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Release information/50.13
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Revision as of 14:25, 28 April 2024 by Silverwing235 (talk | contribs) (Undo revision 300012 by 24.108.106.119 (talk) Yeah, no, don't need this. *pours magma*)
Release notes | ||||
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(full version history) | ||||
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* Broke save-compatibility | ||||
List | ||||
- Apologies for two updates in two days but important things are afoot, and as I mentioned yesterday, Tarn is going to take a little rest for a week or two, so hopefully this will help make that wait more bearable.
- This is version 50.13 updating on the main/default branch, improving Fortress Mode! If you're not seeing it, try closing Steam and re-logging in.
— Tanya on behalf of Kitfox and Bay 12, April 23, 2024
New additions/changes
- Portraits! Whether they're dwarves, elves, humans, or animalpeople, they have portraits! Procedurally assembled, in many cases.
Major bug fixes
- Fixed statue-related crash
- Fixed syndrome-related crash
- Fixed temperature-related crash
- Fixed crash from empty kitchen menu
- Fixed multi-kill squad orders
- Fixed world gen crash from the appointing of chefs by demon rulers that had been influenced by outside reading materials on decorum and leisure time
Other bug fixes/tweaks
- Centered some creatures that were printing off-center
- Large gems and gem crafts should be produced properly by gem cutting jobs again
- Fixed cave adaptation
- Fixed problem with numbers in wild creature clusters
[SELECT_GROWTH]
and[SELECT_MATERIAL]
available in plant modding