Usage
Legendary beings, such as a dragon, associated with the spheres of fire or volcanoes will have words from this symbol in their name. The sphere of volcanoes will also pull words from NAME_VOLCANO.
SYMBOL:FIRE
This is the [SYMBOL:FIRE] section of the language_SYM.txt raw file. The file defines categories of words, for use with [SELECT_SYMBOL] and [CULL_SYMBOL] arguments in the corresponding entity file to create various pool of words available for procedural generation of game content (for example, Dwarf names). See Language#language_SYM.txt and Entity_token for more details.
Examples
- [SELECT_SYMBOL:FIRE]
- [CULL_SYMBOL:FIRE]
Accented characters
The language files are saved in code page 437 encoding. The accented characters in the language files look like nonsense when interpreted as ASCII or ISO 8859-1, which are often the default. On Windows, viewing the language file with the Terminal font is an easy way to see it correctly.
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[SYMBOL:FIRE]
[S_WORD:BLAZE]
[S_WORD:BROIL]
[S_WORD:BURN]
[S_WORD:CHAR]
[S_WORD:FIRE]
[S_WORD:FLAME]
[S_WORD:MOLTEN]
[S_WORD:SPARK]
[S_WORD:INFERNO]
[S_WORD:CONFLAGRATION]
[S_WORD:FLARE]
[S_WORD:HEAT]
[S_WORD:FURNACE]
[S_WORD:SIZZLE]
[S_WORD:SWELTER]
[S_WORD:WARM]
[S_WORD:TORRID]
[S_WORD:FLICKER]
[S_WORD:BRAND]
[S_WORD:SINGE]
[S_WORD:SEAR]
[S_WORD:SCORCH]
[S_WORD:ROAST]
[S_WORD:PARCH]
[S_WORD:IGNITE]
[S_WORD:INCINERATE]
[S_WORD:GLOW]
[S_WORD:CREMATE] |
See Also