Usage
Legendary beings, such as a cyclops, associated with the spheres of dawn, light, lightning, the moon, or the sun will have words from this symbol in their name.
SYMBOL:LIGHT
This is the [SYMBOL:LIGHT] section of the language_SYM.txt raw file. The file defines categories of words, for use with [SELECT_SYMBOL] and [CULL_SYMBOL] arguments in the corresponding entity file to create various pool of words available for procedural generation of game content (for example, Dwarf names). See Language#language_SYM.txt and Entity_token for more details.
Examples
- [SELECT_SYMBOL:LIGHT]
- [CULL_SYMBOL:LIGHT]
Accented characters
The language files are saved in code page 437 encoding. The accented characters in the language files look like nonsense when interpreted as ASCII or ISO 8859-1, which are often the default. On Windows, viewing the language file with the Terminal font is an easy way to see it correctly.
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[SYMBOL:LIGHT]
[S_WORD:BRIGHT]
[S_WORD:DAWN]
[S_WORD:DAY]
[S_WORD:GLIMMER]
[S_WORD:GLISTEN]
[S_WORD:LIGHT]
[S_WORD:SHEEN]
[S_WORD:SHIMMER]
[S_WORD:SUN]
[S_WORD:WHITE]
[S_WORD:RAY]
[S_WORD:RADIANCE]
[S_WORD:LANTERN]
[S_WORD:TORCH]
[S_WORD:GLITTER]
[S_WORD:SPARK]
[S_WORD:SPARKLE]
[S_WORD:FLASH]
[S_WORD:GLEAM]
[S_WORD:SCINTILLATE]
[S_WORD:FAIR COLOR]
[S_WORD:TWINKLE]
[S_WORD:LUSTER]
[S_WORD:FLICKER]
[S_WORD:GLOW] |
See Also