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Difference between revisions of "23a:Adamantine"
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ore1color=3:7:1|ore2color=3:7:1|ore1tilecolor=3:1|ore2tilecolor=3:1| | ore1color=3:7:1|ore2color=3:7:1|ore1tilecolor=3:1|ore2tilecolor=3:1| | ||
|ore= | |ore= | ||
− | * | + | * [[Raw adamantine]] |
|properties= | |properties= | ||
− | * | + | * [[Weapon damage]]% 500 |
− | * | + | * [[Material value]] 300 |
* Melting point {{magmasafe|20000}} | * Melting point {{magmasafe|20000}} | ||
* Boiling point {{magmasafe|30000}} | * Boiling point {{magmasafe|30000}} | ||
* Specific heat 50000 | * Specific heat 50000 | ||
|uses= | |uses= | ||
− | * | + | * [[Anvil]]s |
− | * | + | * [[Armor]] |
− | * | + | * [[Bolts]] |
− | * | + | * [[Craft]]s |
− | * | + | * [[Coins]] |
− | * | + | * [[Furniture]] |
− | * | + | * [[Weapon]]s |
}}{{av}} | }}{{av}} | ||
− | '''Adamantine''' metal itself is considered 'the king of metals', light as | + | '''Adamantine''' metal itself is considered 'the king of metals', light as [[silk]], hard as diamond and capable of being sharpened to a near-atomic edge. It is processed from [[raw adamantine]] which is formed of clumps of razor-sharp strands that must be carefully extracted from the stone. |
− | Processing adamantine requires separate | + | Processing adamantine requires separate [[labor]]s, Adamantine Extraction and Adamantine Working, to be enabled under a dwarf's {{K|v}}-{{K|p}}-{{K|l}} menu. Like craftsworking, adamantine processing is actually made up of a variety of skills: |
− | * "Adamantine Extractor", which is gained from processing raw adamantine into adamantine strands at a | + | * "Adamantine Extractor", which is gained from processing raw adamantine into adamantine strands at a [[Craftsdwarf's workshop]]. |
− | * "Adamantine Smelter", which is gained from smelting adamantine strands into adamantine wafers at a | + | * "Adamantine Smelter", which is gained from smelting adamantine strands into adamantine wafers at a [[magma smelter]] (a normal [[smelter]] won't work). |
− | * "Adamantine Weaver", which is gained from weaving adamantine strands into adamantine cloth at a | + | * "Adamantine Weaver", which is gained from weaving adamantine strands into adamantine cloth at a [[Loom]]. |
− | * "Adamantine Worker", which is gained from forging things from adamantine wafers at a | + | * "Adamantine Worker", which is gained from forging things from adamantine wafers at a [[metalsmith's forge]] (only clothes require a [[magma forge]]). |
− | Adamantine can be used to build '''any item''' you could build out of any other material (excluding, oddly, beds), including furniture, bins, mechanisms, shirts, shoes, etc. None of these items can be decorated however. Adamantine wafers can also be used to construct | + | Adamantine can be used to build '''any item''' you could build out of any other material (excluding, oddly, beds), including furniture, bins, mechanisms, shirts, shoes, etc. None of these items can be decorated however. Adamantine wafers can also be used to construct [[bridge]]s, which can be placed over [[magma]]. |
Adamantine items are incredibly light; in addition, every dwarf loves adamantine items. Forging the actual item is very fast (even if making the wafers and hauling them to the workshop takes weeks), and doesn't require fuel. | Adamantine items are incredibly light; in addition, every dwarf loves adamantine items. Forging the actual item is very fast (even if making the wafers and hauling them to the workshop takes weeks), and doesn't require fuel. |
Revision as of 15:35, 8 December 2011
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This article is about an older version of DF. |
Adamantine metal itself is considered 'the king of metals', light as silk, hard as diamond and capable of being sharpened to a near-atomic edge. It is processed from raw adamantine which is formed of clumps of razor-sharp strands that must be carefully extracted from the stone.
Processing adamantine requires separate labors, Adamantine Extraction and Adamantine Working, to be enabled under a dwarf's v-p-l menu. Like craftsworking, adamantine processing is actually made up of a variety of skills:
- "Adamantine Extractor", which is gained from processing raw adamantine into adamantine strands at a Craftsdwarf's workshop.
- "Adamantine Smelter", which is gained from smelting adamantine strands into adamantine wafers at a magma smelter (a normal smelter won't work).
- "Adamantine Weaver", which is gained from weaving adamantine strands into adamantine cloth at a Loom.
- "Adamantine Worker", which is gained from forging things from adamantine wafers at a metalsmith's forge (only clothes require a magma forge).
Adamantine can be used to build any item you could build out of any other material (excluding, oddly, beds), including furniture, bins, mechanisms, shirts, shoes, etc. None of these items can be decorated however. Adamantine wafers can also be used to construct bridges, which can be placed over magma.
Adamantine items are incredibly light; in addition, every dwarf loves adamantine items. Forging the actual item is very fast (even if making the wafers and hauling them to the workshop takes weeks), and doesn't require fuel.
Adamantine strands are worth 1800☼ each.
Adamantine cloth is worth 2100☼ each. You need three for a shirt, two for shoes, four for pants.
Adamantine wafers are worth 1500☼ and take much longer than bars of other metals to make, so it is recommended that you set your fastest dwarves to learn the trade. A battle axe needs four wafers, and a set of plate mail needs nine. A full set of plate mail, boots, gauntlets, greaves and helm takes 21 wafers.
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