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Difference between revisions of "Schemer"
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+ | '''Schemer''' is a [[skill]] presumably used as part of the [[intrigue]] system. | ||
− | + | The [[dungeon master]] [[noble]] favors this skill, though its use is not fully understood. Migrants may be experienced in scheming, making them interesting candidates for the position. However, there have been reports of [[villain]]s coming undercover to the fortress, with high scheming skills. | |
− | + | It appears to be possible to slowly train the skill by [[Justice#Interrogation|interrogating]] dwarves. | |
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{{Skills}} | {{Skills}} |
Latest revision as of 10:48, 22 July 2023
This article was migrated from DF2014:Schemer and may be inaccurate for the current version of DF (v50.14). See this page for more information. |
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
Association | ||
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Profession | Unknown | |
Job Title | Schemer | |
Labor | Unknown | |
Tasks | ||
Unknown | ||
Workshop | ||
None
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Attributes | ||
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This article is a stub. You can improve the article by expanding it. |
Schemer is a skill presumably used as part of the intrigue system.
The dungeon master noble favors this skill, though its use is not fully understood. Migrants may be experienced in scheming, making them interesting candidates for the position. However, there have been reports of villains coming undercover to the fortress, with high scheming skills.
It appears to be possible to slowly train the skill by interrogating dwarves.
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