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Difference between revisions of "Champion"
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− | {{ | + | {{Quality|Superior}} |
− | + | {{Noble | |
| noble=Champion | | noble=Champion | ||
− | |||
| function= | | function= | ||
− | *Instructs military dwarves | + | *Instructs military dwarves{{verify}} |
| arrival= | | arrival= | ||
− | * | + | *Appointed on the [[nobles screen]] |
+ | *Requires [[baron]] | ||
}}{{av}} | }}{{av}} | ||
:''This page is about the noble-appointed position and its room requirements. For more information on the military side of a champion, see [[Soldier#Champion|Soldier]]. | :''This page is about the noble-appointed position and its room requirements. For more information on the military side of a champion, see [[Soldier#Champion|Soldier]]. | ||
− | A ''' | + | A '''champion''' is an appointed [[noble]] position which becomes available after a fortress becomes a [[baron]]y. They have no [[room]] requirements. |
− | + | The champion will lead combat demonstrations in the [[barracks]], much like a [[militia captain]] would. They need no special skills or qualifications, and do not need to be active in the [[military]]. However, [[teacher]] skills could prove useful; since this skill is naturally trained by military training, your more experienced [[soldier]]s are likely the best candidates for the position.{{verify}} | |
+ | [[File:champ_dwarf.jpg|thumb|320px|center|''Art by Shabazik'']] | ||
+ | |||
+ | {{Translation | ||
+ | | dwarven = akur | ||
+ | | elvish = atafo | ||
+ | | goblin = umal | ||
+ | | human = zilar | ||
+ | }} | ||
+ | |||
+ | {{gamedata| [POSITION:CHAMPION] | ||
+ | [NAME:champion:champions] | ||
+ | [SITE] | ||
+ | [REQUIRES_MARKET] | ||
+ | [NUMBER:1] | ||
+ | [RESPONSIBILITY:BUILD_MORALE] | ||
+ | [APPOINTED_BY:DUKE] | ||
+ | [APPOINTED_BY:COUNT] | ||
+ | [APPOINTED_BY:BARON] | ||
+ | [PRECEDENCE:65] | ||
+ | [MENIAL_WORK_EXEMPTION] | ||
+ | [PUNISHMENT_EXEMPTION] | ||
+ | [DO_NOT_CULL] | ||
+ | [COLOR:7:0:1] | ||
+ | [ACCOUNT_EXEMPT] | ||
+ | [DUTY_BOUND] | ||
+ | [DEMAND_MAX:1]}} | ||
+ | {{Nobles}} | ||
{{Military}} | {{Military}} | ||
+ | |||
{{Category|Appointed Nobles}} | {{Category|Appointed Nobles}} | ||
{{Category|Military Ranks}} | {{Category|Military Ranks}} |
Latest revision as of 20:05, 25 September 2024
Room requirements | ||
---|---|---|
Office | None | |
Quarters | None | |
Dining room | None | |
Tomb | None | |
Furniture requirements | ||
Chests | None | |
Cabinets | None | |
Weapon racks | None | |
Armor stands | None | |
Other | ||
Mandates | None | |
Demands | None | |
Arrival conditions | ||
| ||
Function | ||
|
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
- This page is about the noble-appointed position and its room requirements. For more information on the military side of a champion, see Soldier.
A champion is an appointed noble position which becomes available after a fortress becomes a barony. They have no room requirements.
The champion will lead combat demonstrations in the barracks, much like a militia captain would. They need no special skills or qualifications, and do not need to be active in the military. However, teacher skills could prove useful; since this skill is naturally trained by military training, your more experienced soldiers are likely the best candidates for the position.[Verify]
"Champion" in other Languages
|
Raws |
---|
[POSITION:CHAMPION]
[NAME:champion:champions]
[SITE]
[REQUIRES_MARKET]
[NUMBER:1]
[RESPONSIBILITY:BUILD_MORALE]
[APPOINTED_BY:DUKE]
[APPOINTED_BY:COUNT]
[APPOINTED_BY:BARON]
[PRECEDENCE:65]
[MENIAL_WORK_EXEMPTION]
[PUNISHMENT_EXEMPTION]
[DO_NOT_CULL]
[COLOR:7:0:1]
[ACCOUNT_EXEMPT]
[DUTY_BOUND]
[DEMAND_MAX:1] |
Appointed |
Bookkeeper • Broker • Champion • Chief medical dwarf • Dungeon master • Hammerer • Manager • Messenger |
---|---|
Military Ranks | |
Elected | |
Aristocrats | |
Other | |
Unused | |
Elven |
Military and defense | |
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F.A.Q. | |
Guides | |
Managing soldiers | |
Design tips | |
Invaders |