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Difference between revisions of "Building"
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The '''Building menu''' can be accessed from the main menu by pressing the {{k|b}} key. This allows your dwarves to build anything listed within the menu, provided you have access to the proper materials. This list also contains several sub-menus which expand to show further building options. | The '''Building menu''' can be accessed from the main menu by pressing the {{k|b}} key. This allows your dwarves to build anything listed within the menu, provided you have access to the proper materials. This list also contains several sub-menus which expand to show further building options. |
Revision as of 12:19, 19 June 2021
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
The Building menu can be accessed from the main menu by pressing the b key. This allows your dwarves to build anything listed within the menu, provided you have access to the proper materials. This list also contains several sub-menus which expand to show further building options.
Any item within this list, once built, can then be interacted with using the q:Set Building Tasks/Prefs key. All buildings can be disassembled into their original parts and removed using the x key while within the q menu. You can also use t:View Items in Buildings to look at the items currently stored within an individual building as well as which items were used to construct that particular building.
The exception to this rule are items located under the C:Walls/Stairs/Floors sub-menu. These items are considered Constructions, and as such, have no interactions available. These items are removed using the d:Designations-n:Remove Construction key. For more detail on how buildings and constructions interact, please see the Construction article.
List of buildings
Building | Hotkey |
---|---|
Armor stand | a |
Bed | b |
Seat | c |
Burial receptacle | n |
Door | d |
Floodgate | x |
Floor hatch | H |
Wall grate | W |
Floor grate | G |
Vertical bars | B |
Floor bars | Alt+b |
Cabinet | f |
Container | h |
Kennel | k |
Farm plot | p |
Weapon rack | r |
Statue | s |
Slab | Alt+s |
Table | t |
Paved road | o |
Dirt road | O |
Bridge | g |
Well | l |
Siege engine | i |
Workshops | w |
Furnaces | e |
Glass window | y |
Gem window | Y |
Wall/Floor/Stairs/Track | C |
Trade depot | D |
Traps/Levers | T |
Machine components | M |
Instruments | I |
Support | S |
Animal trap | m |
Restraint | v |
Cage | j |
Archery target | A |
Traction bench | R |
Nest box | N |
Offering place | Alt+a |
Hive | Alt+h |
Bookcase | Alt+c |
Display case | F |
Notes
- When a building gets designated for construction, the items designated to be used in the construction will be reserved for that building, meaning that other dwarves will not use that specific item for something else.
Furniture |
Altar • Animal trap • Armor stand • Bed • Box • Bucket • Cabinet • Cage • Coffin • Display case • Pedestal • Restraint • Seat • Slab • Statue • Table • Weapon rack |
---|---|
Tools | |
Access | |
Constructions | |
Machine and trap parts |
Axle • Gear assembly • Lever • Millstone • Pressure plate • Roller • Screw pump • Support • Trap • Water wheel • Windmill |
Other buildings | |
Related articles |