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Difference between revisions of "v0.31:Magma forge"
(reorganize a bit, and fix "siege" link (was to the wrong article)) |
(crossbow-making is NOT used in 0.31 or even in 40d - it was only used back in the 2D version) |
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{{quality|Exceptional|08:00, 22 May 2010 (UTC)}}{{av}} | {{quality|Exceptional|08:00, 22 May 2010 (UTC)}}{{av}} | ||
− | {{Workshop|name=Magma forge|key=v|job=Weaponsmith, Armorsmith, Metalsmith, Metal crafter | + | {{Workshop|name=Magma forge|key=v|job=Weaponsmith, Armorsmith, Metalsmith, Metal crafter, Trapper, Mechanic |
|construction= | |construction= | ||
* {{L|Fire-safe}} material | * {{L|Fire-safe}} material | ||
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}} | }} | ||
− | The '''magma forge''' is a {{L|workshop}} used by {{L|dwarf|dwarves}} to turn {{L|metal|metal bars}} into useful objects such as {{L|weapon}}s | + | The '''magma forge''' is a {{L|workshop}} used by {{L|dwarf|dwarves}} to turn {{L|metal|metal bars}} into useful objects such as {{L|weapon}}s, {{L|ammunition}}, {{L|armor}}, {{L|furniture}}, {{L|coins}}, {{L|trap component}}s, metal crafts and {{L|siege engine|ballista arrow heads}} without the need for {{L|Fuel|coke}} to fuel the reaction. |
To build a magma forge, you must have {{L|fire-safe}} materials, an {{L|anvil}}, and a build site with at least one tile open over {{L|magma}} at least 4/7 deep. Placing the impassable sections of the workshop over the magma will prevent dwarves from getting knocked in and prevent magma creatures from crawling out. While it is possible to construct a magma forge without open access to magma beneath one of its 9 squares, you will be unable to add tasks to the workshop. Note also that, like all workshops, the central tile must be floored, as it is required for a dwarf to use the workshop, and therefore cannot be the square used to access magma (you will be blocked from building the workshop). | To build a magma forge, you must have {{L|fire-safe}} materials, an {{L|anvil}}, and a build site with at least one tile open over {{L|magma}} at least 4/7 deep. Placing the impassable sections of the workshop over the magma will prevent dwarves from getting knocked in and prevent magma creatures from crawling out. While it is possible to construct a magma forge without open access to magma beneath one of its 9 squares, you will be unable to add tasks to the workshop. Note also that, like all workshops, the central tile must be floored, as it is required for a dwarf to use the workshop, and therefore cannot be the square used to access magma (you will be blocked from building the workshop). |
Revision as of 18:53, 31 August 2010
This article is about an older version of DF. |
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Job Requirement | |||||||||||||||||||||
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Weaponsmith, Armorsmith, Metalsmith, Metal crafter, Trapper, Mechanic | |||||||||||||||||||||
Construction | |||||||||||||||||||||
Materials | Jobs | ||||||||||||||||||||
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Materials Used | |||||||||||||||||||||
Goods Created | |||||||||||||||||||||
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The magma forge is a Template:L used by Template:L to turn Template:L into useful objects such as Template:Ls, Template:L, Template:L, Template:L, Template:L, Template:Ls, metal crafts and Template:L without the need for Template:L to fuel the reaction.
To build a magma forge, you must have Template:L materials, an Template:L, and a build site with at least one tile open over Template:L at least 4/7 deep. Placing the impassable sections of the workshop over the magma will prevent dwarves from getting knocked in and prevent magma creatures from crawling out. While it is possible to construct a magma forge without open access to magma beneath one of its 9 squares, you will be unable to add tasks to the workshop. Note also that, like all workshops, the central tile must be floored, as it is required for a dwarf to use the workshop, and therefore cannot be the square used to access magma (you will be blocked from building the workshop).
Workshop labors and skills
Several different types of items can be created at a metalsmith's forge; dwarves will need the correct type of Template:L enabled for each. The labors used at a forge are:
- Template:L -- Template:L, Template:L components, Template:L, and Template:L
- Template:L (armorer) -- Template:L
- Template:L -- Template:L, and everything in the "Other Objects" category (Template:L, Template:L, Template:L, Template:L, etc.), except anvils
- Template:L -- Anvils, Template:Ls, and all Template:L except chains.
- Template:L -- Animal Traps.
- Template:L -- Mechanisms.
See also
Workshops | |
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Furnaces | |
Related articles |