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Difference between revisions of "Language SYM.txt/Earth"

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(Created page with "== TEMP NOTE == Symbol page is blank/missing raw - easy to fix but currenty broken WIP: I'll have this finished Feb 14th, 2023 ==<nowiki>[SYMBOL:WIP]</nowiki>== {{Expand...")
 
(Updating symbol pages to new standard of quality. Sphere and name linkages referenced.)
 
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== TEMP NOTE ==
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{{Translation
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| dwarven = ber
 +
| elvish  = saba
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| goblin  = usluk
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| human  = etru
 +
}}
 +
==Usage==
  
Symbol page is blank/missing raw - easy to fix but currenty broken
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[[Historical figure|Legendary beings]], such as a [[bronze colossus]], associated with the [[Sphere|spheres]] of earth, jewels, metals, minerals, or mountains will have words from this symbol in their name. Those associated with mountains will also use NAME_MOUNTAIN to generate names.
  
WIP: I'll have this finished Feb 14th, 2023
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[[Dwarf|Dwarves]] particularly [[Entity token#SELECT_SYMBOL|value]] this symbol (alongside [[Language SYM.txt/Artifice|ARTIFICE]]) and will include [[Dwarven language|words]] from it to name citizens, sites and governments.
 
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{{Template:Langsym group}}
==<nowiki>[SYMBOL:WIP]</nowiki>==
 
 
 
{{Expand Topic}}
 
{{Gamedata}}
 
{{Language}}
 
{{purge}}
 
 
== See Also ==
 
== See Also ==
 
 
*[[/raw]]
 
*[[/raw]]
*[[:Category:Symbol WIP]]
 
[[Category:Symbol WIP]]
 

Latest revision as of 00:14, 6 November 2023

"Language SYM.txt/Earth" in other Languages Books-aj.svg aj ashton 01.svg
Dwarven: ber
Elven: saba
Goblin: usluk
Human: etru

Usage

Legendary beings, such as a bronze colossus, associated with the spheres of earth, jewels, metals, minerals, or mountains will have words from this symbol in their name. Those associated with mountains will also use NAME_MOUNTAIN to generate names.

Dwarves particularly value this symbol (alongside ARTIFICE) and will include words from it to name citizens, sites and governments.

SYMBOL:EARTH

This is the [SYMBOL:EARTH] section of the language_SYM.txt raw file. The file defines categories of words, for use with [SELECT_SYMBOL] and [CULL_SYMBOL] arguments in the corresponding entity file to create various pool of words available for procedural generation of game content (for example, Dwarf names). See Language#language_SYM.txt and Entity_token for more details.

Examples

  • [SELECT_SYMBOL:EARTH]
  • [CULL_SYMBOL:EARTH]

Accented characters

The language files are saved in code page 437 encoding. The accented characters in the language files look like nonsense when interpreted as ASCII or ISO 8859-1, which are often the default. On Windows, viewing the language file with the Terminal font is an easy way to see it correctly.

Symbols
Aquatic · Artifice · Assertive · Balance · Boundary · Color · Dance · Darkness · Death · Domestic · Earth · Evil · Family · Festival · Fire · Flowery · Food · Freedom · Games · Good · Holy · Leader · Light · Luck · Magic · Music · Mystery · Mythic · Nature · Negative · Negator · New · Old · Order · Peace · Primitive · Protect · Restrain · Romantic · Silence · Sky · Subordinate · Thought · Trade · Travel · Truth · Ugly · Violent · Wealth · Wild
Raws
AQUATIC · ARTIFICE · ASSERTIVE · BALANCE · BOUNDARY · COLOR · DANCE · DARKNESS · DEATH · DOMESTIC · EARTH · EVIL · FAMILY · FESTIVAL · FIRE · FLOWERY · FOOD · FREEDOM · GAMES · GOOD · HOLY · LEADER · LIGHT · LUCK · MAGIC · MUSIC · MYSTERY · MYTHIC · NATURE · NEGATIVE · NEGATOR · NEW · OLD · ORDER · PEACE · PRIMITIVE · PROTECT · RESTRAIN · ROMANTIC · SILENCE · SKY · SUBORDINATE · THOUGHT · TRADE · TRAVEL · TRUTH · UGLY · VIOLENT · WEALTH · WILD
Races
Divine · Dwarven · Elvish · Goblin · Human · Kobold
Modding
Text Sets
Orsharkôn thetust-zilir Sebïretost

See Also