v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Release information/50.11
< Release information
Jump to navigation
Jump to search
Revision as of 04:05, 7 April 2024 by Cali (talk | contribs) (Undo revision 298977 by 172.255.83.85 (talk) Removed spam)
Release notes | ||||
---|---|---|---|---|
(full version history) | ||||
|
||||
* Broke save-compatibility | ||||
List | ||||
- Here's a patch for a linux log crash and tutorial issues, as well as some more minor issues that came up in code analysis.
- We have a quick patch update today with fixes for Linux Mode, the tutorial and more. We will be posting a big update this week with a new roadmap for Adventure Mode and updated FAQ so stay tuned for that!
—Alexandra, October 3, 2023
Major bug fixes
- Fixed crash on linux related to game log threading
- Fixed broken tutorial on click workshop step
- Stopped tutorial prompt in tiny worlds where tutorial is invalid
- Cleaned up a source of squad schedule corruption
- Made classic graphics setting work properly on restart (hopefully for real this time!)
Other bug fixes/tweaks
- Fixed potential problem with doctors vs. multiple hospitals
- Ballista arrows etc. that chop down trees now count for treecap diplomacy
- Image sets with non-uniform types now properly display as having a variety of types
- Generic improvements now properly display "made a masterful improvement" in histories
- Allowed single pair dances to generate properly
- Fixed potential minor oddity involving animal placement