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Difference between revisions of "Altar"
(+basic building details) |
(altars are very(!) light weight) |
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− | {{ | + | {{Quality|Fine}} |
{{av}} | {{av}} | ||
− | + | {{v50_furniture|name=Altar | |
− | {{ | + | |graphic=[[File:Altar_Premium.png]] |
− | |name=Altar | ||
|tile={{char|144}} | |tile={{char|144}} | ||
|wood=y | |wood=y | ||
− | | | + | |stonecarve=y |
+ | |metal=y | ||
+ | |bars=2 | ||
+ | |glass=y | ||
+ | |value=10 | ||
+ | |size=500 | ||
+ | |||
}} | }} | ||
− | Altars are used in [[temple]]s. | + | '''Altars''' are a [[furniture]] item used in [[temple]]s. In fortress mode, altars can be made from most materials like wood, stone, glass, and metal at their respective [[workshop]]s. They can be built with {{Menu icon|b|f|p}} and are labeled as '''Offering Places''', though they currently serve no purpose other than increasing a [[room]]'s value and decoration, as [[temple]]s don't require them to function. Altars can be stored in furniture [[stockpile]]s and fall in the "other large tools" item type category. |
+ | |||
+ | Altars are extremely lightweight compared to other "furniture" (1/20 to 1/60 the weight), and so make excellent trade items to produce. | ||
+ | |||
+ | Dwarves have been known to place [[skull]]s on altars. | ||
+ | |||
+ | In [[adventure mode]], you can often find [[dice]] that can be rolled on altars. | ||
+ | |||
+ | A dwarf that knocks over an altar within a dedicated temple, during a tantrum or otherwise, will be cursed by that temple's deity with a random were-curse (as long as they are a believer of that deity). There is no cure. The player will receive a pop-up notification stating that the god has cursed their dwarf, and that dwarf will transform into a hostile beast during the next full moon. | ||
+ | [[ru:Altar]] | ||
− | + | {{Gamedata|{{raw|v50:item_tool.txt|ITEM_TOOL|ITEM_TOOL_ALTAR}}}} | |
+ | {{Buildings}} | ||
+ | {{Category|Furniture}} |
Latest revision as of 17:47, 3 December 2024
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
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Construction | ||||||
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Materials | Workshops | Labors | ||||
Rooms | ||||||
None | ||||||
Base value | Size | |||||
10☼ | 500 cm³ |
Altars are a furniture item used in temples. In fortress mode, altars can be made from most materials like wood, stone, glass, and metal at their respective workshops. They can be built with bfp and are labeled as Offering Places, though they currently serve no purpose other than increasing a room's value and decoration, as temples don't require them to function. Altars can be stored in furniture stockpiles and fall in the "other large tools" item type category.
Altars are extremely lightweight compared to other "furniture" (1/20 to 1/60 the weight), and so make excellent trade items to produce.
Dwarves have been known to place skulls on altars.
In adventure mode, you can often find dice that can be rolled on altars.
A dwarf that knocks over an altar within a dedicated temple, during a tantrum or otherwise, will be cursed by that temple's deity with a random were-curse (as long as they are a believer of that deity). There is no cure. The player will receive a pop-up notification stating that the god has cursed their dwarf, and that dwarf will transform into a hostile beast during the next full moon.
Raws |
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[ITEM_TOOL:ITEM_TOOL_ALTAR]
[NAME:altar:altars]
[VALUE:10]
[HARD_MAT]
[TOOL_USE:PLACE_OFFERING]
[FURNITURE]
[TILE:144]
[SIZE:500]
[MATERIAL_SIZE:6] |
Furniture | |
---|---|
Tools | |
Access | |
Constructions | |
Machine and trap parts |
Axle • Gear assembly • Lever • Mechanism • Millstone • Pipe section • Pressure plate • Roller • Screw pump • Support • Trap • Water wheel • Windmill |
Other buildings | |
Related articles |