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Difference between revisions of "v0.31:Hydra"
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A hydra has the ability to destroy buildings. It seems that it does not destroy traps, and can be eliminated just by having about 50 stone-fall traps in its way. When a hydra appears, the game pauses just as it does when a forgotten beast appears. | A hydra has the ability to destroy buildings. It seems that it does not destroy traps, and can be eliminated just by having about 50 stone-fall traps in its way. When a hydra appears, the game pauses just as it does when a forgotten beast appears. | ||
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+ | Hydras have the interesting distinction (as opposed to the [[Bronze Colossus]] or many [[Forgotten Beasts]]) of not only being killable, but being extremely vulnerable. In many cases, if a hydra attacks your fortress, you can simply wait for the next goblin ambush. The hydra will attack the goblins, and in the ensuing combat, the goblins will almost certainly be victorious, leaving you to deal with the ambush as usual. The reason is that while hydras do have massive damage output potential, due to their many heads, each head contains a brain. Thus, removal of [i]any[/i] head will kill it. The chance of a lethal blow is therefore increased sevenfold. | ||
==Combat== | ==Combat== |
Revision as of 03:00, 5 May 2010
H | |
Biome | |
---|---|
| |
Cannot be tamed | |
Butchering returns | |
Food items | |
Meat | 300 |
Fat | 44 |
Brain | 28 |
Heart | 4 |
Lungs | 8 |
Liver | ? |
Kidneys | 4[Verify] |
Tripe | ? |
Sweetbread | ? |
Spleen | ? |
Raw materials | |
Skin | Unknown |
There is too little information about this creature. | |
This article is about an older version of DF. |
- A giant dragon-like monster with seven biting heads.
A hydra has the ability to destroy buildings. It seems that it does not destroy traps, and can be eliminated just by having about 50 stone-fall traps in its way. When a hydra appears, the game pauses just as it does when a forgotten beast appears.
Hydras have the interesting distinction (as opposed to the Bronze Colossus or many Forgotten Beasts) of not only being killable, but being extremely vulnerable. In many cases, if a hydra attacks your fortress, you can simply wait for the next goblin ambush. The hydra will attack the goblins, and in the ensuing combat, the goblins will almost certainly be victorious, leaving you to deal with the ambush as usual. The reason is that while hydras do have massive damage output potential, due to their many heads, each head contains a brain. Thus, removal of [i]any[/i] head will kill it. The chance of a lethal blow is therefore increased sevenfold.
Combat
Hydras are dangerous for several reasons including their massive size, inhuman strength and propensity for biting people in half. The main difficulty in killing a hydra lays in its many heads; like the Giant Cave spider, Hydra's have the annoying habit of protecting their vital bits using walls of redundant flesh, their 8 superfluous necks in this case. This means that there is a very good chance that you'll be impotently hacking away at one head while another shakes you around by the bloody sieve that used to be your torso. The best thing to do is to set your combat preferences to "dodge" and attempt to break any bite the Hydra manages to get into you. Step forward, slice/bash and step back, attempting to sever heads or otherwise cause massive bleeding; after that it's a simple waiting game.