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Difference between revisions of "v0.31:Bilou"
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m (Rated article "Exceptional" using the rating script) |
(creatureinfo / link) |
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Line 1: | Line 1: | ||
− | {{quality|Exceptional| | + | {{quality|Exceptional|07:00, 30 June 2010 (UTC)}} |
+ | {{CreatureInfo v0.31 | ||
|name=Bilou | |name=Bilou | ||
|symbol=g | |symbol=g | ||
|color=0:0:1 | |color=0:0:1 | ||
− | |bones=4|meat=6-7|fat=6-7 | + | |bones=4 |
− | + | |meat=6-7 | |
− | |intestines=1 | + | |fat=6-7 |
− | + | |heart=1 | |
− | + | |intestines=1 | |
− | |biome= | + | |skulls=1 |
− | * {{L|Tropical | + | |skin=hide |
− | + | |modvalue=1 | |
+ | |biome= * {{L|Forest|Tropical moist broadleaf forest}} | ||
+ | |contrib=no | ||
}} | }} | ||
{{av}} | {{av}} | ||
Line 16: | Line 19: | ||
:''A small ape that swings from the trees, eating fruit.'' | :''A small ape that swings from the trees, eating fruit.'' | ||
− | Bilous are one of the many types of gibbon modeled in Dwarf Fortress. Pairs of bilous will occasionally wander into jungle maps. | + | '''Bilous''' are one of the many types of gibbon modeled in Dwarf Fortress. Pairs of bilous will occasionally wander into {{L|Forest|jungle}} maps. |
Bilous are very small, and don't produce much {{L|food|meat}} when butchered. With a fairly high pet {{L|value}} of 500, they may be worth more to you alive than dead. A {{L|dungeon master}} must be present in order to {{L|tame}} bilous. | Bilous are very small, and don't produce much {{L|food|meat}} when butchered. With a fairly high pet {{L|value}} of 500, they may be worth more to you alive than dead. A {{L|dungeon master}} must be present in order to {{L|tame}} bilous. |
Revision as of 07:00, 30 June 2010
g | |
Biome | |
---|---|
Cannot be tamed | |
Butchering returns | |
Food items | |
Meat | 6-7 |
Fat | 6-7 |
Heart | 1 |
Raw materials | |
Skin | Raw hide |
This article is about an older version of DF. |
- A small ape that swings from the trees, eating fruit.
Bilous are one of the many types of gibbon modeled in Dwarf Fortress. Pairs of bilous will occasionally wander into Template:L maps.
Bilous are very small, and don't produce much Template:L when butchered. With a fairly high pet Template:L of 500, they may be worth more to you alive than dead. A Template:L must be present in order to Template:L bilous.
[CREATURE:GIBBON_BILOU]
[DESCRIPTION:A small ape that swings from the trees, eating fruit.]
[NAME:bilou:bilous:bilou]
[CASTE_NAME:bilou:bilous:bilou]
[CREATURE_TILE:'g'][COLOR:0:0:1]
[PETVALUE:500]
[PET_EXOTIC]
[NATURAL]
[BENIGN][MEANDERER]
[GRASSTRAMPLE:0]
[LARGE_ROAMING][FREQUENCY:5]
[POPULATION_NUMBER:20:50]
[CLUSTER_NUMBER:2:2]
[BIOME:FOREST_TROPICAL_MOIST_BROADLEAF]
[PREFSTRING:beautiful songs]
[PREFSTRING:ability to swing through the trees]
[BODY:QUADRUPED:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:THROAT:NECK:SPINE:BRAIN:SKULL:MOUTH:5TOES_FQ_FINGERS:5TOES_RQ_ANON:GENERIC_TEETH_WITH_LARGE_EYE_TEETH:RIBCAGE:FACIAL_FEATURES]
[BODY_DETAIL_PLAN:STANDARD_MATERIALS]
[BODY_DETAIL_PLAN:STANDARD_TISSUES]
[BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS:SKIN:FAT:MUSCLE:BONE:CARTILAGE]
[BODY_DETAIL_PLAN:BODY_HAIR_TISSUE_LAYERS:HAIR]
[USE_MATERIAL_TEMPLATE:NAIL:NAIL_TEMPLATE]
[USE_TISSUE_TEMPLATE:NAIL:NAIL_TEMPLATE]
[TISSUE_LAYER:BY_CATEGORY:TOE:NAIL:FRONT]
[SELECT_TISSUE_LAYER:HEART:BY_CATEGORY:HEART]
[PLUS_TISSUE_LAYER:SKIN:BY_CATEGORY:THROAT]
[TL_MAJOR_ARTERIES]
[BODY_DETAIL_PLAN:STANDARD_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_RIBCAGE_POSITIONS]
[USE_MATERIAL_TEMPLATE:SINEW:SINEW_TEMPLATE]
[TENDONS:LOCAL_CREATURE_MAT:SINEW:200]
[LIGAMENTS:LOCAL_CREATURE_MAT:SINEW:200]
[HAS_NERVES]
[USE_MATERIAL_TEMPLATE:BLOOD:BLOOD_TEMPLATE]
[BLOOD:LOCAL_CREATURE_MAT:BLOOD:LIQUID]
[CREATURE_CLASS:GENERAL_POISON]
[GETS_WOUND_INFECTIONS]
[GETS_INFECTIONS_FROM_ROT]
[USE_MATERIAL_TEMPLATE:PUS:PUS_TEMPLATE]
[PUS:LOCAL_CREATURE_MAT:PUS:LIQUID]
[BODY_SIZE:0:0:600]
[BODY_SIZE:1:0:3000]
[BODY_SIZE:2:0:6000]
[BODY_APPEARANCE_MODIFIER:LENGTH:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[MAXAGE:20:40]
[ATTACK:BITE:CHILD_BODYPART_GROUP:BY_CATEGORY:HEAD:BY_CATEGORY:TOOTH]
[ATTACK_SKILL:BITE]
[ATTACK_VERB:bite:bites]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PRIORITY:MAIN]
[ATTACK_FLAG_CANLATCH]
[ATTACK:SCRATCH:CHILD_TISSUE_LAYER_GROUP:BY_TYPE:STANCE:BY_CATEGORY:ALL:NAIL]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:scratch:scratches]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PRIORITY:SECOND]
[CHILD:7]
[DIURNAL]
[HOMEOTHERM:10067]
[SWIMS_LEARNED][SWIM_SPEED:2500]
[MUNDANE]
[CASTE:FEMALE]
[FEMALE]
[CASTE:MALE]
[MALE]
[SELECT_CASTE:ALL]
[SET_TL_GROUP:BY_CATEGORY:ALL:HAIR]
[TL_COLOR_MODIFIER:BLACK:1]
[TLCM_NOUN:hair:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:ALL:SKIN]
[TL_COLOR_MODIFIER:BROWN:1:BURNT_UMBER:1:CINNAMON:1:COPPER:1:DARK_BROWN:1:DARK_PEACH:1:DARK_TAN:1:ECRU:1:PALE_BROWN:1:PALE_CHESTNUT:1:PALE_PINK:1:PEACH:1:PINK:1:RAW_UMBER:1:SEPIA:1:TAN:1:TAUPE_PALE:1:TAUPE_SANDY:1]
[TLCM_NOUN:skin:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:EYE:EYE]
[TL_COLOR_MODIFIER:IRIS_EYE_BROWN:1]
[TLCM_NOUN:eyes:PLURAL] |