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Difference between revisions of "DF2014:Carpenter's workshop"
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(→Adventure Mode: split building and using into paragraphs, added building it deleting items, added using existing, clarified where items need to be, moved placing furniture taking time to be with other placing info (and verified crafting is instantaneous, food, thirst, tired counters didn't change)) |
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==Adventure Mode== | ==Adventure Mode== | ||
− | + | Carpenter's workshops can be constructed from the {{K|b}}uild menu with {{k|b|w}}, the center tile of the workshop will be placed at the cursor with {{k|Enter}}, then {{k|s|w}} which requires one log to be available in the camp.{{version|0.43.01}} Any items under any tiles of the workshop will disappear, although any logs there will somehow still be available for building tasks, but not for crafting. Existing carpenter's workshops in fortresses can also be used. | |
+ | |||
+ | To then use the workshop, press {{K|x}} while standing anywhere within its 3x3 space and select Carpentry from the {{k|c}}reate menu. Each item consumes one log which must be either in your hands or lying on the ground in the same tile as you. A sharp item such as a sharp stone or stone axe is required, likewise in-hand or on the ground. Items in containers will not work, so either {{k|r}}emove or {{k|d}}rop them. The following items can be made this way: | ||
*Chairs | *Chairs | ||
Line 124: | Line 126: | ||
*Training spears | *Training spears | ||
− | Of these items, chests are the only furniture that cannot be placed using the build menu and thus have the benefit of avoiding the one hour work timer when usually placing furniture. You can instead place them at your feet by dropping via the {{K|d}}rop menu. Unfortunately, splints are not usable in adventure mode. | + | Of these items, chests are the only furniture that cannot be placed using the build menu and thus have the benefit of avoiding the one hour work timer when usually placing furniture. You can instead place them at your feet by dropping via the {{K|d}}rop menu. Note that while crafting is instantaneous, placing it from within the {{K|b}}uild menu will consume one hour of working. Unfortunately, splints are not usable in adventure mode. |
==Notes== | ==Notes== |
Latest revision as of 22:20, 17 January 2023
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This article is about an older version of DF. |
A carpenter's workshop is a Tier 1 workshop used by a carpenter to make most types of furniture, with the exception of statues. The workshop can also make wooden blocks or items like buckets, crutches, shields, and training weapons. Beds can only be made at a carpenter's workshop.
The carpenter's workshop can be built from any building material, and must be built by a dwarf with the Carpentry labor enabled.
Menu[edit]
Carpenter's Workshop
- Make wooden shield
- Make wooden buckler
- Make wooden training spear
- Make wooden training sword
- Make wooden training axe
- V Make wooden barrel
- o Construct wooden blocks
- e Make wooden bucket
- p Make wooden animal trap
- j Make wooden cage
- a Construct wooden armor stand
- b Construct bed
- c Construct wooden chair
- k Construct wooden casket
- d Construct wooden door
- l Construct wooden floodgate
- H Construct wooden hatch cover
- G Construct wooden grate
- f Construct wooden cabinet
- n Construct wooden Bin
- h Construct wooden chest
- w Construct wooden Weapon rack
- t Construct wooden table
- Make enormous wooden corkscrew
- Make spiked wooden ball
- Make menacing wooden spike
- Make wooden minecart
- Make wooden wheelbarrow
- Make wooden stepladder
- Make wooden bookcasev0.42.01
- Make wooden pedestalv0.44.01
- Make wooden pipe section
- Construct wooden splint
- Construct wooden crutch
- Make instrument piecev0.42.01
- Make display casev0.44.01
Common Uses[edit]
- Make wooden barrels for storage of alcohol, plants, and seeds.
Make wooden training axes for wood cutters.This bug was fixed in 0.43.03.- Make wooden beds, chairs, tables, and doors for rooms. Beds in particular can only be made from wood at a carpenter's workshop.
- Make wooden bins for storage.
Adventure Mode[edit]
Carpenter's workshops can be constructed from the build menu with bw, the center tile of the workshop will be placed at the cursor with Enter, then sw which requires one log to be available in the camp.v0.43.01 Any items under any tiles of the workshop will disappear, although any logs there will somehow still be available for building tasks, but not for crafting. Existing carpenter's workshops in fortresses can also be used.
To then use the workshop, press x while standing anywhere within its 3x3 space and select Carpentry from the create menu. Each item consumes one log which must be either in your hands or lying on the ground in the same tile as you. A sharp item such as a sharp stone or stone axe is required, likewise in-hand or on the ground. Items in containers will not work, so either remove or drop them. The following items can be made this way:
- Chairs
- Tables
- Beds
- Chests (placed by dropping via the drop menu)
- Cabinets
- Doors
- Barrels
- Buckets
- Caskets
- Hatch covers
- Grates
- Bins
- Stepladders (used by pressing (h) when dropped)
- Bookcases
- Splints
- Crutches
- Shields
- Bucklers
- Training axes
- Training short swords
- Training spears
Of these items, chests are the only furniture that cannot be placed using the build menu and thus have the benefit of avoiding the one hour work timer when usually placing furniture. You can instead place them at your feet by dropping via the drop menu. Note that while crafting is instantaneous, placing it from within the build menu will consume one hour of working. Unfortunately, splints are not usable in adventure mode.
Notes[edit]
- Animal traps (p) need the Trapping labor enabled, not the Carpentry labor.
See also[edit]
Workshops | |
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Furnaces | |
Related articles |