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Difference between revisions of "DF2014:Bone carver"

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(LethosorBot moved page DF2014:Bone carver to Bone carver: Migrating v50 page (319/4618) (content))
Tag: New redirect
 
(Migrating v50 page (319/4618) (content))
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#REDIRECT [[Bone carver]]
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{{Quality|Exceptional|00:35, 12 June 2010 (UTC)}}
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{{Skill
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| color      = 1:1
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| skill      = Bone Carver
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| profession = [[Craftsdwarf]]
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| job name  = [[Bone carving]]
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| tasks      =
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* Decorate with [[Bone]]
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* Decorate with [[Shell]]
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* Make [[Bone]] [[Craft]]s
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* Make [[Shell]] [[Craft]]s
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* Make [[Bone]] [[Bolt]]s
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* Make [[Bone]] [[Armor]]
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* Make [[Totem]]
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| workshop  =
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* [[Craftsdwarf's workshop]]
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| attributes =
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* Agility
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* Creativity
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* Spatial Sense
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* Kinesthetic Sense
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}}
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{{av}}
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'''Bone carver''' is the skill related to the processing of [[bone]]s, [[skull]]s, and other non-[[food]] animal products.
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==Fortress mode==
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In fortress mode, bone carvers make [[bone]], [[shell]], [[ivory|ivory/tooth]], [[horn]] and [[pearl]] [[finished goods|goods]] at a [[craftsdwarf's workshop]]. These include bone [[bolt]]s for [[crossbow]]s, lightweight bone and shell [[armor]], and [[totem]]s from [[skull]]s. Bone carvers can also [[decorate]] [[furniture]] and goods with these materials.
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==Adventure mode==
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Your adventurer can practice bone carving without a workshop simply by standing over a pile of bone, pressing {{k|x}} to open the crafting menu, choosing "Carve Bone", and selecting an item to produce. This process requires you to be holding an edged tool or weapon. Only [[jewelry]], [[figurine]]s, and cut bone "[[gem]]s" can be produced this way, none of which have any major use except for trading (or, more obviously, training misc. object user). However, doing so ''does'' train [[attributes|agility, spatial sense, and kinesthetic sense]], all of which are useful combat attributes.
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{{skills}}

Latest revision as of 03:10, 20 December 2022

Skill: Bone Carver
Association  
Profession Craftsdwarf
Job Title Bone Carver
Labor Bone carving
Tasks
Workshop
Attributes
  • Agility
  • Creativity
  • Spatial Sense
  • Kinesthetic Sense
This article is about an older version of DF.

Bone carver is the skill related to the processing of bones, skulls, and other non-food animal products.

Fortress mode[edit]

In fortress mode, bone carvers make bone, shell, ivory/tooth, horn and pearl goods at a craftsdwarf's workshop. These include bone bolts for crossbows, lightweight bone and shell armor, and totems from skulls. Bone carvers can also decorate furniture and goods with these materials.

Adventure mode[edit]

Your adventurer can practice bone carving without a workshop simply by standing over a pile of bone, pressing x to open the crafting menu, choosing "Carve Bone", and selecting an item to produce. This process requires you to be holding an edged tool or weapon. Only jewelry, figurines, and cut bone "gems" can be produced this way, none of which have any major use except for trading (or, more obviously, training misc. object user). However, doing so does train agility, spatial sense, and kinesthetic sense, all of which are useful combat attributes.

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