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Difference between revisions of "Tracker"
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+ | [[File:tracker_preview.png|right]]'''Tracker''' is a [[skill]] used in [[adventurer mode]] which allows an adventurer to track [[creature]]s. Higher levels let you spot more tracks and help distinguish different tracks. The only time that this skill is not being trained is when your adventurer is sleeping, waiting, or having too much [[fun]]. As a result, it will typically reach legendary status by the end of an in-game week. [[Historical figure]]s that have done scouting, beast hunting or wandering in the past always seem to have some levels of this skill. | ||
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+ | In [[fortress mode]], this is used by [[scholar]]s who are [[naturalist]]s. [[Visitor#Monster_slayer_and_beast_hunter|Monster slayers]] also have this skill, but it is unknown if or how it helps them pursue their personal goals. | ||
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+ | In adventure mode, certain types of tracks can be identified when close enough to them. Track icons are seen in the top-right corner of the screen. Any tracks made by the controlled character will have a green outline, while any tracks made by others will have no outline at all. There are five general types of tracks that can be seen: broken vegetation, humanoid prints, beast prints, footwear prints and unknown messes. The prints can come in the form of tracked liquids or imprints in terrain. | ||
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{{DF2014:Topic/table/nature}} | {{DF2014:Topic/table/nature}} | ||
{{skills}} | {{skills}} | ||
{{Category|Scholarship}} | {{Category|Scholarship}} |
Latest revision as of 01:38, 15 December 2024
v50.15 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
Tracker is a skill used in adventurer mode which allows an adventurer to track creatures. Higher levels let you spot more tracks and help distinguish different tracks. The only time that this skill is not being trained is when your adventurer is sleeping, waiting, or having too much fun. As a result, it will typically reach legendary status by the end of an in-game week. Historical figures that have done scouting, beast hunting or wandering in the past always seem to have some levels of this skill.
In fortress mode, this is used by scholars who are naturalists. Monster slayers also have this skill, but it is unknown if or how it helps them pursue their personal goals.
In adventure mode, certain types of tracks can be identified when close enough to them. Track icons are seen in the top-right corner of the screen. Any tracks made by the controlled character will have a green outline, while any tracks made by others will have no outline at all. There are five general types of tracks that can be seen: broken vegetation, humanoid prints, beast prints, footwear prints and unknown messes. The prints can come in the form of tracked liquids or imprints in terrain.
Association | ||
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Profession | Unknown | |
Job Title | Tracker | |
Labor | None | |
Tasks | ||
None | ||
Workshop | ||
None
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Attributes | ||
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Topic | Description | Wikipedia link | Subdivision | Skills used in research |
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Dissection | The dissection of creatures | Dissection | Method | Critical thinker |
Anatomy | The anatomical study of creatures | Anatomy | Observation | Critical thinker, Tracker |
Embryology | The embryological development of creatures | Embryology | Observation | Observer |
Foraging behavior | The foraging behavior and diet of creatures | Foraging | Observation | Tracker, Record keeper, Observer |
Migration | The migratory patterns of creatures | Animal migration | Observation | Tracker, Record keeper, Observer |
Reproductive behavior | The reproductive behavior of creatures | Reproduction | Observation | Tracker, Record keeper, Observer |
Social behavior | The social behavior of creatures | Social behavior | Observation | Tracker, Record keeper, Observer |
Veterinary medicine | The diseases of creatures | Veterinary medicine | Observation | Tracker, Record keeper, Observer |
Climactic adaptation | The way that creatures are suited to the climates in which they live | Climatic adaptation | Theory | Critical thinker |
Comparative anatomy | The comparison of the anatomy of creatures | Comparative anatomy | Theory | Critical thinker |
Food chain | The links between the diets of different creatures. | Food chain | Theory | Critical thinker |
Physical taxonomy | The classification of creatures by their physical features | Aristotle's biology § Classification | Theory | Critical thinker |
Struggle for existence | The struggle for survival among creatures | Struggle for existence | Theory | Critical thinker |
Miner | |||||||
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Woodworker | |||||||
Stoneworker | |||||||
Ranger | |||||||
Doctor | |||||||
Farmer | |||||||
Fishery worker | |||||||
Metalsmith | |||||||
Jeweler | |||||||
Craftsdwarf |
Bookbinder · Bone carver · Clothier · Glassmaker · Glazer · Leatherworker · Papermaker · Potter · Stone crafter · Strand extractor · Wax worker · Weaver · Wood crafter | ||||||
Engineer | |||||||
Administrator | |||||||
Military |
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Social |
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Performance |
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Scholar |
Critical thinker · Logician · Mathematician · Astronomer · Chemist · Geographer · Optics engineer · Fluid engineer · Wordsmith · Writer | ||||||
Other/Peasant | |||||||
Unused |