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23a:Masons guild
From Dwarf Fortress Wiki
| Room requirements | ||
|---|---|---|
| Office | Decent Office | |
| Quarters | Decent Quarters | |
| Dining room | Decent Dining Room | |
| Tomb | None | |
| Furniture requirements | ||
| Chests | 1 | |
| Cabinets | 1 | |
| Weapon racks | 1 | |
| Armor stands | 1 | |
| Other | ||
| Mandates | None | |
| Demands | 1 | |
| Arrival conditions | ||
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| Function | ||
v0.34.11 · v0.31.25 · v0.28.181.40d · v0.23.130.23a This article is about an older version of DF. |
The Masons Guild is the guild responsible for masons. Once your fortress qualifies, this guild leader will arrive and make sure that all of your masons have enough work to do.
| Nobles | |
|---|---|
| Economy | Manager - Mayor - Governor |
| Trade | Broker - Trade minister - Guildmaster |
| Wealth | Bookkeeper - Treasurer - Hoardmaster - Tax collector |
| Justice | Sheriff - Captain of the guard - Hammerer |
| Guilds | Miners guild - Carpenters guild - Masons guild - Metalsmiths guild - Jewelers guild - Craftsdwarves guild House råsh - House fer - House ber |
| Cults | Order of the axe - Order of the mace - Order of the sword - Order of the hammer - Order of the crossbow - Order of the spear |
| Nobility | Baron - Baron consort - Count - Count consort - Duke - Duke consort - King - King consort |
| Other | Alchemist - Dungeon master - Philosopher - Advisor |
| Foreign | Diplomat - Guild representative - Merchant baron - Merchant prince - Outpost liaison |