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Difference between revisions of "Vermin"
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− | {{av}}{{Quality|Exceptional| | + | {{av}} |
− | + | {{Quality|Exceptional|1:00, 2 Februaru 2023 (UTC)}} | |
+ | [[File:vermin_sprites_preview.png|right]]'''Vermin''' includes small land [[creature]]s such as [[rat]]s, [[bat]]s, and [[lizard]]s, and also the type of [[fish]] which are caught by [[fisherdwarf|fisherdwarves]]. They are below 2 kg (4 lb) in size, much smaller than [[cat]]s. Vermin are hard to see, but can be noted if you are particularly observant, as they will occasionally blink into and out of view on the screen. Unlike other non-vermin creatures, they cannot be selected and have their attributes viewed. | ||
− | + | The main distinctions between vermin and creatures are that vermin: | |
− | # | + | # Cannot be engaged in [[combat]] or trigger [[trap]]s, save those specifically made to trap them, though some (such as the [[cave spider]]) can bite and inflict syndromes; |
# Do not usually provide [[meat]] or [[bone]]s. Exceptions are the [[creepy crawler]], which can be butchered, and the [[purring maggot]] which can be milked; | # Do not usually provide [[meat]] or [[bone]]s. Exceptions are the [[creepy crawler]], which can be butchered, and the [[purring maggot]] which can be milked; | ||
# Do not breed, but "spawn", spontaneously appearing in their natural environment or [[biome]]. Some types of vermin are inexhaustible and will always be able to spawn, regardless of how many are killed or captured; | # Do not breed, but "spawn", spontaneously appearing in their natural environment or [[biome]]. Some types of vermin are inexhaustible and will always be able to spawn, regardless of how many are killed or captured; | ||
# Are sometimes "[[hateable]]", meaning dwarves can have an anti-[[preference]], which gives them a negative [[thought]] when they see the hated vermin. | # Are sometimes "[[hateable]]", meaning dwarves can have an anti-[[preference]], which gives them a negative [[thought]] when they see the hated vermin. | ||
+ | {{catbox}} | ||
+ | Vermin can be problematic, as many types feed on [[stockpile]]s, thus making it more difficult to keep enough [[food]] and [[alcohol|drink]] to survive. Some species can even cause food to rot ''faster'' when left outside of a [[barrel]] or [[large pot]]. Vermin can be hunted by [[cat]]s and [[peregrine falcon]]s to reduce this problem, though the [[remains]] will still need to be [[Activity zone#Garbage Dump|removed]]. Cats and falcons can be [[pasture]]d at the relevant stockpiles to further reduce the problem. | ||
+ | |||
+ | Some vermin can be captured in [[animal trap]]s, but those with the {{token|VERMIN_NOTRAP|c}} token can only be caught with a "Capture a Live Land Animal" job, while those with the {{token|VERMIN_SOIL|c}} token will be ignored for that job. Once caught, some can be trained as [[pet]]s. A few particular captured vermin can be used to produce [[extract]]s using a glass [[vial]] and the [[animal dissector]] labor. Captured [[purring maggot]]s can also be [[milk]]ed at a farmer's workshop. Vermin don't die of old age at all - if you capture one, it should last forever. | ||
− | + | Captured vermin can be assigned to built cages, but not to pastures. | |
− | + | Graphically, the sprites of some flying vermin, such as the [[acorn fly]], [[fly]], [[blood gnat]], [[honey bee]], [[mosquito]] and [[pixie|pixies]], will resemble multiple bugs of that type in a single tile; they can be seen in amounts of one, three, five and nine; depending on how large the swarm is. Dwarves will eat vermin if no other [[food]] source is available, resulting in an unhappy [[thought]]. Most vermin cannot be spawned in the [[object testing arena]], as those are not able to engage in combat anyway. | |
− | + | In [[adventure mode]], you can reveal the location of previously-hidden, nearby vermin by pressing {{key|L}}. Your character can also pick up vermin if they are on the same tile. Attempting to ''eat'' any collected vermin, however, will make a unique message appear: {{DFtext|No. That's disgusting.|2:0}}, unless the character is actually starving. | |
==Reading the Table== | ==Reading the Table== | ||
− | {{ | + | {{v50_creaturecurrent table head}} |
|} | |} | ||
The above columns indicate, in order: | The above columns indicate, in order: | ||
− | + | *'''Graphic:''' The sprite assigned to the creature; seen only in the [[premium version#Premium_version_.282020.E2.80.93Present.29|premium version]]s. | |
*'''Tile:''' The symbol assigned to the vermin, how you will see it without a graphic set. | *'''Tile:''' The symbol assigned to the vermin, how you will see it without a graphic set. | ||
*'''Name:''' The name of the vermin as it shows up in-game. | *'''Name:''' The name of the vermin as it shows up in-game. | ||
Line 24: | Line 29: | ||
*'''Hostile:''' Whether the vermin is hostile to the player. As of now, no vermin are hostile to dwarves. | *'''Hostile:''' Whether the vermin is hostile to the player. As of now, no vermin are hostile to dwarves. | ||
*'''Food Source:''' If "Yes" then the vermin can be turned into food when processed in a [[fishery]]. | *'''Food Source:''' If "Yes" then the vermin can be turned into food when processed in a [[fishery]]. | ||
− | *'''Adult Body Size:''' The average size of the vermin when an adult. This can be anywhere from 1 for a [[fly]] to 2,000 for a [[fox squirrel]]. More or less equals the creature's weight in grams. | + | *'''Adult Body Size:''' The average size of the vermin when an adult. This can be anywhere from 1 for a [[fly]], to 2,000 for a [[fox squirrel]]. More or less equals the creature's weight in grams. |
− | *'''Pet Value:''' This is the value the vermin can be bought and sold for as a [[pet]] during [[trading]]. | + | *'''Pet Value:''' This is the value the vermin can be bought and sold for as a [[pet]], during [[trading]]. |
*'''Biome:''' Where the vermin can be found. | *'''Biome:''' Where the vermin can be found. | ||
*'''Features:''' Any special features the vermin possesses, these can include alignment and special properties. The value after 'Eater' indicates the vermin's [[Creature_token#PENETRATEPOWER|container penetration value]]. | *'''Features:''' Any special features the vermin possesses, these can include alignment and special properties. The value after 'Eater' indicates the vermin's [[Creature_token#PENETRATEPOWER|container penetration value]]. | ||
==Vermin== | ==Vermin== | ||
− | + | {{v50_creaturecurrent table head|class="wikitable sortable"}} | |
− | + | {{v50_creaturecurrent table row|graphic=[[File:acorn_fly_sprite_anim.gif]]|name=Acorn fly|symbol=·|color=6:0:1|food=No|playable=No|hostile=N/A|size=20|value=0|biome=Any pool|note=Savage, no trap}} | |
− | + | {{v50_creaturecurrent table row|name=Anchovy|symbol=α|color=7:0:1|food=Yes|playable=No | |
|} | |} | ||
− | Note: All vermin with 0 value in the above table don't have the [PET_VALUE:#] tag. | + | '''Note:''' All vermin with 0 value in the above table don't have the [PET_VALUE:#] tag. |
{{Translation | {{Translation |
Latest revision as of 12:26, 19 October 2024
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
Vermin includes small land creatures such as rats, bats, and lizards, and also the type of fish which are caught by fisherdwarves. They are below 2 kg (4 lb) in size, much smaller than cats. Vermin are hard to see, but can be noted if you are particularly observant, as they will occasionally blink into and out of view on the screen. Unlike other non-vermin creatures, they cannot be selected and have their attributes viewed.
The main distinctions between vermin and creatures are that vermin:
- Cannot be engaged in combat or trigger traps, save those specifically made to trap them, though some (such as the cave spider) can bite and inflict syndromes;
- Do not usually provide meat or bones. Exceptions are the creepy crawler, which can be butchered, and the purring maggot which can be milked;
- Do not breed, but "spawn", spontaneously appearing in their natural environment or biome. Some types of vermin are inexhaustible and will always be able to spawn, regardless of how many are killed or captured;
- Are sometimes "hateable", meaning dwarves can have an anti-preference, which gives them a negative thought when they see the hated vermin.
Vermin can be problematic, as many types feed on stockpiles, thus making it more difficult to keep enough food and drink to survive. Some species can even cause food to rot faster when left outside of a barrel or large pot. Vermin can be hunted by cats and peregrine falcons to reduce this problem, though the remains will still need to be removed. Cats and falcons can be pastured at the relevant stockpiles to further reduce the problem.
Some vermin can be captured in animal traps, but those with the [VERMIN_NOTRAP]
token can only be caught with a "Capture a Live Land Animal" job, while those with the [VERMIN_SOIL]
token will be ignored for that job. Once caught, some can be trained as pets. A few particular captured vermin can be used to produce extracts using a glass vial and the animal dissector labor. Captured purring maggots can also be milked at a farmer's workshop. Vermin don't die of old age at all - if you capture one, it should last forever.
Captured vermin can be assigned to built cages, but not to pastures.
Graphically, the sprites of some flying vermin, such as the acorn fly, fly, blood gnat, honey bee, mosquito and pixies, will resemble multiple bugs of that type in a single tile; they can be seen in amounts of one, three, five and nine; depending on how large the swarm is. Dwarves will eat vermin if no other food source is available, resulting in an unhappy thought. Most vermin cannot be spawned in the object testing arena, as those are not able to engage in combat anyway.
In adventure mode, you can reveal the location of previously-hidden, nearby vermin by pressing L. Your character can also pick up vermin if they are on the same tile. Attempting to eat any collected vermin, however, will make a unique message appear: No. That's disgusting., unless the character is actually starving.
Reading the Table[edit]
Graphic | Tile | Name | Playable | Hostile | Food Source | Adult Body Size | Pet Value (×) | Biome | Features |
---|
The above columns indicate, in order:
- Graphic: The sprite assigned to the creature; seen only in the premium versions.
- Tile: The symbol assigned to the vermin, how you will see it without a graphic set.
- Name: The name of the vermin as it shows up in-game.
- Playable: Whether the vermin is playable in any of the game modes. As of now, no vermin are playable.
- Hostile: Whether the vermin is hostile to the player. As of now, no vermin are hostile to dwarves.
- Food Source: If "Yes" then the vermin can be turned into food when processed in a fishery.
- Adult Body Size: The average size of the vermin when an adult. This can be anywhere from 1 for a fly, to 2,000 for a fox squirrel. More or less equals the creature's weight in grams.
- Pet Value: This is the value the vermin can be bought and sold for as a pet, during trading.
- Biome: Where the vermin can be found.
- Features: Any special features the vermin possesses, these can include alignment and special properties. The value after 'Eater' indicates the vermin's container penetration value.
Vermin[edit]
Graphic | Tile | Name | Playable | Hostile | Food Source | Adult Body Size | Pet Value (×) | Biome | Features |
---|---|---|---|---|---|---|---|---|---|
· | Acorn fly | No | N/A | No | 20 | 0 | Any pool | Savage, no trap | |
α | Anchovy | No | N/A | Yes | 200 | 0 | Temperate oceans | No trap | |
∙ | Anole | No | N/A | No | 90 | 10 | Any tropical forest | ||
∙ | Ant | No | N/A | No | 1 | 0 | Not freezing | No trap | |
∙ | Axolotl | No | N/A | No | 200 | 10 | Tropical saltwater, brackish and freshwater lakes | ||
α | Banded knifefish | No | N/A | Yes | 200 | 0 | Tropical freshwater lakes and rivers | No trap | |
∙ | Bark scorpion | No | N/A | No | 3 | 0 | Tropical grasslands, savannas, shrublands, coniferous forests and any desert | Hateable | |
∙ | Bat | No | N/A | No | 100 | 10 | Not freezing, subterranean chasms | Hateable | |
ò | Bat ray | No | N/A | Yes | 200 | 0 | Temperate and tropical oceans | No trap | |
· | Beetle | No | N/A | No | 1 | 0 | Not freezing | No trap, no capture | |
α | Black bullhead | No | N/A | Yes | 200 | 0 | Temperate brackish and freshwater lakes | No trap | |
· | Blood gnat | No | N/A | No | 1 | 0 | Any pool | Hateable, no trap, evil, rots food | |
∙ | Blue jay | No | N/A | No | 100 | 30 | Temperate grasslands, savannas, shrublands, broadleaf and coniferous forests | ||
~ | Brook lamprey | No | N/A | Yes | 200 | 0 | Temperate saltwater, brackish and freshwater lakes, tropical oceans | No trap | |
α | Brown bullhead | No | N/A | Yes | 200 | 0 | Temperate brackish and freshwater lakes | No trap | |
∙ | Brown recluse spider | No | N/A | No | 1 | 0 | Temperate broadleaf forests | Hateable, produces web | |
· | Bumblebee | No | N/A | No | 1 | 0 | Not freezing | No trap | |
∙ | Bushtit | No | N/A | No | 5 | 30 | Any temperate forest | ||
∙ | Cap hopper | No | N/A | No | 200 | 10 | Subterranean water | ||
∙ | Cardinal | No | N/A | No | 50 | 30 | Temperate grasslands, savannas, shrublands, broadleaf and coniferous forests | ||
α | Cave fish | No | N/A | Yes | 1000 | 0 | Subterranean water | No trap | |
¥ | Cave lobster | No | N/A | Yes | 600 | 0 | Subterranean water | ||
∙ | Cave spider | No | N/A | No | 50 | 0 | Subterranean water and chasm | Hateable, produces web | |
∙ | Cave swallow | No | N/A | No | 100 | 30 | Subterranean chasm | ||
∙ | Chameleon | No | N/A | No | 150 | 10 | Any tropical forest, tropical shrublands and savannas, any desert | ||
α | Char | No | N/A | Yes | 200 | 0 | Temperate freshwater rivers and lakes | No trap | |
∙ | Chipmunk | No | N/A | No | 300 | 10 | Any temperate forest | ||
α | Clown loach | No | N/A | Yes | 200 | 0 | Tropical freshwater rivers and lakes | No trap | |
α | Clownfish | No | N/A | Yes | 200 | 0 | Tropical oceans | No trap | |
∙ | Cockatiel | No | N/A | No | 90 | 30 | Any desert, temperate grasslands | ||
* | Creepy crawler | No | N/A | Yes | 1000 | 20 | Underground chasm | Evil, rots food | |
∙ | Crow | No | N/A | No | 500 | 10 | Temperate forests, grasslands, savannas, shrublands and wetlands, taiga | ||
♂ | Cuttlefish | No | N/A | Yes | 1000 | 10 | Any ocean | ||
∙ | Damselfly | No | N/A | No | 1 | 0 | Any pool | No trap | |
∙ | Demon rat | No | N/A | No | 300 | 20 | Not freezing | Evil, eater 3 | |
∙ | Dragonfly | No | N/A | No | 1 | 0 | Any pool | No trap | |
∙ | Fairy | No | N/A | No | 100 | 10 | All except pools, rivers, and underground | No trap, good, fanciful | |
∙ | Fire snake | No | N/A | No | 1000 | 10 | Subterranean lava | Hateable | |
∙ | Firefly | No | N/A | No | 1 | 0 | Not freezing | No trap | |
α | Flounder | No | N/A | Yes | 200 | 0 | Temperate oceans | No trap | |
∙ | Fluffy wambler | No | N/A | No | 2000 | 20 | Any land | Good, eater 1 | |
· | Fly | No | N/A | No | 1 | 0 | Not freezing, any pool | Hateable, no trap | |
∙ | Flying squirrel | No | N/A | No | 200 | 10 | Any temperate forest | ||
∙ | Fox squirrel | No | N/A | No | 2000 | 100 | Any temperate forest | Savage | |
α | Glasseye | No | N/A | Yes | 200 | 0 | Tropical oceans | No trap | |
∙ | Grackle | No | N/A | No | 120 | 30 | Temperate grasslands and savannas | ||
· | Grasshopper | No | N/A | No | 1 | 0 | Not freezing | No trap | |
∙ | Gray squirrel | No | N/A | No | 300 | 10 | Any temperate forest | ||
∙ | Green tree frog | No | N/A | No | 100 | 10 | Temperate freshwater lakes, pools, swamps and marshes | ||
α | Guppy | No | N/A | Yes | 200 | 0 | Tropical brackish, saltwater and freshwater lakes and rivers | No trap | |
~ | Hagfish | No | N/A | Yes | 200 | 0 | Arctic and temperate oceans | No trap | |
α | Hake | No | N/A | Yes | 200 | 0 | Arctic and temperate oceans | No trap | |
∙ | Hamster | No | N/A | No | 150 | 10 | Not freezing | Hateable, eater 2 | |
∙ | Hedgehog | No | N/A | No | 800 | 10 | Temperate shrublands and savannas | ||
α | Herring | No | N/A | Yes | 200 | 0 | Arctic and temperate oceans | No trap | |
· | Honey bee | No | N/A | No | 1 | 1 | Not freezing | Usable for beekeeping industry, no trap | |
· | Jumping spider | No | N/A | No | 1 | 0 | Not freezing | Hateable | |
~ | Knuckle worm | No | N/A | No | 1000 | 100 | Not freezing | Evil | |
∙ | Large roach | No | N/A | No | 1 | 5 | Not freezing | Hateable, eater 2, no trap | |
~ | Leech | No | N/A | No | 100 | 10 | Any lake and pool | Hateable, no trap, no capture | |
∙ | Leopard gecko | No | N/A | No | 50 | 10 | Any desert | ||
∙ | Lion tamarin | No | N/A | No | 620 | 10 | Tropical moist broadleaf forests | ||
∙ | Lizard | No | N/A | No | 200 | 10 | Not freezing | Hateable, eater 1 | |
∙ | Lorikeet | No | N/A | No | 200 | 30 | Tropical moist broadleaf forests, mangrove swamps | ||
· | Louse | No | N/A | No | 1 | 0 | Not freezing | No trap, no capture | |
α | Lungfish | No | N/A | Yes | 200 | 0 | Tropical brackish, saltwater and freshwater lakes, rivers and pools | No trap | |
α | Mackerel | No | N/A | Yes | 200 | 0 | Arctic and temperate oceans | No trap | |
∙ | Magpie | No | N/A | No | 200 | 30 | Temperate grasslands, savannas and shrublands | ||
· | Mantis | No | N/A | No | 1 | 0 | Not freezing | No trap | |
∙ | Masked lovebird | No | N/A | No | 90 | 30 | Any tropical forest | ||
∙ | Moghopper | No | N/A | No | 300 | 20 | Any pool | Savage, only usable creature for fish dissectors | |
∙ | Monarch butterfly | No | N/A | No | 1 | 0 | Not freezing | No trap | |
∙ | Moon snail | No | N/A | No | 200 | 10 | Temperate oceans | Hateable, no trap, no capture | |
· | Mosquito | No | N/A | No | 1 | 0 | Not freezing, any pool | Hateable, no trap | |
∙ | Moth | No | N/A | No | 1 | 0 | Not freezing | No trap | |
m | Mussel | No | N/A | Yes | 200 | 10 | Any ocean, lake and river | Hateable, shell source | |
♂ | Nautilus | No | N/A | Yes | 500 | 10 | Any ocean | shell source | |
∙ | Olm | No | N/A | No | 200 | 10 | Subterranean water | ||
∙ | Oriole | No | N/A | No | 40 | 30 | Temperate broadleaf forests | ||
o | Oyster | No | N/A | Yes | 200 | 10 | Any ocean | Hateable, shell source | |
∙ | Parakeet | No | N/A | No | 120 | 30 | Tropical grasslands, savannas, shrublands and forests | ||
∙ | Peach-faced lovebird | No | N/A | No | 60 | 30 | Temperate grasslands, savannas, shrublands and broadleaf forests | ||
α | Perch | No | N/A | Yes | 200 | 0 | Temperate freshwater rivers and lakes | No trap | |
∙ | Phantom spider | No | N/A | No | 500 | 0 | Temperate and tropical forests | Evil, produces web | |
· | Pixie | No | N/A | No | 1 | 10 | All except pools, rivers, and underground | No trap, good, fanciful | |
☼ | Pond turtle | No | N/A | Yes | 500 | 10 | Any pool | shell source | |
{ | Purring maggot | No | N/A | No | 1000 | 10 | Underground chasm | Hateable, produces milk | |
α | Rainbow trout | No | N/A | Yes | 200 | 0 | Temperate freshwater rivers and lakes | No trap | |
∙ | Rat | No | N/A | No | 300 | 10 | Not freezing | Hateable, eater 2h | |
∙ | Red squirrel | No | N/A | No | 300 | 10 | Any temperate forest | ||
∙ | Red-winged blackbird | No | N/A | No | 50 | 30 | Temperate salwater and freshwater marshes | ||
α | Sailfin molly | No | N/A | Yes | 200 | 0 | Temperate brackish, saltwater and freshwater lakes, rivers and pools | No trap | |
α | Salmon | No | N/A | Yes | 200 | 0 | Temperate brackish, saltwater and freshwater lakes, temperate oceans | No trap | |
Ω | Sea nettle jellyfish | No | N/A | Yes | 200 | 10 | Temperate oceans | No trap | |
α | Seahorse | No | N/A | Yes | 200 | 0 | Temperate and tropical oceans | No trap | |
α | Shad | No | N/A | Yes | 200 | 0 | Temperate brackish, saltwater and freshwater lakes, temperate and arctic oceans | No trap | |
∙ | Skink | No | N/A | No | 500 | 10 | Any desert, temperate and tropical | ||
~ | Slug | No | N/A | No | 1 | 10 | Not freezing | Hateable, no trap, no capture | |
∙ | Snail | No | N/A | No | 1 | 10 | Not freezing | Hateable, no trap, no capture | |
α | Sole | No | N/A | Yes | 200 | 0 | Temperate and arctic oceans | No trap | |
∙ | Sparrow | No | N/A | No | 30 | 30 | Any grassland, savanna, shrubland, temperate and tropical forest, desert and wetland | ||
α | Spotted ratfish | No | N/A | Yes | 200 | 0 | Temperate oceans | No trap | |
♂ | Squid | No | N/A | Yes | 200 | 10 | Any ocean | ||
α | Steelhead trout | No | N/A | Yes | 200 | 0 | Temperate brackish, saltwater and freshwater lakes, temperate and arctic oceans | No trap | |
· | Termite | No | N/A | No | 1 | 0 | Not freezing | No trap | |
ò | Thornback ray | No | N/A | Yes | 200 | 0 | Temperate and tropical oceans | No trap | |
· | Thrips | No | N/A | No | 1 | 0 | Not freezing | No trap, no capture | |
· | Tick | No | N/A | No | 1 | 0 | Not freezing | No trap, no capture | |
∙ | Toad | No | N/A | No | 200 | 10 | Any pool | Hateable | |
∙ | Two-legged rhino lizard | No | N/A | No | 1000 | 20 | Any land | Savage, eater 2 | |
α | White-spotted puffer | No | N/A | Yes | 200 | 0 | Tropical oceans | No trap | |
~ | Worm | No | N/A | No | 100 | 10 | Any temperate, any tropical, taiga | Hateable, no trap, no capture | |
∙ | Wren | No | N/A | No | 40 | 30 | Any grassland, savanna, shrubland, forest, desert and wetland | ||
α | Yellow bullhead | No | N/A | Yes | 200 | 0 | Temperate brackish and freshwater lakes | No trap |
Note: All vermin with 0 value in the above table don't have the [PET_VALUE:#] tag.
"Vermin" in other Languages
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