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  • #REDIRECT [[Bloodline:Oceanside Year 1]]
    40 bytes (4 words) - 00:51, 6 March 2009
  • #REDIRECT [[40d:Stories/Archive 1]]
    35 bytes (4 words) - 13:04, 23 April 2010
  • #REDIRECT [[Bloodline:Ringfissures Year 1]]
    43 bytes (4 words) - 13:22, 7 March 2009
  • === Confineink, Part 1<sup>DF</sup>=== [http://www.divshare.com/download/10027358-0b3 DF: Confineinks Part 1, Open Document Text, White cover]
    10 KB (1,791 words) - 21:59, 14 December 2011

Page text matches

  • [TILE_GRAPHICS:INTERFACE_BITS:1:0:BORDER_TOP_LEFT:1:0] [TILE_GRAPHICS:INTERFACE_BITS:0:1:BORDER_TOP_LEFT:0:1]
    202 KB (24,513 words) - 20:37, 7 February 2024
  • [PRODUCT:100:1:STONE:NO_SUBTYPE:STONE:GRANITE]<br /> ...and copy everything from "[BUILDING_WORKSHOP:SOAP_MAKER]" to "[BUILD_ITEM:1:NONE:NONE:NONE:NONE][BUILDMAT][WORTHLESS_STONE_ONLY][CAN_USE_ARTIFACT]".'''
    120 KB (16,480 words) - 13:06, 27 July 2021
  • [REVEAL_ALL_HISTORY:1] [ELEVATION:1:400:52:52]
    89 KB (5,482 words) - 21:56, 10 January 2023
  • [REVEAL_ALL_HISTORY:1] [ELEVATION:1:400:52:52]
    89 KB (5,488 words) - 05:24, 25 April 2023
  • [C:3:0:1] [C:2:0:1]
    931 KB (148,541 words) - 18:41, 1 December 2023
  • [REVEAL_ALL_HISTORY:1] [ELEVATION:1:400:1600:1600]
    25 KB (2,568 words) - 00:28, 5 January 2023
  • [REVEAL_ALL_HISTORY:1] [ELEVATION:1:400:1600:1600]
    23 KB (2,359 words) - 05:56, 3 December 2020
  • [REVEAL_ALL_HISTORY:1] [ELEVATION:1:400:1600:1600]
    22 KB (2,270 words) - 13:44, 31 May 2014
  • [REVEAL_ALL_HISTORY:1] [ELEVATION:1:400:1600:1600]
    20 KB (1,997 words) - 18:27, 28 April 2011
  • [SKILL:1:WOODCUTTING:1] [SKILL:1:WOOD_BURNING:1]
    37 KB (4,609 words) - 03:21, 20 December 2022
  • [SKILL:1:WOODCUTTING:1] [SKILL:1:WOOD_BURNING:1]
    37 KB (4,612 words) - 03:40, 20 March 2023
  • ...The average size of the creature when an adult. This can be anywhere from 1 for a [[fly]] to 25,000,000 for a [[dragon]]. The creature's volume in cm<s {{CreatureComplete table row|name=[[Acorn fly]]|symbol=•|color=6:0:1|food=No|type=Vermin|playable=No|area= Semi-aquatic|hostile=No|size=20|value
    170 KB (24,368 words) - 16:08, 24 December 2022
  • ...The average size of the creature when an adult. This can be anywhere from 1 for a [[fly]] to 25,000,000 for a [[dragon]]. The creature's volume in cm<s {{CreatureComplete table row|name=[[Acorn fly]]|symbol=•|color=6:0:1|food=No|type=Vermin|playable=No|area= Semi-aquatic|hostile=No|size=20|value
    170 KB (24,364 words) - 02:52, 20 December 2022
  • |tile=♠|color=5:0|biome=Subterranean Water/Layers 1-3|dry=b|value=4 ...le|·|4:1}} / [[File:plump_helmet_spawn_sprite.png]] plump helmet spawn|pv1=1
    48 KB (7,148 words) - 02:35, 29 April 2024
  • ...ble row|name=Plump helmet|tile=♠|color=5:0|biome=Subterranean Water/Layers 1-3|dry=b|value=4 |p1={{tile|·|4:1}} plump helmet spawn|pv1=1
    38 KB (5,607 words) - 18:40, 8 January 2023
  • [REVEAL_ALL_HISTORY:1] [ELEVATION:1:400:52:52]
    28 KB (3,206 words) - 14:33, 28 February 2014
  • {{Quality|Masterwork|02:54, 1 May 2018 (UTC)}} ...le row|name=[[Elf]]|symbol=e|color=3:0:0|playable=Adv|hostile=Variable<sup>1</sup>|food=No|size=60,000|value=Not tameable|biome=[[Forest retreat]]s|note
    142 KB (20,073 words) - 03:17, 20 December 2022
  • ...table row|name=Elf|symbol=e|color=3:0:0|playable=Adv|hostile=Variable<sup>1</sup>|food=No|size=60,000|value=Not tameable|biome=[[Forest retreat]]s|note ...able row|name=Human|symbol=U|color=3:0:0|playable=Adv|hostile=Variable<sup>1</sup>|food=No|size=70,000|value=Not tameable|biome=[[Town]]s and [[hamlet]]
    145 KB (21,226 words) - 18:48, 5 May 2024
  • [REVEAL_ALL_HISTORY:1] [ELEVATION:1:400:52:52]
    28 KB (3,067 words) - 01:38, 30 June 2012
  • <u>'''Times run:'''</u> 1 | #1: Dwarf || 6 || Grand Master Swordsdwarf<br> Grand Master Elf-hater || Tower
    102 KB (15,169 words) - 19:37, 12 August 2023
  • {{CreatureWorking table header|1|}} {{CreatureWorking table row|1|name=[[dwarf]]|symbol=1|color=3:0:0|hostile=N|fighter=N}}
    23 KB (3,076 words) - 09:54, 15 July 2013
  • [SKILL:1:MINING:5] [SKILL:1:MASONRY:5]
    27 KB (3,329 words) - 03:21, 20 December 2022
  • [SKILL:1:MINING:5] [SKILL:1:MASONRY:5]
    27 KB (3,329 words) - 03:21, 20 December 2022
  • [SKILL:1:MINING:5] [SKILL:1:MASONRY:5]
    27 KB (3,329 words) - 18:29, 7 June 2014
  • ...le row|name=[[Elf]]|symbol=e|color=3:0:0|playable=Adv|hostile=Variable<sup>1</sup>|food=No|size=60,000|value=Not tameable|biome=Forest retreats|note=Tra ...e row|name=[[Goblin]]|symbol=g|color=7:0:0|playable=No|hostile=Usually<sup>1</sup>|food=No|size=60,000|value=Not tameable|biome=Dark fortresses|note=Tra
    110 KB (15,549 words) - 13:55, 26 February 2021
  • ! style="font-family: monospace;" | {{tile|•|0:0:1}} {{tile|╬|0:7:0}} ! style="font-family: monospace;" | {{tile|•|2:0:1}}
    32 KB (3,546 words) - 04:03, 20 December 2022
  • ! style="font-family: monospace;" | {{tile|•|0:0:1}} {{tile|╬|0:7:0}} ! style="font-family: monospace;" | {{tile|•|2:0:1}}
    32 KB (3,548 words) - 00:49, 21 December 2022
  • ...will be cut into a single [[Useless_crap|craft]] or '''large gem''' (with 1 craft for every 8 large gems), and the same occurs with raw glass (but with ...tal glass]]|value=10|color={{Raw Tile|☼♦|7:1}}<span style="display:none">7:1</span>|fwhere=[[Glass furnace]]|fhow=Manufactured}}
    31 KB (4,110 words) - 08:57, 24 June 2014
  • ...ll rough gems will be cut into a single [[craft]] or '''large gem''' (with 1 craft for every 2 large gems), and the same occurs with raw glass (but with ...tal glass]]|value=10|color={{Raw Tile|☼♦|7:1}}<span style="display:none">7:1</span>|fwhere=[[glass furnace]]|fhow=manufactured}}
    29 KB (3,856 words) - 23:46, 14 October 2023
  • ...will be cut into a single [[Useless_crap|craft]] or '''large gem''' (with 1 craft for every 8 large gems), and the same occurs with raw glass (but with ...ass]]|value=10|color={{Raw Tile|☼♦|7:1}} clear<span style="display:none">7:1</span>|graphic=[[File:clear_crystal_glass.png]] [[File:cut_crystal_glass_sp
    49 KB (6,840 words) - 01:40, 9 May 2024
  • ...ll rough gems will be cut into a single [[craft]] or '''large gem''' (with 1 craft for every 8 large gems), and the same occurs with raw glass (but with ...tal glass]]|value=10|color={{Raw Tile|☼♦|7:1}}<span style="display:none">7:1</span>|fwhere=[[Glass furnace]]|fhow=Manufactured}}
    30 KB (3,970 words) - 16:06, 18 May 2013
  • ...will be cut into a single [[Useless_crap|craft]] or '''large gem''' (with 1 craft for every 8 large gems), and the same occurs with raw glass (but with ...tal glass]]|value=10|color={{Raw Tile|☼♦|7:1}}<span style="display:none">7:1</span>|fwhere=[[Glass furnace]]|fhow=Manufactured}}
    34 KB (4,583 words) - 03:25, 20 December 2022
  • ...-head amaranth grain (tropical):wild elephant-head amaranth (tropical):0:0:1:PLANT_MAT:ELEPHANT-HEAD_AMARANTH_TROPICAL:SEED] Modest Mod [CLUSTERSIZE:1]
    14 KB (1,254 words) - 19:01, 24 January 2019
  • ! style="font-family: monospace;" | {{tile|•|0:0:1}} {{tile|╬|0:7:0}} ! style="font-family: monospace;" | {{tile|•|2:0:1}}
    27 KB (2,981 words) - 14:47, 29 November 2012
  • [REVEAL_ALL_HISTORY:1] [CULL_HISTORICAL_FIGURES:1]
    20 KB (2,620 words) - 20:21, 23 June 2017
  • ...ggs than the same animal produces as meat when butchered (1 egg = 1 meat = 1 meal). When starting out a new fortress, raising poultry can be an excellen |1
    29 KB (3,992 words) - 08:38, 5 December 2023
  • ...ggs than the same animal produces as meat when butchered (1 egg = 1 meat = 1 meal). When starting out a new fortress, raising poultry can be an excellen |1
    22 KB (2,895 words) - 03:21, 20 December 2022
  • ..., as they tend to have very small ''layer permits'', allowing at most only 1 ''under'' layer to be worn underneath the armor on any given body part. Add | Gretzer-88 || 1 || 6 || M || 15 || 5 || Armor || 150 || MAX || MAX || 2 || 1.8 || 0.9 || 25
    37 KB (4,282 words) - 11:55, 16 January 2022
  • | {{Tile|g|0:1}} [[Bilou]] | {{Tile|B|0:1}} [[Black bear]]
    46 KB (4,429 words) - 17:41, 30 June 2023
  • | {{Tile|g|0:1}} [[Bilou]] | {{Tile|B|0:1}} [[Black bear]]
    75 KB (7,825 words) - 05:29, 27 February 2024
  • !{{tile|•|0:0:1}} !{{tile|•|2:0:1}}
    16 KB (1,779 words) - 20:04, 11 August 2012
  • !{{tile|•|0:0:1}} !{{tile|•|2:0:1}}
    30 KB (3,469 words) - 18:57, 11 September 2012
  • | {{Biome|.|ⁿ|2:1}} {{Biome|.|ⁿ|6:1}} | {{Biome|.|ⁿ|7:1}}
    26 KB (3,144 words) - 09:33, 7 March 2024
  • Graphically, vertical 1×1 trunk sections resemble wooden columns {{tile|O|6:0}}. The thicker trunks ( File:Tree-1.png|1 level below ground: roots in a [[Red sand]] wall on the side of a hill
    36 KB (5,304 words) - 01:32, 20 October 2023
  • Graphically, vertical 1×1 trunk sections resemble wooden columns {{tile|O|6:0}}. The thicker trunks ( File:Tree-1.png|1 level below ground: roots in a [[red sand]] wall on the side of a hill
    41 KB (5,944 words) - 12:07, 3 December 2023
  • <u>'''Times run:'''</u> 1 | #1: Dwarf || 6 || Grand Master Swordsdwarf<br> Grand Master Elf-hater || Tower
    48 KB (7,288 words) - 16:45, 18 March 2020
  • | {{Biome|♠|♣|7:1|5:1|altc}} {{Biome|♠|♣|2:0}} {{Biome|♠|♣|6:1|4:1|altc}} {{Biome|╞|╞|6:0}} | {{Biome|♠|♣|7:1}} {{Biome|╞|╞|7:1}}
    10 KB (1,046 words) - 03:41, 20 December 2022
  • ...le row|name=[[Elf]]|symbol=e|color=3:0:0|playable=Adv|hostile=Variable<sup>1</sup>|food=No|size=60,000|value=Not tameable|biome=Forest retreats|note=Tra ...row|name=[[Goblin]]|symbol=g|color=7:0:0|playable=No|hostile=Variable<sup>1</sup>|food=No|size=60,000|value=Not tameable|biome=Dark fortresses|note=Tra
    40 KB (5,653 words) - 13:54, 26 February 2021
  • | {{Tile|b|0:1}} [[Buzzard]] | {{Tile|c|6:1}} [[Cheetah]]
    25 KB (2,600 words) - 17:44, 30 June 2023
  • | {{Tile|b|0:1}} [[Buzzard]] | {{Tile|c|6:1}} [[Cheetah]]
    45 KB (5,335 words) - 06:09, 27 February 2024
  • | 1 | 1
    64 KB (7,397 words) - 13:21, 30 April 2024
  • | 1 | 1
    36 KB (3,416 words) - 03:39, 20 December 2022
  • | 1 || Acceptable | 1 || 1 || 4 || 1 || 1 || 1 || 4 || 4 || 1 || 1 || 4 || 1 || 1 || 1 || 16 || 16
    29 KB (4,124 words) - 03:03, 28 March 2023
  • ...|♣|6:1|4:1}} {{Biome|╞|╡|6:0|6:0}} {{Biome|♠|♣|7:1|7:1}} {{Biome|♠|♣|4:0|0:1}} | {{Biome|♠|♣|3:1|2:1}}
    5 KB (473 words) - 05:13, 24 August 2017
  • | {{Tile|s|0:1}} [[Black mamba]] | {{Tile|b|0:1}} [[Buzzard]]
    24 KB (2,567 words) - 02:57, 1 July 2023
  • | {{Tile|s|0:1}} [[Black mamba]] | {{Tile|b|0:1}} [[Buzzard]]
    39 KB (4,475 words) - 19:15, 30 June 2023
  • | {{Tile|s|0:1}} [[Black mamba]] | {{Tile|b|0:1}} [[Bonobo]]
    44 KB (5,223 words) - 02:57, 1 July 2023
  • ...a ''negative'' number, as they ''reduce'' stress. Numbers closer to 1 or -1 have the strongest effect on stress. ...xt|frustrated|6:0}}{{dftext| after being kept from alcohol for too long.|0:1}}<br>
    16 KB (1,486 words) - 03:21, 20 December 2022
  • | {{Tile|s|0:1}} [[Black mamba]] | {{Tile|b|0:1}} [[Bonobo]]
    24 KB (2,534 words) - 02:58, 1 July 2023
  • ...ture table row|name=antman|symbol=a|color=0:0:1|align=Neutral|size=4|value=1|biome=SUBTERRANEAN_CHASM}} ...ture table row|name=batman|symbol=b|color=0:0:1|align=Neutral|size=4|value=1|biome=SUBTERRANEAN_CHASM}}
    23 KB (3,194 words) - 13:54, 26 February 2021
  • [MACRO:SELECT:1] [MACRO:STANDARDSCROLL_DOWN:1]
    58 KB (7,542 words) - 12:24, 29 July 2021
  • {| border = 1 cellspacing="0" cellpadding="5" ...>, by far the most valuable substance||{{Raw Tile|£|3:7:1}} {{Raw Tile|*|3:1}}
    16 KB (2,296 words) - 23:37, 20 May 2013
  • ...|♣|6:1|4:1}} {{Biome|╞|╡|6:0|6:0}} {{Biome|♠|♣|7:1|7:1}} {{Biome|♠|♣|4:0|0:1}} | {{Biome|♠|♣|3:1|2:1}}
    4 KB (439 words) - 20:45, 23 August 2017
  • ...|♣|6:1|4:1}} {{Biome|╞|╡|6:0|6:0}} {{Biome|♠|♣|7:1|7:1}} {{Biome|♠|♣|4:0|0:1}} | {{Biome|♠|♣|3:1|2:1}}
    4 KB (437 words) - 20:26, 23 August 2017
  • {{CreatureWorking table row|5|name=[[alpaca]]|symbol='a'|color=7:0:1|size=70000}} {{CreatureWorking table row|5|name=[[amethyst man]]|symbol='M'|color=5:0:1|size=70000}}
    20 KB (2,295 words) - 17:33, 10 March 2016
  • ...le on the same Z-level as its destination tile (for falling water, this is 1 Z-level ''beneath'' its original location) by moving north, south, east, we ...ists of a tree of passages, one tile wide, and contains 'underpasses' on z-1. Water will flow into the system to a depth of 7 before coming up on the ot
    22 KB (2,698 words) - 13:10, 19 December 2023
  • {{CreatureWorking table row|4|name=[[dwarf]]|symbol=1|color=3:0:0|tamable=N|trainable=N|value=0}} ...atureWorking table row|4|name=[[antman|antman drone]]|symbol='a'|color=0:0:1|tamable=N|trainable=N|value=0}}
    25 KB (3,253 words) - 16:07, 5 April 2012
  • {|class="sortable" border = 1 cellspacing="0" cellpadding="5" ...), by far the most valuable substance||{{Raw Tile|£|3:7:1}} {{Raw Tile|*|3:1}}
    14 KB (1,833 words) - 04:02, 20 December 2022
  • {| border = 1 cellspacing="0" cellpadding="5" ...>, by far the most valuable substance||{{Raw Tile|£|3:7:1}} {{Raw Tile|*|3:1}}
    14 KB (1,804 words) - 17:32, 8 December 2011
  • {| class="wikitable sortable" border = 1 cellspacing="0" cellpadding="5" ...), by far the most valuable substance||{{Raw Tile|£|3:7:1}} {{Raw Tile|*|3:1}}||[[File:Raw adammantineSwatch.png|64px|center]]
    17 KB (2,234 words) - 19:47, 25 May 2023
  • {|class="sortable" border = 1 cellspacing="0" cellpadding="5" ...>, by far the most valuable substance||{{Raw Tile|£|3:7:1}} {{Raw Tile|*|3:1}}
    14 KB (1,819 words) - 19:21, 11 April 2014
  • {| border="1" style="text-align:center" ...C0"|Modest Office ||bgcolor="#FFFFFF"|— ||1||1||1||1||—||1
    19 KB (2,504 words) - 17:54, 20 April 2020
  • {{CreatureWorking table row|2|name=[[dwarf]]|symbol=1|color=3:0:0|egg=N|milk=N|meat=N}} {{CreatureWorking table row|2|name=[[antman]]|symbol='a'|color=0:0:1|egg=N|milk=N|meat=N}}
    22 KB (3,481 words) - 16:26, 5 April 2012
  • ...is. When 10/10ths of a type of metal are accumulated at the same smelter, 1 bar of that metal is produced. If the smelter is torn down or destroyed, a ...iting there. This gives a total of 1.2 bars of that type of metal, meaning 1 [[bar]] of that metal is produced, ready for forging or other use, and .2 o
    11 KB (1,534 words) - 18:00, 19 November 2023
  • ...m for the workshops"''. It's usually obvious from the context, but either 1) the non-ore/non-gem stuff in general, or 2) a single unit of stone/ore/gem {| border = 1 cellspacing="0" cellpadding="5" -valign="top"
    20 KB (2,860 words) - 04:00, 20 December 2022
  • {| border = 1 cellspacing="0" cellpadding="5" -valign="top" * {{Raw Tile|░|7:7:1}} {{Raw Tile|•|7:1}} [[Chalk]]
    12 KB (1,543 words) - 20:13, 19 October 2016
  • ...a ''negative'' number, as they ''reduce'' stress. Numbers closer to 1 or -1 have the strongest effect on stress. | -1
    16 KB (1,452 words) - 08:00, 28 March 2024
  • | {{DFtext|The world has passed into The Dwarven Age.|7:1}} | {{text anchor|Endgame event 1}}
    46 KB (6,443 words) - 08:34, 4 November 2023
  • Go into the creature_standard file and add the [SPEED:1] in somewhere in the top section of the entry.(or SPEED:0 if you're up to s ''Note: Pets may be '''expensive'''. '' Which is why you set [PETVALUE:1]
    39 KB (5,344 words) - 04:00, 26 September 2013
  • <topic>set entity 1 against entity 2</topic> <topic>entity 1 should love entity 2</topic>
    795 KB (120,124 words) - 03:34, 25 February 2020
  • | {{Tile|A|2:1}} [[Anaconda]] | {{Tile|s|0:1}} [[Black mamba]]
    61 KB (6,003 words) - 19:32, 30 June 2023
  • | {{Tile|A|2:1}} [[Anaconda]] | {{Tile|s|0:1}} [[Black mamba]]
    46 KB (4,010 words) - 02:58, 1 July 2023
  • ...m for the workshops"''. It's usually obvious from the context, but either 1) the non-ore/non-gem stuff in general, or 2) a single unit of stone/ore/gem {| class="wikitable sortable" cellspacing="0" border="1" cellpadding="5"
    27 KB (3,690 words) - 03:00, 27 April 2024
  • {| border = 1 cellspacing="0" cellpadding="5" -valign="top" * {{Raw Tile|░|7:7:1}} {{Raw Tile|•|7:1}} [[Chalk]]
    12 KB (1,496 words) - 20:13, 19 October 2016
  • | {{DFtext|The world has passed into The Dwarven Age.|7:1}} | {{DFtext|You have discovered an expansive cavern deep underground.|7:1}}
    30 KB (4,215 words) - 03:44, 26 April 2023
  • ** Hull seeds: requires 1 growth with SEED1_MAT, SEED2_MAT (allowing different quantities of seeds fo ** Husk fruit: requires 1 growth with HUSK_MAT, FLESH_MAT. Also a barrel?
    24 KB (3,479 words) - 22:33, 17 July 2015
  • * [[Axle]]: (1) per tile (horizontal axles and vertical axles both) ...transferring power across horizontal or vertical distances. An axle uses (1) power for every tile of power transfer. An axle 5 tiles long will use (5)
    11 KB (1,421 words) - 03:50, 20 December 2022
  • * [[Axle]]: (1) per tile (horizontal axles and vertical axles both) ...transferring power across horizontal or vertical distances. An axle uses (1) power for every tile of power transfer. An axle 5 tiles long will use (5)
    11 KB (1,421 words) - 16:31, 9 October 2023
  • *[[Axle]]: (1) per tile (horizontal axles and vertical axles both) ...transferring power across horizontal or vertical distances. An axle uses (1) power for every tile of power transfer. An axle 5 tiles long will use (5)
    10 KB (1,182 words) - 12:20, 20 January 2014
  • * 1 mason/mechanic * 1 carpenter/woodcutter
    30 KB (5,064 words) - 20:24, 23 June 2017
  • ...is. When 10/10ths of a type of metal are accumulated at the same smelter, 1 bar of that metal is produced. If the smelter is torn down or destroyed, a ...iting there. This gives a total of 1.2 bars of that type of metal, meaning 1 [[bar]] of that metal is produced, ready for forging or other use, and .2 o
    11 KB (1,515 words) - 03:42, 20 December 2022
  • | 1 || {{text anchor|ACCEPTABLE}} ...|red|-3}} || {{tc|red|-5}} || {{tc|red|-5}} || {{tc|red|-2}} || {{tc|blue|+1}}
    9 KB (1,255 words) - 20:57, 31 July 2014
  • {| border = 1 cellspacing="0" cellpadding="5" -valign="top" * {{Raw Tile|░|7:7:1}} {{Raw Tile|•|7:1}} [[Chalk]]
    10 KB (1,324 words) - 20:25, 23 June 2017
  • ...is. When 10/10ths of a type of metal are accumulated at the same smelter, 1 bar of that metal is produced. If the smelter is torn down or destroyed, a ...ing another 4/10ths, and giving a total of 12/10ths of that type of metal, 1 bar of that metal is produced, and 2/10th's are waiting (plus the 4/10 of t
    10 KB (1,360 words) - 22:22, 24 February 2018
  • [SEED:red spinach grain:red spinach grain:0:0:1:PLANT_MAT:RED_SPINACH:SEED] [CLUSTERSIZE:1]
    7 KB (652 words) - 22:55, 24 January 2019
  • === 0:30:00 - 1:00:00 === ...l I get to where I'm going. I imagine it'll be some years till the version 1 goals are complete, and if I'm still around, meaning people are still suppo
    83 KB (15,489 words) - 20:48, 15 November 2021
  • After 1.5 months, the happiness bonus/penalty for the thought is cut in half (and r | 1 || -10 || none || has been evicted lately
    25 KB (3,774 words) - 14:52, 27 June 2014
  • ...mantine|color={{Tile|≡|3:1}}{{Tile|‼|3:3:1}}<span style="display:none">3:3:1</span>|source=[[Raw adamantine]]|notes=Can be used to forge anything except ...oliddensity=2.70|mp=11188|val=40|valinc=+0|impactyield=1.08|impactfracture=1.08|impactelasticity=1421|shearyield=20|shearfracture=50|shearelasticity=77
    22 KB (2,762 words) - 05:07, 17 February 2012
  • ''Note: Pets may be '''expensive'''. '' Which is why you set [PETVALUE:1] ..."5,000" in the memory stat, for the entire range. Humans get a default of 1,000, and presumably the same goes for any other creature that doesn't have
    44 KB (6,064 words) - 03:14, 20 December 2022
  • ''Note: Pets may be '''expensive'''. '' Which is why you set [PETVALUE:1] ..."5,000" in the memory stat, for the entire range. Humans get a default of 1,000, and presumably the same goes for any other creature that doesn't have
    44 KB (6,038 words) - 15:25, 24 May 2023
  • {{Quality|Exceptional|1:00, 2 Februaru 2023 (UTC)}} ...'' The average size of the vermin when an adult. This can be anywhere from 1 for a [[fly]] to 2,000 for a [[fox squirrel]]. More or less equals the crea
    24 KB (3,674 words) - 18:03, 17 April 2024
  • :[[Advanced_world_generation#Reveal_All_Historical_Events|[REVEAL_ALL_HISTORY:1]]] ...ld_generation#Cull_Unimportant_Historical_Figures|[CULL_HISTORICAL_FIGURES:1]]]
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  • ...'' The average size of the vermin when an adult. This can be anywhere from 1 for a [[fly]] to 2,000 for a [[fox squirrel]]. More or less equals the crea {{CreatureCurrent table row|name=[[Acorn fly]]|symbol=·|color=6:0:1|food=No|playable=No|hostile=N/A|size=20|value=0|biome=Any pool|note=Savage,
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  • d.is_labor_state_dirty(1) || !d.has_health_issue(31,0) && !d.has_health_issue(31,1)
    26 KB (3,547 words) - 17:44, 26 July 2021
  • Go into the creature_standard file and add the [SPEED:1] in somewhere in the top section of the entry.(or SPEED:0 if you're up to s ''Note: Pets may be '''expensive'''. '' Which is why you set [PETVALUE:1]
    40 KB (5,447 words) - 22:14, 26 July 2021
  • * {{DFtext|World Size}} is {{DFtext|Medium|3:1}} * {{DFtext|History}} is {{DFtext|Short|3:1}}
    94 KB (16,288 words) - 19:50, 3 January 2023
  • ...historical figures, so the description is a bit confusing. You can enter -1 to make the historical population unlimited. | <tt><nowiki>[BEAST_END_YEAR:<year>:<percentage or -1>]</nowiki></tt>
    82 KB (12,872 words) - 12:17, 3 April 2024
  • ...historical figures, so the description is a bit confusing. You can enter -1 to make the historical population unlimited. | <tt><nowiki>[BEAST_END_YEAR:<year>:<percentage or -1>]</nowiki></tt>
    82 KB (13,016 words) - 08:47, 21 January 2023
  • :[[Advanced_world_generation#Reveal_All_Historical_Events|[REVEAL_ALL_HISTORY:1]]] ...ld_generation#Cull_Unimportant_Historical_Figures|[CULL_HISTORICAL_FIGURES:1]]]
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  • {{CreatureWorking table row|b1|name=[[antman]]|symbol='a'|color=0:0:1|hostile=Y|swims=N|flies=N|size=4|meat=N|value=0}} {{CreatureWorking table row|b1|name=[[batman]]|symbol='b'|color=0:0:1|hostile=Y|swims=Y|flies=Y|size=4|meat=N|value=0}}
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  • :{{Raw Tile|║ ═ ╝ ╚ ╔ ╗ ╣ ╠ ╩ ╦ O|7:0:1}} = '''Wall''' :{{Raw Tile|W|6:1:1}} = '''Water Wheel''' with water underneath
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  • ...oliddensity=2.70|mp=11188|val=40|valinc=+0|impactyield=1.08|impactfracture=1.08|impactelasticity=1421|shearyield=20|shearfracture=50|shearelasticity=77 ...soliddensity=9.78|mp=10488|val=2|valinc=+1|impactyield=1.08|impactfracture=1.08|impactelasticity=3484|shearyield=30|shearfracture=50|shearelasticity=250
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  • :[[Advanced_world_generation#Reveal_All_Historical_Events|[REVEAL_ALL_HISTORY:1]]] ...ld_generation#Cull_Unimportant_Historical_Figures|[CULL_HISTORICAL_FIGURES:1]]]
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  • :[[Advanced_world_generation#Reveal_All_Historical_Events|[REVEAL_ALL_HISTORY:1]]] ...ld_generation#Cull_Unimportant_Historical_Figures|[CULL_HISTORICAL_FIGURES:1]]]
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  • ...ture table row|name=antman|symbol=a|color=0:0:1|align=Neutral|size=4|value=1|biome=}} ...ture table row|name=batman|symbol=b|color=0:0:1|align=Neutral|size=4|value=1|biome=}}
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  • [CREATURE_TILE:1][COLOR:3:0:0] [BIOME_SUPPORT:ANY_FOREST:1]
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  • ...| [[Woodworker]] ||style="background:#000" data-sort-value="14"| {{Dwarf|6:1}} ...|| [[Carpenter]] ||style="background:#000" data-sort-value="14"| {{Dwarf|6:1}}
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  • ...r the long term, Urist McStressed has been under a great deal of stress.|6:1}} will show on their [[thoughts and preferences]] tab. ...ssed has been utterly harrowed by the nightmare that is his tragic life.|5:1}} If this persists for long enough, it will lead to '''[[insanity]]'''.
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  • ...Leader: 1 appraise, 2 diagnose, 2 bone doctor, 2 surgeon, 2 wound dresser, 1 suture. Also serves as one of my primary miners and, once replacement miner *Farmer/Cook: 4 farming, 5 cooking, 1 armorsmith. Does most of the early hauling grunt work, but eventually is re
    28 KB (4,491 words) - 19:27, 27 January 2018
  • ...r the long term, Urist McStressed has been under a great deal of stress.|6:1}} will show on their [[thoughts and preferences]] tab. ...ssed has been utterly harrowed by the nightmare that is his tragic life.|5:1}}
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  • [NUMERIC_VERSION:1] [DISPLAYED_VERSION:1.0.0]
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  • * [[File:buzzard_sprite.png|20px]] / {{Tile|b|0:1}} [[Buzzard]] * [[File:dingo_sprite.png|20px]] / {{Tile|d|6:1}} [[Dingo]]
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  • ...| [[Woodworker]] ||style="background:#000" data-sort-value="14"| {{Dwarf|6:1}} ...|| [[Carpenter]] ||style="background:#000" data-sort-value="14"| {{Dwarf|6:1}}
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  • ...oliddensity=2.70|mp=11188|val=40|valinc=+0|impactyield=1.08|impactfracture=1.08|impactelasticity=1421|shearyield=20|shearfracture=50|shearelasticity=77 ...soliddensity=9.78|mp=10488|val=2|valinc=+1|impactyield=1.08|impactfracture=1.08|impactelasticity=3484|shearyield=30|shearfracture=50|shearelasticity=250
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  • * {{Tile|b|0:1}} [[Buzzard]] * {{Tile|d|6:1}} [[Dingo]]
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  • * {{Tile|a|0:1}} [[Antman]] * {{Tile|b|0:1}} [[Bat man]]
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  • * [[File:ant_man_sprite.png|20px]] / {{Tile|a|0:1}} [[Antman]] * [[File:bat_man_sprite.png|20px]] / {{Tile|b|0:1}} [[Bat man]]
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  • ...mantine|color={{Tile|≡|3:1}}{{Tile|‼|3:3:1}}<span style="display:none">3:3:1</span>|source=[[Raw adamantine]]|notes=Cannot be smelted directly; must be ...oliddensity=2.70|mp=11188|val=40|valinc=+0|impactyield=1.08|impactfracture=1.08|impactelasticity=1421|shearyield=20|shearfracture=50|shearelasticity=77
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  • | Eight-Armed Deva || 1 || 75000 || Immortal || Birth || C, S || Eight arms, Seven eyes. | Executor || 1 || 75000 || Immortal || 12 || meat || Has powerful psychic abilities, insan
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  • :{{Raw Tile|║ ═ ╝ ╚ ╔ ╗ ╣ ╠ ╩ ╦ O|7:0:1}} = '''Wall''' :{{Raw Tile|W|6:1:0}} = '''Water Wheel''' with water underneath
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  • [SYM:1:Enter] [SYM:1:Numpad Enter]
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  • || {{Tile|A|2:1}} [[Giant adder]] || {{Tile|A|7:1}} [[Giant albatross]]
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  • || [[File:giant_adder_sprite.png|20px]] / {{Tile|A|2:1}} [[Giant adder]] || [[File:giant_albatross_sprite.png|20px]] / {{Tile|A|7:1}} [[Giant albatross]]
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  • [SYM:1:Enter] [SYM:1:Numpad Enter]
    68 KB (11,980 words) - 07:51, 24 September 2016
  • [SYM:1:Enter] [SYM:1:Numpad Enter]
    63 KB (11,067 words) - 17:45, 12 March 2014
  • [LAND_HOLDER_TRIGGER:1:20:10000:100000] [NUMBER:1]
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  • ...u can create a custom world with a higher number for 'Z Levels Above Layer 1' - Levels of stone above the first cavern layer. Making this higher will gu ! Level 1 !! Level 2 !! Level 3 !! Level 4
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  • <div style="float:right; margin:1.5em">__TOC__</div> ...ame...|'''Generate a world using''' {{DFtext|Create&nbsp;New&nbsp;World!|7:1}} '''with:'''
    43 KB (7,415 words) - 07:36, 17 May 2023
  • ! !! Seasons !! Habitat !! Plant<br />Value !! Drink !! Drink<br />Value<sup>1</sup> !! Eat !! Cook<sup>2</sup> !! Products/<br />extracts !! Extract<br / | {{display_tile|τ|7:1}} || {{seasons2||1|1|}} || <font color="gray">Cave</font> || 4 || [[Dwarven beer|Dwarven<br />be
    8 KB (1,041 words) - 04:04, 8 September 2017
  • {| border="1" cellpadding="2" width="100%" | 1
    34 KB (4,395 words) - 21:56, 14 December 2011
  • <div style="float:right; margin:1.5em">__TOC__</div> ...ame...|'''Generate a world using''' {{DFtext|Create&nbsp;New&nbsp;World!|7:1}} '''with:'''
    43 KB (7,414 words) - 02:51, 20 December 2022
  • ...u can create a custom world with a higher number for 'Z Levels Above Layer 1' - Levels of stone above the first cavern layer. Making this higher will gu ! Level 1 !! Level 2 !! Level 3 !! Level 4
    26 KB (3,975 words) - 09:57, 10 January 2023
  • ...assing the need to first make bars of the pure metals (and thus using only 1 fuel to produce multiple bars). With one [[Billon|exception]] (which can b :*2 tin, 1 copper, plus 1 lead ''(worth 2 each, or 8)'' can form '''either''':
    10 KB (1,487 words) - 15:01, 8 December 2011
  • {| border="1" cellpadding="2" width="100%" {| border="1" cellpadding="2" width="100%"
    34 KB (4,403 words) - 21:56, 14 December 2011
  • {{HealthStatus table row|symbol=D|color=2:0:1|desc='''Diagnosis request''' - [[Diagnostician]] needed to diagnose the sub {{HealthStatus table row|symbol=≈|color=3:0:1|desc='''Cleaning request''' - [[Wound dresser]] needed to bathe off contami
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  • {{HealthStatus table row|symbol=D|color=2:0:1|desc='''Diagnosis request''' - [[Diagnostician]] needed to diagnose the sub {{HealthStatus table row|symbol=≈|color=3:0:1|desc='''Cleaning request''' - [[Wound dresser]] needed to bathe off contami
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  • {| border="1" cellpadding="2" width="100%" {| border="1" cellpadding="2" width="100%"
    34 KB (4,331 words) - 21:56, 14 December 2011
  • |p1={{tile|·|4:1}} Plump helmet spawn|pv1=1 {{plant table row|name=Pig tail|tile=τ|color=7:0|seasons={{seasons||1|1|}}|biome=Wet Cavern|dry=b|value=4
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  • {{HealthStatus table row|symbol=D|color=2:0:1|desc='''Diagnosis request''' - [[Diagnostician]] needed to diagnose the sub {{HealthStatus table row|symbol=≈|color=3:0:1|desc='''Cleaning request''' - Dwarf with cleaning labor enabled and [[soap]
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  • | {{Tile|a|7:1}} [[Albatross]] | {{Tile|s|0:1}} [[Blacktip reef shark]]
    26 KB (3,515 words) - 06:27, 14 February 2024
  • |p1={{tile|·|4:1}} Plump helmet spawn|pv1=1 {{plant table row|name=Pig tail|tile=τ|color=7:0|seasons={{seasons||1|1|}}|biome=Wet Cavern|dry=b|value=4
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  • | {{Tile|a|7:1}} [[Albatross]] | {{Tile|s|0:1}} [[Blacktip reef shark]]
    18 KB (2,532 words) - 20:05, 3 May 2023
  • * {{DFtext|World map size}} at {{DFtext|Medium|3:1}} * {{DFtext|History length}} at {{DFtext|100 years|3:1}}
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  • ...row|Type=Stone|Matl=[[Alunite]]|Appear={{Raw Tile|`|7:7:1}} {{Raw Tile|•|7:1}}|Temp=13,690°U (3722°F/2051°C)|Where=All [[Igneous extrusive layer|Igne ...'''(S)''', [[Satinspar]]'''(1)''', [[Alabaster]]'''(1)''', [[Selenite]]'''(1)'''}}
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  • ...unite_sprite.png]] / {{Raw Tile|<nowiki>`</nowiki>|7:7:1}} {{Raw Tile|•|7:1}}|Temp=13,690°U (3722°F/2051°C)|Where=All [[Igneous extrusive layer|Igne ...'''(S)''', [[Satinspar]]'''(1)''', [[Alabaster]]'''(1)''', [[Selenite]]'''(1)'''}}
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  • :{{Raw Tile|║ ═ ╝ ╚ ╔ ╗ ╣ ╠ ╩ ╦ O|7:0:1}} = '''Wall''' :{{Raw Tile|W|6:1:0}} = '''Water Wheel''' with water underneath
    21 KB (3,054 words) - 23:10, 8 April 2014
  • :{{Raw Tile|║ ═ ╝ ╚ ╔ ╗ ╣ ╠ ╩ ╦ O|7:0:1}} = '''Wall''' :{{Raw Tile|W|6:1:0}} = '''Water Wheel''' with water underneath
    20 KB (2,928 words) - 18:11, 6 April 2012
  • {| class="wikitable" cellspacing="0" border="1" cellpadding="5" |[[Loam]]||{{Raw Tile|░|6:7:0}}{{Raw Tile|.|6:0}} {{Raw Tile|≈|1:1:1}}
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  • {| class="wikitable" cellspacing="0" border="1" cellpadding="5" |[[Loam]]||{{Raw Tile|░|6:7:0}}{{Raw Tile|.|6:0}} {{Raw Tile|≈|1:1:1}}
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  • {| class="sortable" border="1" style="margin:1em 1em 1em 0;text-align:center;border-collapse:collapse;" |1
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  • {| class="wikitable" cellspacing="0" border="1" cellpadding="5" |[[Loam]]||{{Raw Tile|░|6:7:0}}{{Raw Tile|.|6:0}} {{Raw Tile|≈|1:1:1}}
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  • {| class="wikitable" cellspacing="0" border="1" cellpadding="5" |[[Loam]]||{{Raw Tile|░|6:7:0}}{{Raw Tile|.|6:0}} {{Raw Tile|≈|1:1:1}}
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  • {| class="wikitable" cellspacing="0" border="1" cellpadding="5" |[[Loam]]||{{Raw Tile|░|6:7:0}}{{Raw Tile|.|6:0}} {{Raw Tile|≈|1:1:1}}
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  • {|border="1" cellpadding="5" style="margin:1em 1em 1em 0;background:#F9F9F9;border:1px ...monospace; font-size:12.5px; background-color:#000; color:#3cd5d5;">Dwarf 1 slashes Dwarf 2 in the upper body with his iron short sword, but the attack
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  • {|border="1" cellpadding="5" style="margin:1em 1em 1em 0;background:#F9F9F9;border:1px {|border="1" cellpadding="5" style="margin:1em 1em 1em 0;background:#F9F9F9;border:1px
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  • {|border="1" cellpadding="5" style="margin:1em 1em 1em 0;background:#F9F9F9;border:1px ...monospace; font-size:12.5px; background-color:#000; color:#3cd5d5;">Dwarf 1 slashes Dwarf 2 in the upper body with his iron short sword, but the attack
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  • [CREATURE_TILE:1][COLOR:3:0:0] [BIOME_SUPPORT:ANY_FOREST:1]
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  • Requires: 1 bunch of Oil Nuts and 1 alchemical jar OR 1 tunnel tube log and 3 alchemical jars Produces: 1 jar of Oil or 3 jars of Oil
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  • |p1={{tile|·|4:1}} Plump helmet spawn|pv1=1 {{plant table row|name=Pig tail|tile=τ|color=7:0|seasons={{seasons||1|1|}}|biome=Subterranean|dry=b|value=4
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  • ===1 bit incrementation=== ...ement is identical to this as well-- a NOT is both a 1 bit increment and a 1 bit decrement.
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  • ===1 bit incrementation=== ...ement is identical to this as well-- a NOT is both a 1 bit increment and a 1 bit decrement.
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  • ===1 bit incrementation=== ...ement is identical to this as well-- a NOT is both a 1 bit increment and a 1 bit decrement.
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  • ...e row|rarity=Ornamental|name=[[bone opal]]|value=10|color={{Raw Tile|☼|7:7:1}}{{Raw Tile|♦|7:0}}<span style="display:none">7:0</span>|fwhere=All [[sto ...0|color={{Raw Tile|☼|4:7:1}}{{Raw Tile|♦|4:1}}<span style="display:none">4:1</span>|fwhere=All [[stone]]|fhow=Small clusters}}
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  • ...e row|rarity=Ornamental|name=[[bone opal]]|value=10|color={{Raw Tile|☼|7:7:1}}{{Raw Tile|♦|7:0}}<span style="display:none">7:0</span>|fwhere=All [[sto ...0|color={{Raw Tile|☼|4:7:1}}{{Raw Tile|♦|4:1}}<span style="display:none">4:1</span>|fwhere=All [[stone]]|fhow=Small clusters}}
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  • {{Gem table row|rarity=|name=[[bone opal]]|value=10|color={{Raw Tile|☼|7:7:1}}{{Raw Tile|♦|7:0}}<span style="display:none">7:0</span>|fwhere=All [[sto ...0|color={{Raw Tile|☼|4:7:1}}{{Raw Tile|♦|4:1}}<span style="display:none">4:1</span>|fwhere=All [[stone]]|fhow=Small clusters}}
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  • ...e row|rarity=Ornamental|name=[[bone opal]]|value=10|color={{Raw Tile|☼|7:7:1}}{{Raw Tile|♦|7:0}}<span style="display:none">7:0</span>|fwhere=All [[sto ...0|color={{Raw Tile|☼|4:7:1}}{{Raw Tile|♦|4:1}}<span style="display:none">4:1</span>|fwhere=All [[stone]]|fhow=Small clusters}}
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  • ...e row|rarity=Ornamental|name=[[bone opal]]|value=10|color={{Raw Tile|☼|7:7:1}}{{Raw Tile|♦|7:0}}<span style="display:none">7:0</span>|fwhere=All [[sto ...0|color={{Raw Tile|☼|4:7:1}}{{Raw Tile|♦|4:1}}<span style="display:none">4:1</span>|fwhere=All [[stone]]|fhow=Small clusters}}
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  • .... Turning the value up will result in larger civilizations. You can enter -1 to make population unlimited in which case populations will only be limited ...mum population of 10,000. This means that '''if you set this parameter to -1 ("No cap"), you can quickly be overrun''' by sites and population. Civiliza
    71 KB (11,322 words) - 02:54, 7 March 2022
  • ...y|Exceptional|10:15, 12 August 2010 (UTC)}}{{av}}{{Buggy|withoutbugsection=1}} ...12,000 °[[Temperature scale|U]], which is equivalent to 2,032°F, or about 1,111°C.
    13 KB (1,965 words) - 21:30, 8 August 2012
  • .... Turning the value up will result in larger civilizations. You can enter -1 to make population unlimited in which case populations will only be limited ...mum population of 10,000. This means that '''if you set this parameter to -1 ("No cap"), you can quickly be overrun''' by sites and population. Civiliza
    63 KB (9,936 words) - 15:59, 13 July 2017
  • [DEFAULT_RELSIZE:1] [DEFAULT_RELSIZE:1]
    32 KB (4,572 words) - 13:10, 4 May 2020
  • | 1 || {{text anchor|ACCEPTABLE}} ...|red|−3}} || {{tc|red|−5}} || {{tc|red|−5}} || {{tc|red|−2}} || {{tc|blue|+1}}
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  • | 1 || {{text anchor|ACCEPTABLE}} ...|red|−3}} || {{tc|red|−5}} || {{tc|red|−5}} || {{tc|red|−2}} || {{tc|blue|+1}}
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  • {| class="sortable" border="1" style="margin:1em 1em 1em 0;text-align:center;border-collapse:collapse;" | 1
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  • ...row|Type=Stone|Matl=[[Alunite]]|Appear={{Raw Tile|`|7:7:1}} {{Raw Tile|•|7:1}}|Temp=13,690°U (3722°F/2051°C)|Where=All [[Igneous extrusive]]'''(L)''' ...'''(S)''', [[Satinspar]]'''(1)''', [[Alabaster]]'''(1)''', [[Selenite]]'''(1)'''}}
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  • ...fession is the position title), or {{DFtext|VACANT|6:1}} or {{DFtext|NEW|6:1}} if there is none. |1
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  • * {{Tile|a|0:1}} [[Antman]] * {{Tile|b|0:1}} [[Bat man]]
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  • | {{Raw Tile|<small>Not</small>|7:0:1}} | {{Raw Tile|<small>Dabbling</small>|7:0:1}}
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  • * 1 Proficient [[Mason]] (good [[Attributes#Creativity|creativity]], good endur * 1 Proficient [[Mechanic]] (good [[Attributes#Analytical_Ability|analytical ab
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  • *[[File:Albatross sprite.png|20px]] / {{Tile|a|7:1}} [[Albatross]] *[[File:Anaconda sprite.png|20px]] / {{Tile|A|2:1}} [[Anaconda]]
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  • ...sand]] present has DISPLAY_COLOR:7:6:1 and so the actual floor color is 7:1 (white).]] ...display it as dark gray, color 8 (in other words, color 0 with brightness 1).
    58 KB (7,047 words) - 03:16, 20 December 2022
  • ...axe create a messy pile of reanimated corpse, the axe generally takes only 1/3 the time to kill all the reanimated bits. Therefore without considering t | Hack || Edge || 40000 || 6000 || 1.25×
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  • ...ll rough gems will be cut into a single [[craft]] or '''large gem''' (with 1 craft for every 2 large gems), and the same occurs with raw glass (but with |{{Raw Tile|☼♦|7:1}}<span style="display:none">7</span>
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  • ...sand]] present has DISPLAY_COLOR:7:6:1 and so the actual floor color is 7:1 (white).]] ...display it as dark gray, color 8 (in other words, color 0 with brightness 1).
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  • {| class="sortable" border="1" style="margin:1em 1em 1em 0;text-align:center;border-collapse:collapse;" |1
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  • * [[Solid density]] 1 | Beauty || dancing wisps || style="background: {{fgcolor|6:1}};"|Yellow
    6 KB (736 words) - 03:19, 20 December 2022
  • * [[Solid density]] 1 | Beauty || dancing wisps || style="background: {{fgcolor|6:1}};"|Yellow
    6 KB (760 words) - 08:19, 14 February 2024
  • | Hack || Edge || 40000 || 6000 || 1.25× | Flat slap || Blunt || 40000 || (6000) || 1.25×
    56 KB (8,131 words) - 13:05, 6 January 2024
  • ...|+1}} || {{tc|blue|+1}} || {{tc|blue|+1}} || 0 || 0 || 0 || 0 || {{tc|red|−1}} || {{tc|red|−2}} || {{tc|red|−2}} || {{tc|red|−2}} || {{tc|red|−3 ...|+1}} || {{tc|blue|+1}} || {{tc|blue|+1}} || 0 || 0 || 0 || 0 || {{tc|red|−1}} || {{tc|red|−2}} || {{tc|red|−2}} || {{tc|red|−2}} || {{tc|red|−3
    8 KB (1,128 words) - 00:26, 26 September 2021
  • {{CreatureWorking table row|name=[[blue shark]]|symbol='S'|color=1:0:1|hostile=Y|swims=Y|flies=N|egg=N|milk=N|meat=Y|size=300,000|value=400|alignm {{CreatureWorking table row|name=[[bluefin tuna]]|symbol=224|color=1:0:1|hostile=N|swims=Y|flies=N|egg=N|milk=N|meat=Y|size=600,000|value=200|alignm
    12 KB (1,754 words) - 17:04, 8 December 2011
  • Repeat this for each range; you will have 1-10 targets overlapping each other and assigned to your marksdwarf squad (in ...ecause you want to make the right '''{{DFtext|n|2:1}}{{DFtext|: Uniforms|7:1}}''' for your marksdwarves.
    17 KB (2,712 words) - 21:07, 19 June 2023
  • {|border="1" cellpadding="5" style="margin:1em 1em 1em 0;background:#F9F9F9;border:1px |style="border:1px #AAA solid;padding:0.2em;"|1
    55 KB (8,798 words) - 01:55, 17 February 2012
  • Repeat this for each range; you will have 1-10 targets overlapping each other and assigned to your marksdwarf squad (in ...ecause you want to make the right '''{{DFtext|n|2:1}}{{DFtext|: Uniforms|7:1}}''' for your marksdwarves.
    17 KB (2,763 words) - 20:20, 11 January 2023
  • |{{RT|═|7:0:1}} |{{RT|═|7:0:1}}
    5 KB (678 words) - 18:42, 11 October 2013
  • | {{Raw Tile|☼|6:0:1}} | {{Raw Tile|•|0:0:1}}
    11 KB (1,561 words) - 14:44, 5 March 2024
  • |{{RT|═|7:0:1}} |{{RT|═|7:0:1}}
    3 KB (486 words) - 22:41, 11 February 2013
  • | {{Raw Tile|☼|6:0:1}} | {{Raw Tile|•|0:0:1}}
    9 KB (1,242 words) - 03:57, 20 December 2022
  • |{{RT|═|7:0:1}} |{{RT|═|7:0:1}}
    5 KB (707 words) - 03:23, 20 December 2022
  • |{{RT|═|7:0:1}} |{{RT|═|7:0:1}}
    5 KB (713 words) - 03:02, 29 April 2024
  • ...ed into two tabs ({{DFtext|Creatures|7:1}} and {{DFtext|Overall Training|7:1}}). They can be switched between using {{k|→}} and {{k|←}}. The animals are listed down the left hand column ({{DFtext|Creature|7:1}}) of the screen. Some useful information about this list:
    14 KB (2,265 words) - 03:59, 20 December 2022
  • ...|symbol='b'|color=0:0:1|hostile=N|swims=Y|flies=Y|egg=Y|milk=N|meat=Y|size=1,400|value=30}} {{CreatureWorking table row|name=[[cheetah]]|symbol='c'|color=6:0:1|hostile=Y|swims=Y|flies=N|egg=N|milk=N|meat=Y|size=50,000|value=200}}
    11 KB (1,843 words) - 17:05, 8 December 2011
  • {| border="1" ...Tile|║|0:7:1}} {{Raw Tile|☺|7:7:1}} || {{Raw Tile|Ω|7:0}} {{Raw Tile|┼|0:7:1}}
    28 KB (3,379 words) - 15:40, 8 December 2011
  • {{Tile|☺|4:1}} * {{Tile|☺|6:0:1}} '''[[fire|On Fire]]:''' The dwarf is on fire. The tile flashes quickly be
    11 KB (1,766 words) - 02:56, 8 March 2023
  • ...h [[Classic version|classic graphics]], they alternate with the {{Tile|☺|4:1}} tile. * [[#Premium|(n/a)]] / {{Tile|☺|6:0:1}} '''[[fire|On Fire]]:''' The dwarf is on fire. The tile flashes quickly be
    14 KB (2,210 words) - 22:10, 18 April 2024
  • #Select {{DFtext|Grab with right upper arm|7:1}} or with some other body part #Select {{DFtext|Grab upper body with right upper arm |7:1}} or some other part of the body. If the grab is successful you will see:
    14 KB (2,267 words) - 04:09, 20 December 2022
  • ** 1/5 chance of a random type of [[wood]] ** 1/7 chance of a random type of [[glass]] - green, clear, or crystal
    7 KB (1,066 words) - 22:56, 12 April 2024
  • ** 1/5 chance of a random type of [[wood]] ** 1/7 chance of a random type of [[glass]] - green, clear, or crystal
    7 KB (1,061 words) - 22:55, 12 April 2024
  • #Select {{DFtext|Grab with right upper arm|7:1}} or with some other body part #Select {{DFtext|Grab upper body with right upper arm |7:1}} or some other part of the body. If the grab is successful you will see:
    14 KB (2,267 words) - 00:52, 21 December 2022
  • ...sand]] present has DISPLAY_COLOR:7:6:1 and so the actual floor color is 7:1 (white).]] ...display it as dark grey, color 8 (in other words, color 0 with brightness 1).
    44 KB (5,214 words) - 22:38, 8 April 2014
  • ...sand]] present has DISPLAY_COLOR:7:6:1 and so the actual floor color is 7:1 (white).]] ...display it as dark grey, color 8 (in other words, color 0 with brightness 1).
    43 KB (5,036 words) - 16:43, 8 December 2011
  • | {{Raw Tile|<small>Not</small>|7:0:1}} | 1
    17 KB (2,314 words) - 03:57, 20 December 2022
  • [TILE:'a'][COLOR:1:0:1]<br /> [CLUSTER_NUMBER:1:1]<br />
    8 KB (1,084 words) - 11:00, 16 January 2022
  • | Mechanisms || 30 || 1 || 30 || (lever, trap) | Ammo (stack of 25) || 25 || 1 || 25 ||
    13 KB (1,725 words) - 03:02, 25 March 2024
  • | Slash || Edge || 800 || 600 || 1.25x | Slash || Edge || 500 || 300 || 1.25x
    5 KB (528 words) - 06:08, 20 December 2022
  • | Hack || Edge || 40000 || 6000 || 1.25x | Flat slap || Blunt || 40000 || (6000) || 1.25x
    34 KB (4,681 words) - 21:56, 30 March 2015
  • | Slash || Edge || 800 || 600 || 1.25× | Stab || Edge || 4 || 800 || 1×
    7 KB (788 words) - 14:46, 5 March 2024
  • ...400+ pts is up to you. (Note that it's often a good idea to take at least 1 pick to start out with - it's only 20 pts, it serves as a [[weapon]] in eme ..., adding to the time and fuel required. 2 copper ores, 1 cassiterite, and 1 bismuthinite (and 5 units of [[fuel]] unless using [[magma]]) makes 4 bars
    12 KB (2,153 words) - 14:49, 29 January 2014
  • #Select {{DFtext|Grab with right upper arm|7:1}} or with some other body part #Select {{DFtext|Grab upper body with right upper arm |7:1}} or some other part of the body. If the grab is successful you will see:
    11 KB (1,763 words) - 06:37, 14 April 2013
  • #Select {{DFtext|Grab with right upper arm|7:1}} or with some other body part #Select {{DFtext|Grab upper body with right upper arm |7:1}} or some other part of the body. If the grab is successful you will see:
    11 KB (1,920 words) - 02:27, 8 August 2014
  • | Spiked Ball|| 126 || 1 || 126 || (weapon trap) | Large Serrated Disc|| 126 || 1 || 126 || (weapon trap)
    11 KB (1,469 words) - 03:41, 20 December 2022
  • {{CreatureWorking table row|name=[[cyclops]]|symbol='C'|color=4:0:1|hostile=Y|swims=Y|flies=N|egg=N|milk=N|meat=N|size=8000000|value=0}} {{CreatureWorking table row|name=[[ettin]]|symbol='E'|color=6:0:1|hostile=Y|swims=Y|flies=N|egg=N|milk=N|meat=N|size=8000000|value=0}}
    9 KB (1,537 words) - 09:30, 3 July 2012
  • | colspan="1" rowspan="2" | ae92cc | colspan="1" rowspan="2" | af42b8
    20 KB (2,787 words) - 15:59, 25 April 2012
  • | Spiked Ball|| 126 || 1 || 126 || (weapon trap) | Large Serrated Disc|| 126 || 1 || 126 || (weapon trap)
    8 KB (921 words) - 05:23, 9 April 2014
  • {{Tile|☺|4:1}} * {{Tile|X|0:1}} '''[[Immigration|Migrant]]:''' The dwarf has just arrived at your fortres
    8 KB (1,264 words) - 17:31, 1 May 2014
  • {{Tile|☺|4:1}} * {{Tile|X|0:1}} '''[[Immigration|Migrant]]:''' The dwarf has just arrived at your fortres
    9 KB (1,434 words) - 17:32, 1 May 2014
  • ...onents have been completed. Since there are only 100, this will only reach 1 when they are all completed. | colspan='2' width='1%' style='font-size: 200%; padding: 0.2em; border-bottom: 3px solid #999; ba
    6 KB (860 words) - 14:43, 6 August 2022
  • [CLUSTERSIZE:1] [GROWTH_PRINT:0:6:2:0:1:0:67200:2]
    12 KB (1,537 words) - 18:35, 8 November 2018
  • ...s, and forests || Wet || 1 || tea || 1 || yes || yes || moss herb seeds || 1 ...nd forests || Wet || 1 || none || n/a || yes || yes || moss stalk seeds || 1
    9 KB (1,280 words) - 05:05, 29 March 2023
  • {{Tile|☺|4:1}} * {{Tile|X|0:1}} '''[[Immigration|Migrant]]:''' The dwarf has just arrived at your fortres
    8 KB (1,266 words) - 20:24, 23 June 2017
  • ...onents have been completed. Since there are only 100, this will only reach 1 when they are all completed. | colspan='2' width='1%' style='font-size: 200%; padding: 0.2em; border-bottom: 3px solid #999; ba
    5 KB (803 words) - 14:30, 6 August 2022
  • * {{DFtext|World Size}} is {{DFtext|Medium|3:1}} * {{DFtext|History}} is {{DFtext|Short|3:1}}
    82 KB (14,401 words) - 12:46, 20 June 2018
  • ** 1/2 chance of a [[metal]] - [[gold]], [[iron]], [[copper]], [[silver]], [[bra ** 1/2 chance of a random ornamental, semi-precious, precious, or rare gem
    9 KB (1,365 words) - 23:37, 27 July 2020
  • {{v50 metal bars table row|name=Aluminum|tile={{Tile|≡|7:1}}|image=[[File:aluminum_bar_sprite.png]]|source=[[Native aluminum]]|density ...r_sprite.png]]|source=[[Bismuthinite]]|density=8.93|mp=10488|val=2|valinc=+1|notes=Only useful for alloying into [[bismuth bronze]].}}
    12 KB (1,710 words) - 15:26, 7 May 2024
  • ** 1/5 chance of a random type of [[wood]] ** 1/7 chance of a random type of [[glass]]
    8 KB (1,357 words) - 23:01, 12 April 2024
  • |color=0:7:1 |color1=0:0:1
    11 KB (1,680 words) - 04:00, 20 December 2022
  • ...commonly run better with some delay between commands{{verify}}; a MACRO_MS:1 seems to be a good run-time setting. [MACRO:CURSOR_UP:1]
    8 KB (1,370 words) - 20:16, 23 June 2017
  • ...:3:1}}|ore=[[Raw adamantine]]|wpn=x 5.00|other=Everything except beds|dens=1/8|val=300|valinc=}} ...or={{Tile|≡|6:0}}{{Tile|‼|4:6:0}}|ore=[[Malachite]]|wpn=x 0.66|other=|dens=1|val=2|valinc=}}
    5 KB (749 words) - 21:36, 11 May 2022
  • ...iness<br>Strong pain<br>Fever<br>Unconsciousness<br>Complete paralysis<sup>1</sup> ...eeding<br>Dizziness<br>Nausea<br>Unconsciousness<br>Complete paralysis<sup>1</sup>
    72 KB (11,256 words) - 17:55, 4 May 2024
  • |color=0:7:1 |color1=0:0:1
    12 KB (1,888 words) - 15:48, 7 May 2024
  • ...levels) Note that containers (cloth and leather bags) are considered Tier 1 materials even though they are produced at a higher tier. This is because t : Tier 1 workshops use Tier 0 materials (animals, ore, wood, plants, bone, etc.).
    18 KB (2,665 words) - 04:08, 20 December 2022

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