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Difference between revisions of "Military tactics"

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{{migrated article}}
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{{av}}
 
{{Skill
 
{{Skill
| color      = 3:0
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| color      = 0:0
| skill      = Military Tactics
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| skill      = Tactician
| profession = Unknown
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| profession = None
 
| job name  = None
 
| job name  = None
| tasks      = None
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| tasks      =  
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* Command squads in off-site battles
 
| attributes =
 
| attributes =
 
* Unknown
 
* Unknown
 
}}
 
}}
{{av}}
 
  
'''Military Tactics''' is a [[military]] [[skill]] first introduced in 0.31.14. Presumably, this skill relates to choices made during combat, and is valuable for survival. However, players have collected too little information about this skill to know for sure. When assigning dwarves to squads, Military Tactician never appears as a "relevant skill."
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'''Military tactics''' is a [[military]] [[skill]]. Along with [[leader]] and [[organizer]] skills, it affects [[mission]] simulations on the world map, giving the side with the better tactician a greater chance of victory.
  
There is currently no confirmed way for dwarves to gain experience in this skill, but on young worlds, some migrants may have some experience, which is likely obtained during world generation.
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Military tactics determines a [[squad]]'s success chance in pillage and raze [[mission]] battles. The squad member with the highest skill in military tactics is used. The skill skews rolls in battles in opposition to the opponent's tactician skills.
  
In the Future of the Fortress of 31/March/2016, Toady shed some light on this skill by mentioning that it affects how successful a general is in worldgen battles.
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Military tactics is an available skill at [[embark]]. When assigning squad members, military tactician appears as a relevant skill for squad-leading nobles/appointments.
  
See also [[Tracker]].
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A mission leader can increase this skill in pillage and raze missions when they gain a {{DFtext|positional advantage}} over the enemy.
  
 
{{skills}}
 
{{skills}}
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{{Category|Military}}

Latest revision as of 23:39, 11 March 2024

This article is about the current version of DF.
Note that some content may still need to be updated.

Skill: Tactician
Association  
Profession None
Job Title Tactician
Labor None
Tasks
  • Command squads in off-site battles
Workshop
None
Attributes
  • Unknown

Military tactics is a military skill. Along with leader and organizer skills, it affects mission simulations on the world map, giving the side with the better tactician a greater chance of victory.

Military tactics determines a squad's success chance in pillage and raze mission battles. The squad member with the highest skill in military tactics is used. The skill skews rolls in battles in opposition to the opponent's tactician skills.

Military tactics is an available skill at embark. When assigning squad members, military tactician appears as a relevant skill for squad-leading nobles/appointments.

A mission leader can increase this skill in pillage and raze missions when they gain a positional advantage over the enemy.

Miner
Woodworker
Stoneworker
Ranger
Doctor
Farmer
Fishery worker
Metalsmith
Jeweler
Craftsdwarf
Engineer

Administrator
Military
General
Weapon
Other
Social
Broker
Other
Performance
Music
Spoken
Scholar

Other/Peasant
Unused