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Difference between revisions of "23a:Fortress"
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== Nomenclature == | == Nomenclature == | ||
− | Fortresses are [[Fortress name|named in a specific manner]], assigned at random during embark. They also gain a title according to the [[noble]]s who have arrived. This title is viewable in the upper left of the {{Key|z}} screen, in front of the fortress name. | + | Fortresses are [[Fortress name|named in a specific manner]], assigned at random during embark. They also gain a title according to the [[noble]]s who have arrived. This title is viewable in the upper left of the {{Key|z}} screen, in front of the fortress name, and it is also applied to the name of the [[outpost liaison|liaison]]. |
Each fortress title requires a certain population as well as performing a number of "diverse tasks" over the course of one year with the Autumn [[caravan]] safely making it home - crafting, metal, wood, gem, stone, and food-related jobs. For example, to become a Town and attract the [[Mayor]], you must perform 4 of the following: 25 crafting jobs, 25 metal-related jobs, 25 wood-related jobs, 10 gem jobs, 25 stone jobs, 25 food jobs. | Each fortress title requires a certain population as well as performing a number of "diverse tasks" over the course of one year with the Autumn [[caravan]] safely making it home - crafting, metal, wood, gem, stone, and food-related jobs. For example, to become a Town and attract the [[Mayor]], you must perform 4 of the following: 25 crafting jobs, 25 metal-related jobs, 25 wood-related jobs, 10 gem jobs, 25 stone jobs, 25 food jobs. |
Revision as of 20:25, 28 April 2014
This article is about an older version of DF. |
Dwarves live in fortresses — underground complexes with all the required buildings for dwarven living.
Nomenclature
Fortresses are named in a specific manner, assigned at random during embark. They also gain a title according to the nobles who have arrived. This title is viewable in the upper left of the z screen, in front of the fortress name, and it is also applied to the name of the liaison.
Each fortress title requires a certain population as well as performing a number of "diverse tasks" over the course of one year with the Autumn caravan safely making it home - crafting, metal, wood, gem, stone, and food-related jobs. For example, to become a Town and attract the Mayor, you must perform 4 of the following: 25 crafting jobs, 25 metal-related jobs, 25 wood-related jobs, 10 gem jobs, 25 stone jobs, 25 food jobs.
Title | Pop | Jobs | Triggers | |
---|---|---|---|---|
Ω | Outpost | - | None | |
Ω | Village | 20 | 3 of 10/10/10/4/10/10 | Manager |
Ω | Town | 50 | 4 of 25/25/25/10/25/25 | Mayor |
Ω | City | 80 | 5 of 50/50/50/20/50/50 | Governor |
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Mountainhome | King | Special | N/A |
Worlds | |
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