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Difference between revisions of "v0.31:Merperson"

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'''Merpeople''' are [[creature token|fanciful]] creatures that can be found in good aligned [[ocean]]s. They can be seen swimming in pods of three to six individuals.
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Merpeople are intelligent and can speak, though they lack the ability to equip humanoid equipment and do not appear to make their own.  They cannot be tamed and are somewhat larger than dwarves, but they are benign and will avoid confrontations should a dwarf accidentally fall into their ocean.
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Unlike previous versions, merperson parts are no more [[value|valuable]] than those of domestic animals. This is a moot point, however, as merpeople are intelligent enough that dwarves refuse to butcher them, making [http://www.bay12forums.com/smf/index.php?topic=25967.0 merperson genocide] in the name of profit a thing of the past, although there's nothing stopping you from committing merperson genocide just for the fun of it.
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{{Category|Humanoids}}

Latest revision as of 17:10, 8 December 2011

Merperson

M

Biome

Cannot be tamed 
Size
Birth: 4,000 cm3
Mid: 20,000 cm3
Max: 70,000 cm3
Alignment

Good

Age
Child at: 1
Adult at: 12
Max age: 60-120
This creature cannot be butchered

There is too little information about this creature.
Please contribute if you can!

Wikipedia article

This article is about an older version of DF.
A man-like creature with the tail of a fish instead of legs.

Merpeople are fanciful creatures that can be found in good aligned oceans. They can be seen swimming in pods of three to six individuals.

Merpeople are intelligent and can speak, though they lack the ability to equip humanoid equipment and do not appear to make their own. They cannot be tamed and are somewhat larger than dwarves, but they are benign and will avoid confrontations should a dwarf accidentally fall into their ocean.

Unlike previous versions, merperson parts are no more valuable than those of domestic animals. This is a moot point, however, as merpeople are intelligent enough that dwarves refuse to butcher them, making merperson genocide in the name of profit a thing of the past, although there's nothing stopping you from committing merperson genocide just for the fun of it.

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