- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
Legends
v50.15 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
Legends mode is one of the three main methods of interacting with an already-generated world. In Legends mode, players can view maps, histories of each civilization and any figure who has lived or died in the generated world. Any noticeable achievement made by the player in Fortress or Adventurer mode is recorded and is viewable in Legends mode. You may explore Legends mode after you generate a new world.
Many players choose to generate a world where the option 'Reveal All Historical Events' is set to YES (the default) - however, if you set the option to NO, then the vast majority of the world history will be hidden in Legends mode until uncovered by brave adventurers. Even when set to YES, some things may not be revealed; all events will be revealed, but some historical figures, sites, regions, and civilizations and other entities may not be, possibly because they are not known to any civilization.
Ways for an adventurer to uncover events and other things include:
- talking to people in civilized sites and asking them various questions
- viewing items with images, like coins, armor, engravings, statues, etc
- finding artifacts and books and other written works
- possibly reading written works[Verify] or by listening to stories and songs[Verify]
You don't have to have had an adventurer or fortress game active in order to use Legends mode - some players simply enjoy it to read about the last time their favorite kingdom went to war, or learn about the dwarven civilizations before choosing to embark, etc. In fact, Legends Mode cannot be entered if there is an active adventurer or fortress in the world. However, a copy of such a world can be made, loaded in the game and the current mode retired or abandoned, then opened in Legends mode.
Accessing Legends Mode[edit]
When you choose "Start Playing" in a world that doesn't have a current active game, the options include Legends mode. By accessing Legends mode, you are deciding to reveal all the knowledge of the world that would otherwise be discoverable only in pieces, through Fortress or Adventurer Mode.
- Note: If you are already playing a fortress on the save you want to use, you can save to a new timeline after choosing to retire or abandon, both leaving the active fortress and allowing access to Legends mode in the new timeline.
[edit]
Upon entering legends mode, the player is presented with a list of categories. To the right of each category is the number of entries for that category.
Clicking into a category opens a tab for that category, with a list of entries for that category. The entries will be displayed with a name on the left, and (usually) a pertinent piece of information on the right.
Clicking into a specific entry opens the entry's legend page, consisting of a
- Title (dwarven name, english translation, what it is)
- Description
- Events
- Notable Stats (kills, relatives, etc)
- Some entry types don't have any stats, such as sites
On the entry's legend page, all highlighted phrases are hyperlinks to other entries (the color of the highlight indicates what category the entry is in). Clicking on one of these will open a new tab for that entry.
Categories[edit]
The following table provides a brief description of the different categories of entries accessible in legends mode. The "List Detail" is the information that is visible to the right of the name when viewing the category, and the "Stats" column describes what sort of information is available beneath the event list when viewing the entry's legends page.
Category | Link Color | List Detail | Stats | Description |
---|---|---|---|---|
Historical Figures | Blue | Birth/Death year | Related Historical Figures, Related Entities, Kills | megabeasts, forgotten beasts, demons, gods, dwarves, humans, goblins, kobolds, and other named creatures |
Sites | Orange | Site Type | See Site | |
Artifacts | Yellow | Item material/type | Kills, Slayer (wielder during the kill) | See Legendary artifact |
Codices, scrolls, etc. | Pink | Item material/type | Items with writing from around the world. Includes all sorts of books, slabs, etc | |
Regions | Green | See Region | ||
Underground regions | Purple | These regions appear to all be "Unnamed underground area", and other events will refer to them as "the depths of the world". Forgotten beasts seem to spawn here. | ||
Civilizations and other entities | Teal | civilizations, local governments, and religions, etc | ||
Structures | N/A | Structure Type | Constructed/erected buildings found in sites. See structures | |
Chronicles by age | N/A | Number of historical events | A list of all historical events in chronological order that occur within a specific Age in the world history. Here, you can read the battle reports from various wars, or the duels that took place between long-dead champions, or the |
Exporting World information[edit]
Legends mode has a built-in tool to export xml. This is particularly useful as input data for the utilities described below; there are even tools to make this export process easier (see next section).
In previous versions there were additional export options (maps, text files, etc), but these are not currently available due to ...well, time constraints. Note that the inclusion of maps and map exports in legends mode is planned to be re-added in the near future.[1]
XML dump[edit]
Once you've generated a world, you can dump much of the historical data into an XML file for external analysis. The XML dump currently doesn't include every detail of world history, but it contains many of the important ones. Be warned that a large world with, say, 1000 years (or even 10,000) of history can produce an XML dump up to a full gigabyte in size, which may prove unwieldy. Clicking the Export XML button (shown below) while in Legends mode to produce an XML dump (it will be placed in the root Dwarf Fortress directory and named the same as your game's save folder) See XML dump for information on the XML file's format.
Utilities & Tools[edit]
There are many utilities that work with the data exported from Legends mode (or at least were before v50), or make exporting that info easier.
Export tools[edit]
When using DFHack, you can use the built-in exportlegends
to export the "detailed" data in an XML. By default with DFHack enabled, this will automatically run when the export XML button is clicked, generating both the vanilla **and** detailed xml files[2]
.
Legends viewing tools and visualisers[edit]
Unfortunately, it appears that the most famous such utility, Legends Viewer, is no longer maintained with the steam release[3][4] . Members are working on other utilities, such as Dwarven Surveyor[5], but they are not at feature parity with what Legends Viewer supplied pre-v50.
"Legends" in other Languages
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