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Difference between revisions of "Release information/50.13"

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(Created page with "{{release notes}} :Apologies for two updates in two days but important things are afoot, and as I mentioned yesterday, Tarn is going to take a little rest for a week or two,...")
 
m (Token linkages)
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== New additions/changes ==
 
== New additions/changes ==
  
* Portraits! Whether they're [[dwarves]], [[elves]], [[human]]s, or [[Animal person|animalpeople]], they have portraits! Procedurally assembled, in many cases.
+
* [[Graphics#Portraits|Portraits]]! Whether they're [[dwarves]], [[elves]], [[human]]s, or [[Animal person|animalpeople]], they have portraits! Procedurally assembled, in many cases.
  
 
== Major bug fixes ==
 
== Major bug fixes ==
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* Fixed [[cave adaptation]]
 
* Fixed [[cave adaptation]]
 
* Fixed problem with numbers in wild creature clusters
 
* Fixed problem with numbers in wild creature clusters
* SELECT_GROWTH and SELECT_MATERIAL available in [[plant]] [[modding]]
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* {{token|SELECT_GROWTH|p}} and {{token|SELECT_MATERIAL|p}} available in [[plant]] [[modding]]

Revision as of 03:14, 27 April 2024

Apologies for two updates in two days but important things are afoot, and as I mentioned yesterday, Tarn is going to take a little rest for a week or two, so hopefully this will help make that wait more bearable.
This is version 50.13 updating on the main/default branch, improving Fortress Mode! If you're not seeing it, try closing Steam and re-logging in.

Tanya on behalf of Kitfox and Bay 12, April 23, 2024

New additions/changes

Major bug fixes

  • Fixed statue-related crash
  • Fixed syndrome-related crash
  • Fixed temperature-related crash
  • Fixed crash from empty kitchen menu
  • Fixed multi-kill squad orders
  • Fixed world gen crash from the appointing of chefs by demon rulers that had been influenced by outside reading materials on decorum and leisure time

Other bug fixes/tweaks