breath, water, magma, steam, etc. to pass through. Archers firing through fortifications must pass a skill test of some sort if they are not standing directly next to the fortification.[Verify] This test is more difficult from further distances.[Verify]
Building fortifications
Fortifications can be carved from stone walls. Once you have chosen the wall you want to carve, smooth the stone along its length using d -> s. After it has been smoothed, re-designate the same wall for fortifications using d -> a. Stone smoothing and fortification require a dwarf with the Engraver labor.
Damaged (i.e. partially mined) rock cannot be used for fortifications.
Uses and strategies
Fortifications are designed to allow your marksdwarves to make pincushions of your enemies without exposing themselves to the dangers of melee, and providing them with cover from return fire. It's helpful to make the room that the fortifications look out of a barracks or archery range, along with an ammo stockpile, to ensure that there are always military dwarves milling about at all times, ready to fire upon any attackers that threaten the fortress.
See also
Rooms | |
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Furniture | |
Access | |
Trap parts | |
Other Buildings | |
Related Articles |