- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
Difference between revisions of "Surgeon"
(Removed bug section: all surgery bugs I found were marked resolved, especially #2773 which is listed as fixed in 40.01. If there is an active bug, please link to the specific report on the bug tracker) |
m (Changed quality rating from "Unrated" to "Superior" using the rating script) |
||
Line 1: | Line 1: | ||
− | {{ | + | {{Quality|Superior|12:14, 18 May 2015 (UTC)}} |
{{Skill | {{Skill | ||
| color = 5:0 | | color = 5:0 |
Revision as of 12:14, 18 May 2015
Association | ||
---|---|---|
Profession | Doctor | |
Job Title | Surgeon | |
Labor | Surgery | |
Tasks | ||
| ||
Workshop | ||
None
| ||
Attributes | ||
|
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
Surgeon is the skill associated with the Surgery labor. Surgeons are responsible for treatment of complex overlapping injuries, damage to internal organs and syndromes using tables and traction benchs at a hospital.
Surgeon skill level is related to rate of success and post operation infection[Verify]. The patient must be at rest to perform surgery. If the patient is not at rest, the surgeon will cancel surgery. The patient will stop resting when he gets too hungry or thirsty. The patient may cease resting while being carried to the surgery table if it is a long distance away.
A job to remove necrotic tissue starts with a Surgery job, which appears to be a prep phase, followed by a Remove Rotten Tissue job, after which another Surgery job occurs. The necrotic tissue is gone at the end of the remove rotten tissue job. The body parts from which the tissue was removed will be light yellow (oddly, even body parts that were previously darker due to existing injuries). The initial surgery job will be preceded by a Clean Patient job if possible.
Surgeons bring your fortress' injured heroes back from the brink as part of the health care industry.
Miner | |||||||
---|---|---|---|---|---|---|---|
Woodworker | |||||||
Stoneworker | |||||||
Ranger | |||||||
Doctor | |||||||
Farmer | |||||||
Fishery worker | |||||||
Metalsmith | |||||||
Jeweler | |||||||
Craftsdwarf |
Bookbinder · Bone carver · Clothier · Glassmaker · Glazer · Leatherworker · Papermaker · Potter · Stone crafter · Strand extractor · Wax worker · Weaver · Wood crafter | ||||||
Engineer | |||||||
Administrator | |||||||
Military |
| ||||||
Social |
| ||||||
Performance |
| ||||||
Scholar |
Critical thinker · Logician · Mathematician · Astronomer · Chemist · Geographer · Optics engineer · Fluid engineer · Wordsmith · Writer | ||||||
Other/Peasant | |||||||
Unused |