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Difference between revisions of "Bone carver"

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'''Bone carver''' is the skill related to the '''bone carving''' [[labor]]. Bone carvers make [[bone]], [[shell]], [[ivory]], [[horn]] and [[pearl]] [[finished goods|goods]] at a [[craftsdwarf's workshop]]. Bone carvers also [[decorate]] objects with these materials.  This includes making bone [[bolt]]s for [[crossbow]]s and [[totem]]s from [[skull]]s.
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'''Bone carver''' is the skill related to the processing of [[bone]]s, [[skull]]s, and other non-[[food]] animal products.
  
==Notes==
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==Fortress mode==
*Hooves are considered by the craftsdwarf's workshop to be horn.
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In fortress mode, bone carvers make [[bone]], [[shell]], [[ivory|ivory/tooth]], [[horn]] and [[pearl]] [[finished goods|goods]] at a [[craftsdwarf's workshop]]. These include bone [[bolt]]s for [[crossbow]]s, lightweight bone and shell [[armor]], and [[totem]]s from [[skull]]s. Bone carvers can also [[decorate]] [[furniture]] and goods with these materials.
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==Adventure mode==
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Your adventurer can practice bone carving without a workshop simply by standing over a pile of bone, pressing {{k|x}} to open the crafting menu, choosing "Carve Bone", and selecting an item to produce. This process requires you to be holding an edged tool or weapon. Only [[jewelry]], [[figurine]]s, and cut bone "[[gem]]s" can currently be produced this way, none of which have any major use except for trading (or, more obviously, training misc. object user). However, doing so ''does'' train [[attributes|agility, spatial sense, and kinesthetic sense]], all of which are useful combat attributes.
  
 
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{{skills}}

Latest revision as of 20:41, 17 August 2024

Skill: Bone Carver
Sprite(s)
Indigo sprite icon.png
Association  
Profession Craftsdwarf
Job Title Bone Carver
Labor Bone carving
Tasks
Workshop
Attributes
  • Agility
  • Creativity
  • Spatial Sense
  • Kinesthetic Sense
This article is about the current version of DF.
Note that some content may still need to be updated.

Bone carver is the skill related to the processing of bones, skulls, and other non-food animal products.

Fortress mode[edit]

In fortress mode, bone carvers make bone, shell, ivory/tooth, horn and pearl goods at a craftsdwarf's workshop. These include bone bolts for crossbows, lightweight bone and shell armor, and totems from skulls. Bone carvers can also decorate furniture and goods with these materials.

Adventure mode[edit]

Your adventurer can practice bone carving without a workshop simply by standing over a pile of bone, pressing x to open the crafting menu, choosing "Carve Bone", and selecting an item to produce. This process requires you to be holding an edged tool or weapon. Only jewelry, figurines, and cut bone "gems" can currently be produced this way, none of which have any major use except for trading (or, more obviously, training misc. object user). However, doing so does train agility, spatial sense, and kinesthetic sense, all of which are useful combat attributes.

Miner
Woodworker
Stoneworker
Ranger
Doctor
Farmer
Fishery worker
Metalsmith
Jeweler
Craftsdwarf
Engineer

Administrator
Military
General
Weapon
Other
Social
Broker
Other
Performance
Music
Spoken
Scholar

Other/Peasant
Unused