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  • #REDIRECT [[Pig iron]]
    22 bytes (3 words) - 14:47, 3 November 2007

Page text matches

  • * 1 [[iron]] [[bar]] * 1 [[pig iron]] [[bar]]
    12 KB (1,888 words) - 15:48, 7 May 2024
  • * 1 [[iron]] [[bar]] * 1 [[pig iron]] [[bar]]
    11 KB (1,680 words) - 04:00, 20 December 2022
  • ..., which reclaims existing metal objects back into (fractional) bars. Metal bars produced at a [[smelter]] are usable in a wide variety of goods, from weapo ...perator]] [[skill]] enabled. Training in the skill is not required - since bars have no [[quality]] the only difference is the time the [[labor]] takes.
    7 KB (874 words) - 21:27, 14 December 2011
  • {{For/see|built horizontal and vertical bars|[[Bars]]}} ...ash]], [[ash]], [[pearlash]], and [[soap]]. All [[metal]]s are created as bars at a [[smelter]], whether processed from [[ore]]s, [[alloy]]ed with other m
    12 KB (1,710 words) - 15:26, 7 May 2024
  • |Flux items || Chalk Stone, Limestone Stone || Used in Steel and Pig Iron creation ...tter to use the specific ores, unless you want to make rock objects out of iron containing ore.
    18 KB (3,069 words) - 16:22, 14 April 2024
  • ...instead of spending that much on a steel axe, you can make your own steel, iron, bronze or copper axes or picks, or any other metal items immediately, by b ...[copper]] ore* and one [[cassiterite]] ([[tin]]) ore-stone into two bronze bars at the same time for only one fuel.
    12 KB (2,153 words) - 14:49, 29 January 2014
  • ...ne [[adamantine|special metal]] becomes wafers instead of bars.) The metal bars resulting from [[smelting]] are used to make items such as [[weapon]]s, [[a ...corresponding bars raises the base value from that of stone (3) to that of bars (5). This value is then multiplied against the [[value#Material multipliers
    25 KB (3,229 words) - 09:21, 31 October 2023
  • ...r races to steal things, or perhaps just cause a bit of mischief. They use iron and bronze and can speak with other races, which makes them a little more n ...grows only in goodly lands, the wood of this tree is said to be as hard as iron. It is highly prized by the Elves.
    21 KB (3,661 words) - 20:14, 17 June 2019
  • ...weapons and armor left behind by [[goblin]] [[siege]]s, turning them into bars your metal workers can use, without using up all your fuel. ...-{{K|u}}) in the hallway are to a stockpile for finished goods and smelted bars of metal.
    25 KB (4,489 words) - 18:43, 8 December 2011
  • ...ne [[adamantine|special metal]] becomes wafers instead of bars.) The metal bars resulting from [[smelting]] are used to make items such as [[weapon]]s, [[a ...corresponding bars raises the base value from that of stone (3) to that of bars (5). This value is then multiplied against the [[value#Material multipliers
    24 KB (3,054 words) - 22:11, 22 December 2022
  • *20 Iron Ore, 20 Flux Stone (For making steel weapons, helmets and other armor-piece *4 Copper Bars (for 2 picks and 2 wood-cutting axes)
    28 KB (4,491 words) - 19:27, 27 January 2018
  • ...[[metal]] [[bar]]s (including [[Metal#Alloys|alloys]]), and turning those bars into [[crafts]], [[furniture]], [[weapon]]s, and [[armor]]. Some sort of me ...ing [[mining|mined]], and are your primary source of metal. Although metal bars can be [[trading|imported]] via caravans, these come in very limited amount
    18 KB (2,964 words) - 03:42, 20 December 2022
  • ...[[metal]] [[bar]]s (including [[Metal#Alloys|alloys]]), and turning those bars into [[crafts]], [[furniture]], [[weapon]]s, and [[armor]]. Some sort of me ...ing [[mining|mined]], and are your primary source of metal. Although metal bars can be imported via caravans, these come in very limited amounts; you will
    17 KB (2,916 words) - 08:49, 27 June 2014
  • ...[[metal]] [[bar]]s (including [[Metal#Alloys|alloys]]), and turning those bars into [[crafts]], [[furniture]], [[weapon]]s, and [[armor]]. Some sort of me ...ing [[mining|mined]], and are your primary source of metal. Although metal bars can be [[trading|imported]] via caravans, these come in very limited amount
    18 KB (2,962 words) - 21:04, 29 April 2023
  • {{quality|Masterwork|19:16, 16 April 2011 (UTC)}}{{Metal|name=Iron|color=0:7:1 * Make [[pig iron]] at [[smelter]]
    3 KB (480 words) - 01:48, 2 January 2020
  • ...Weapon]]s and [[armor]] made from steel are 33% stronger than equivalent [[iron]] objects. The recipe for two steel bars is:
    3 KB (396 words) - 12:45, 22 October 2019
  • bars... metal shining bars
    931 KB (148,541 words) - 18:41, 1 December 2023
  • ...components to give more uses or increased [[Item value|value]]. The metal bars resulting from [[smelting]] are used to make items such as [[weapon]]s, [[a ...corresponding bars raises the base value from that of stone (3) to that of bars (5). This value is then multiplied against the [[value#Material multipliers
    22 KB (2,743 words) - 11:37, 30 June 2014
  • ...med, it is advisable to equip your militia dwarves with at least bronze or iron armor, as copper will quickly be outclassed against most anything except si ...with his iron short sword, but the attack is deflected by Dwarf 2's small iron breastplate!</span>, and the dwarf will receive 18 experience on top of the
    75 KB (12,156 words) - 19:50, 13 February 2023
  • ...med, it is advisable to equip your militia dwarves with at least bronze or iron armor, as copper will quickly be outclassed against most anything except si ...with his iron short sword, but the attack is deflected by Dwarf 2's small iron breastplate!</span>, and the dwarf will receive 18 experience on top of the
    92 KB (14,678 words) - 18:35, 8 May 2024
  • ...components to give more uses or increased [[Item value|value]]. The metal bars resulting from [[smelting]] are used to make items such as [[weapon]]s, [[a ...corresponding bars raises the base value from that of stone (3) to that of bars (5). This value is then multiplied against the [[value#Material multipliers
    22 KB (2,762 words) - 05:07, 17 February 2012
  • * 1 [[Iron]] [[bar]] * 1 [[Pig iron]] [[bar]]
    3 KB (504 words) - 14:14, 3 May 2024
  • IRON metal bars
    123 KB (19,038 words) - 13:55, 10 November 2022
  • Floor Bars Bars
    795 KB (120,124 words) - 03:34, 25 February 2020
  • ...kely to meet, it is advisable to equip your military dwarves with at least iron armor. Testing in the arena shows that armored dwarves have a huge advantag ...rmor is extremely important to combat; fully [[iron]]-armored dwarves with iron short swords stand no chance against those clad in [[steel]]. In general, s
    64 KB (10,487 words) - 21:31, 24 November 2014
  • :''For built horizontal and vertical bars, see [[Bars]].'' ==Bars==
    2 KB (361 words) - 16:34, 8 December 2011
  • {{Metal|name=Iron * Make [[pig iron]] at [[smelter]]
    3 KB (471 words) - 13:45, 3 May 2024
  • {{Metal|name=Iron|color=0:7:1 * Make [[pig iron]] at [[smelter]]
    3 KB (451 words) - 16:19, 25 December 2022
  • ===Bars=== ...nd/or bars can be combined to produce [[alloy|alloys]], which also come in bars.
    8 KB (1,252 words) - 05:04, 9 April 2014
  • Metal Bars Vertical Bars
    311 KB (47,240 words) - 11:27, 4 October 2011
  • |name=Pig iron * 1 [[Iron]] [[bar]]
    3 KB (470 words) - 15:36, 7 May 2024
  • {{For/see|built horizontal and vertical bars|[[Bars]]}} ...ash]], [[ash]], [[pearlash]], and [[soap]]. All [[metal]]s are created as bars at a [[smelter]], whether processed from [[ore]]s, [[alloy]]ed with other m
    2 KB (379 words) - 07:34, 2 December 2023
  • ...of its components to give more uses and/or [[Item value|value]]. The metal bars resulting from [[smelting]] are used to make items such as [[weapon]]s, [[a Smelting pure ores into the corresponding bars raises the base value from that of a stone (3) to that of a bar* (5). This
    10 KB (1,487 words) - 15:01, 8 December 2011
  • |name=Pig iron * 1 [[Iron]] [[bar]]
    3 KB (425 words) - 03:49, 20 December 2022
  • * 1 [[iron]] [[bar]] * 1 [[pig iron]] [[bar]]
    4 KB (592 words) - 02:18, 16 December 2013
  • {{quality|Exceptional|18:30, 6 January 2011 (UTC)}}{{Metal|name=Iron|color=0:7:1 * Make [[pig iron]] at [[smelter]]
    3 KB (381 words) - 19:15, 25 November 2017
  • ...so needed as part of the pig iron and steel creation process ''(see [[#Pig iron and steel production|below]])''. ...[Stockpile#Custom_stockpiles|custom stockpile]] with "coal" (found in the "Bars" sub-category) {{k|e}}nabled and {{k|p}}ermitted.
    8 KB (1,261 words) - 21:08, 12 September 2012
  • Metal Bars Vertical Bars
    237 KB (33,753 words) - 21:06, 23 June 2017
  • ...ipped military. Occasionally, a [[civilization]] may not have access to an iron anvil but, curiously, has access to a steel one which costs 300 points; any ...k]]s (44 points each), two copper [[battle axe]]s (68 points each), and an iron anvil (100 points). Since copper ores (except [[tetrahedrite]]) cost 6 poin
    7 KB (1,037 words) - 03:40, 20 December 2022
  • ...ipped military. Occasionally, a [[civilization]] may not have access to an iron anvil but, curiously, has access to a steel one which costs 300 points; any ...k]]s (44 points each), two copper [[battle axe]]s (68 points each), and an iron anvil (100 points). Since copper ores (except [[tetrahedrite]]) cost 6 poin
    7 KB (1,037 words) - 00:37, 21 December 2022
  • * 1 [[iron]] [[bar]] * 1 [[pig iron]] [[bar]]
    3 KB (455 words) - 17:28, 8 December 2011
  • ...sed as a reactant in the pig iron and steel creation process ''(see [[#Pig iron and steel production|below]])''. ...stockpile, {{k|e}}nable "Bars/Blocks", {{k|b}}lock everything, and enable "Bars: Other Materials &rarr; Coal" (with {{k|Enter}}). There is currently no way
    7 KB (1,162 words) - 18:56, 6 June 2014
  • ...sed as a reactant in the pig iron and steel creation process ''(see [[#Pig iron and steel production|below]])''. ...stockpile, {{k|e}}nable "Bars/Blocks", {{k|b}}lock everything, and enable "Bars: Other Materials &rarr; Coal" (with {{k|Enter}}). There is currently no way
    7 KB (1,153 words) - 03:25, 20 December 2022
  • :''For built horizontal and vertical bars, see [[Bars]].'' ...ash]], [[ash]], [[pearlash]], and [[soap]]. All [[metal]]s are created as bars at a [[smelter]], whether processed from [[ore]]s, [[alloy]]ed with other m
    2 KB (325 words) - 21:56, 13 September 2013
  • :''For built horizontal and vertical bars, see [[Bars]].'' ...[[ash]], [[pearlash]], and tallow [[soap]]. All [[metal]]s are created as bars at a [[smelter]], whether processed from [[ore]]s, [[alloy]]ed with other m
    2 KB (285 words) - 14:32, 8 December 2011
  • ...sed as a reactant in the pig iron and steel creation process ''(see [[#Pig iron and steel production|below]])''. ...stockpile, {{k|e}}nable "Bars/Blocks", {{k|b}}lock everything, and enable "Bars: Other Materials &rarr; Coal" (with {{k|Enter}}). There is currently no way
    7 KB (1,092 words) - 14:18, 12 January 2024
  • ...ed using the [[weaponsmith]] skill. They can be forged from [[copper]], [[iron]], [[bronze]], [[steel]], [[silver]], or [[adamantine]]. ...trap components require 2 bars of metal and can be made from [[copper]], [[iron]], [[bronze]], [[steel]], or [[adamantine]]. The trap components that can
    6 KB (940 words) - 17:48, 26 August 2017
  • Vertical Bars Floor Bars
    248 KB (37,728 words) - 00:28, 8 August 2013
  • ...f their magma sources fail. Refined coal is also needed as part of the pig iron and steel ''reactions'' (see below). ...d in Bars/Block [[stockpile]]s if the "coal" entry is selected within the "Bars" section. The only way to distinguish between the two when designating sto
    7 KB (1,212 words) - 14:16, 25 December 2022
  • ...ForgesandSmeltersExample.png|thumb|right|Level -2: Forge and smelters with bars stockpile in the middle.]] ...Finally, go to your general-purpose stockpile on the top level and disable Bars. Stone should already be disabled on this stockpile, and if so, then ore is
    86 KB (14,760 words) - 04:47, 17 March 2024
  • * Smelt the nugget into 4 copper bars using 1 charcoal. *Optional: Catch some [[iron man | iron men]] or [[bronze colossus]]es and unleash them on everything that is not t
    85 KB (14,135 words) - 16:52, 7 May 2024
  • ...this article, but it is generally one bar for most items and one to three bars for armor and furniture. [[Ore]] + [[Fuel]] -> [[Smelter]]/[[Smelting]] -> [[Metal|Metal bars]]
    13 KB (2,064 words) - 05:05, 9 April 2014
  • Alchemical Transport Tubes: These are 'metal' bars that you can import that contain a jar's worth of an alchemical substance. Uses: Used to create Glacium bars
    6 KB (911 words) - 22:43, 5 May 2014
  • ...aterial]] extracted from [[ore]] at a [[smelter]], turning the ore into '''bars'''* of pure metal. It is sometimes combined with other materials to form an ...ntine]]). While all but [[sphalerite]] can be smelted directly into metal bars, 3 special combinations can be smelted together to form the '''alloys''' [[
    5 KB (749 words) - 21:36, 11 May 2022
  • ...s (at 44 points each), two copper [[battle axe]]s (68 points each), and an iron anvil. Since copper ore costs 6 points a piece, and bituminous coal costs ...d process your bituminous coal to fuel. Smelt the copper ore into 4 copper bars. Build a forge and start creating copper equipment.
    4 KB (683 words) - 18:57, 11 October 2013
  • * Smelt the nugget into 4 copper bars using 1 charcoal. *Optional: Catch some [[iron man | iron men]] or [[bronze colossus]]es and unleash them on everything that is not t
    84 KB (13,988 words) - 03:49, 20 December 2022
  • |name=Pig iron * 1 [[Iron]] [[bar]]
    1 KB (212 words) - 14:30, 5 April 2014
  • ...forge''' is a [[workshop]] used by [[dwarf|dwarves]] to turn [[metal|metal bars]] into useful objects such as [[weapon]]s, [[armor]], [[furniture]], [[coin ...weaponsmith|weaponsmithing]] labor. They can be forged from [[copper]], [[iron]], [[bronze]], [[bismuth bronze]], [[steel]], [[silver]] and [[adamantine]]
    6 KB (864 words) - 15:01, 8 December 2011
  • ...buildings they can be made from raw rock, cut stone blocks, logs, or metal bars. There's little reason to build one from anything but regular rock though, ...ns. Smoothed floors display as '+', while smoothed walls display as double-bars traveling along the wall. The end of a smoothed wall usually shows up as an
    76 KB (13,750 words) - 14:55, 24 November 2021
  • ..., which reclaims existing metal objects back into (fractional) bars. Metal bars produced at a [[smelter]] are usable in a wide variety of goods, from weapo ...perator]] [[labor]] enabled. Training in the skill is not required - since bars have no [[quality]] the only difference is the time the job takes.
    2 KB (322 words) - 02:37, 11 May 2019
  • ...your general-purpose stockpile on the top level and use {{K|q}} to disable Bars. Stone should already be disabled on this stockpile, and if so, then ore is ...ings are ores of iron then it obviously won't occur to you to try to smelt iron. Note that ores usually look like {{Raw Tile|£|6:7:1}} before they are min
    94 KB (16,288 words) - 19:50, 3 January 2023
  • {{quality|Exceptional|21:02, 26 April 2011 (UTC)}}{{Alloy3|name=Pig iron|color=0:7:1|color1=7:1|tile1=•|color2=0:1|color3=0:1 * 1 [[Iron]] [[bar]]
    860 bytes (123 words) - 15:06, 8 December 2011
  • * Smelt the nugget into 4 copper bars using 1 charcoal. *Bring 10 copper bars and three random rocks, but only one axe and pick.
    71 KB (11,875 words) - 16:34, 26 July 2021
  • ...your general purpose stockpile on the top level and use {{K|q}} to disable Bars. Stone should already be disabled on this stockpile, and if so then ore is ...ings are ores of iron then it obviously won't occur to you to try to smelt iron. Note that ores usually look like {{Raw Tile|£|6:7:1}} before they are min
    82 KB (14,401 words) - 12:46, 20 June 2018
  • *Bring 10 copper bars and three random rocks, but only one axe and pick. * Build with soap bars. Show those elven traders just how much you despise their philosophies by b
    63 KB (10,491 words) - 16:07, 26 July 2021
  • ...picks (at 44 points each), two copper battle axes (68 points each), and an iron anvil. Since copper ore and cassiterite costs 6 points a piece, and wood c ...into charcoal, then use the ash to make a smelter. Smelt one set of bronze bars, deconstruct the smelter, use the ash for a forge, and make one battle axe.
    6 KB (953 words) - 14:27, 23 November 2016
  • |name=Pig iron * 1 [[Iron]] [[bar]]
    1 KB (171 words) - 13:52, 30 January 2012
  • **Uses Tier 2 Item: [[Metal]] [[bars]] ...ducing [[Iron]] [[bar]]s, producing [[pig iron]] bars, producing [[steel]] bars, then finally forging weapons (a Tier-5 process).
    18 KB (2,665 words) - 04:08, 20 December 2022
  • **Uses Tier 2 Item: [[Metal]] [[bars]] ...ducing [[Iron]] [[bar]]s, producing [[pig iron]] bars, producing [[steel]] bars, then finally forging weapons (a Tier-5 process).
    24 KB (3,701 words) - 18:43, 22 February 2024
  • **Uses Tier 2 Item: [[Metal]] [[bars]] ...ducing [[Iron]] [[bar]]s, producing [[pig iron]] bars, producing [[steel]] bars, then finally forging weapons (a Tier-5 process).
    18 KB (2,659 words) - 13:08, 7 July 2018
  • ...your general purpose stockpile on the top level and use {{K|q}} to disable Bars. Stone should already be disabled on this stockpile, and if so then ore is ...ings are ores of iron then it obviously won't occur to you to try to smelt iron. Note that ores usually look like {{Raw Tile|£|6:7:1}} before they are min
    54 KB (9,560 words) - 12:51, 18 May 2013
  • ...tional|19:16, 16 April 2011 (UTC)}}{{23a Metal|color=0:1|fcolor=0:7:1|name=Iron|ore1=£|ore1tile=*| ...of [[hematite]] ore, which can be processed at a [[smelter]] to make iron bars.
    1 KB (166 words) - 10:11, 1 January 2020
  • | colspan=2 | metal bars | shining bars of metal
    51 KB (8,136 words) - 13:53, 17 April 2024
  • ...anned, it could be turned into multiple pieces of leather, more like metal bars, with many being required for the larger goods like armor. | Need to watch out for the weight of metal objects versus metal bars.
    286 KB (44,767 words) - 10:59, 17 January 2022
  • | metal bars | shining bars of metal
    49 KB (7,895 words) - 04:00, 20 December 2022
  • ...uct that can have a [[quality]], rather than intermediary material such as bars of metal or raw food. They will not stop to eat, drink, sleep, or even run | metal bars
    33 KB (5,122 words) - 15:05, 11 March 2024
  • ...t, spike at the top, and handle. That's 132 bars of mithril and 37 bars of iron.'' ...ns on his helmet are [[cinnabar]]. His flesh is forged of [[platinum]]. 33 bars in total. His eyes are [[clear glass]] [[blocks]]. Behind his eyes are pool
    13 KB (1,965 words) - 19:30, 20 December 2022
  • ...mane of maroon hair, brandishing a scimitar, and a lardy goblin holding an iron-studded club. ...s prison. Beyond them, shadows danced, and he heard a grating sound. The bars slid aside, and the lardy goblin waddled into the chamber holding a torch.
    118 KB (20,738 words) - 15:56, 13 December 2022
  • ...rame, was a drooping lump of granite that appeared to be molded around the iron. The stone glowed with a faint red light. ...shot a bolt at the creature. It hit the granite lump, shattering it. The iron strips collapsed into a pile.
    87 KB (15,188 words) - 02:06, 14 December 2022
  • | [[Iron]] || 100 ! [[Iron]]
    22 KB (3,486 words) - 14:32, 8 December 2011
  • ...kely to meet, it is advisable to equip your military dwarves with at least iron armor. Testing in the arena shows that armored dwarves have a huge advantag ...is extremely important now. For example, fully iron-armored dwarves with iron short swords stand no chance against steel-equipped ones. A weapon has dif
    55 KB (8,798 words) - 01:55, 17 February 2012
  • ...muth]]. If you are on a map without [[flux]] and a noble is requesting pig iron products, order some flux stones from the dwarven caravan. If the trade lia ...nished bars have a different material type); nor will smithing the smelted bars suffice. You'll need to treat the ore as a stone and have a [[mason]] buil
    8 KB (1,289 words) - 16:52, 12 February 2012
  • ...d when initially smelted into alloys, while others must first be made into bars of pure metal and then ''those'' combined to create the desired alloy - see ...lways produce 4 bars of the first metal, and have a chance of creating 0-4 bars of the second metal as well. [[Adamantine]] ore cannot be smelted directly;
    5 KB (740 words) - 03:47, 20 December 2022
  • ...d when initially smelted into alloys, while others must first be made into bars of pure metal and then ''those'' combined to create the desired alloy - see ...lways produce 4 bars of the first metal, and have a chance of creating 0-4 bars of the second metal as well. [[Adamantine]] ore cannot be smelted directly;
    5 KB (725 words) - 02:05, 18 February 2018
  • ...d when initially smelted into alloys, while others must first be made into bars of pure metal and then ''those'' combined to create the desired alloy - see ...lways produce 4 bars of the first metal, and have a chance of creating 0-4 bars of the second metal as well. [[Adamantine]] ore cannot be smelted directly;
    6 KB (840 words) - 05:35, 5 August 2023
  • ...quires six metal bars, and a full suit of plate armor requires eight metal bars. This does not include shields. | [[Iron]] || 100
    18 KB (2,742 words) - 13:58, 2 November 2021
  • ...me with shallow metals listed has an extremely high chance of containing [[iron]]-bearing ores in a sedimentary layer near the surface. Failing that, you'r ...dog]]s and [[cat]]s, and 200 or 400 unassigned (depending on if a steel or iron anvil was given). The Play Now! embark only uses either 1158 or 1358 points
    33 KB (5,542 words) - 03:21, 20 December 2022
  • *Metal items may require fewer bars/wafers than announcements lead you to believe. This mainly results in [[ad *Fey moods can request "rock bars." Has been seen to ignore all metal bars, ores, other rock, and rock. (Confirmed)
    20 KB (3,202 words) - 01:13, 30 August 2018
  • ...er they'll be churning out high-quality items and the fewer raw materials (bars and [[fuel]]) they'll waste in training. On the other hand, despite its imp ...e you might assign an armorsmithing skill to a dwarf with a preference for iron, steel, or adamantine.
    49 KB (8,344 words) - 03:59, 20 December 2022
  • ...]] made from adamantine are 5 times stronger/more deadly than equivalent [[iron]] objects, and almost 4x that of [[steel]].* ...ing either 1 (for chains and blocks) or 3 (for ballista arrow heads) metal bars. Miscellaneous craft items are only 1 wafer, and you still get a full set o
    6 KB (989 words) - 23:28, 15 August 2012
  • ...er they'll be churning out high-quality items and the fewer raw materials (bars and [[fuel]]) they'll waste in training. On the other hand, despite its imp ...e you might assign an armorsmithing skill to a dwarf with a preference for iron, steel, or adamantine.
    49 KB (8,347 words) - 15:27, 26 September 2023
  • ...[[hauling]]. It can be made of [[wood]] at a [[carpenter's workshop]] or 2 bars of [[metal]] at a [[metalsmith's forge]] (using the [[Blacksmith|blacksmith | iron minecart
    95 KB (15,558 words) - 20:25, 8 April 2024
  • ...iron are the next best suitable metals to use. Bronze requires two ores or bars of [[tin]] and [[copper]]. The metal [[adamantine]], found deep below, is e
    34 KB (5,290 words) - 18:36, 29 August 2023
  • ...[[hauling]]. It can be made of [[wood]] at a [[carpenter's workshop]] or 2 bars of [[metal]] at a [[metalsmith's forge]] (using the [[Metal crafter|metalcr | iron minecart
    93 KB (15,231 words) - 15:00, 15 December 2023
  • ...rite]] + 1 [[Native copper]], [[Malachite]] or [[Tetrahedrite]] = 8 Bronze bars * from [[bar]]s: 1 [[Tin]] bar + 1 [[Copper]] bar = 2 Bronze bars
    3 KB (423 words) - 14:01, 7 May 2024
  • ...1 {[[Native copper]], [[Malachite]] <u>or</u> [[Tetrahedrite]]} = 8 Bronze bars * from [[bar]]s: 1 [[Tin]] bar + 1 [[Copper]] bar = 2 Bronze bars
    3 KB (416 words) - 03:11, 20 December 2022
  • | [[Hematite]]||ore||Smelt into [[Iron]], a mid-value metal; ingredient for [[Steel]]; [[magma-safe]]||{{Raw Tile| | [[Limonite]]||ore, high-value||Smelt into [[Iron]], a mid-value metal; ingredient for [[Steel]]||{{Raw Tile|£|6:7:1}} {{Raw
    14 KB (1,833 words) - 04:02, 20 December 2022
  • | [[Hematite]]||ore||Smelt into [[Iron]], a mid-value metal; ingredient for [[Steel]]; [[magma-safe]]||{{Raw Tile| | [[Limonite]]||ore, high-value||Smelt into [[Iron]], a mid-value metal; ingredient for [[Steel]]||{{Raw Tile|£|6:7:1}} {{Raw
    17 KB (2,234 words) - 19:47, 25 May 2023
  • | [[Hematite]]||ore||Smelt into [[Iron]], a mid-value metal; ingredient for [[Steel]]; [[magma-safe]]||{{Raw Tile| | [[Limonite]]||ore, high-value||Smelt into [[Iron]], a mid-value metal; ingredient for [[Steel]]||{{Raw Tile|£|6:7:1}} {{Raw
    14 KB (1,819 words) - 19:21, 11 April 2014
  • ...item. For example, 'bar' item has multiplier 5, so iron has value 10, but iron bar has value 50. ! Item !! Value !! Bars !! Value/Bar !! Notes
    13 KB (1,725 words) - 03:02, 25 March 2024
  • ...the number of them required. However, some other item types─specifically bars, cloth, thread, globs, liquids, powder, and sheets of paper or parchment─ We want a reaction that smelts iron and flux into pig iron. However, there are a half-dozen different stones that count as flux. Inste
    64 KB (9,534 words) - 23:14, 1 May 2024
  • ...ity differs between item types. Generally speaking, cloth, thread, powder, bars, liquids and globs use numbers representing the size of material within one We want a reaction that smelts iron and flux into pig iron. However, there's half-dozen different stones that count as flux. Instead o
    48 KB (7,387 words) - 03:52, 20 December 2022
  • ...will need [[iron]] ore, [[flux]] stone, and [[fuel]]. The three ores of [[iron]] (hematite, magnetite, and limonite) can only be found in sedimentary laye ...iome with shallow metals listed has an extremely high chance of containing iron-bearing ores in a sedimentary layer near the surface. Failing that, you're
    26 KB (4,447 words) - 19:39, 9 February 2022
  • ...er they'll be churning out high-quality items and the fewer raw materials (bars and [[fuel]]) they'll waste in training. On the other hand, despite its imp ...e you might assign an armorsmithing skill to a dwarf with a preference for iron, steel, or adamantine.
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  • ...ase of [[adamantine]], from '''four''' wafers). Blocks are mostly equal to bars, but are used differently and counts as a [[Item token|different type]] of ...in sets of 1; [[metal]] blocks are made in sets of 1, but since you get 4 bars at a time from smelting ore, the end result is equivalent to stone.
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  • ...e faster they'll be churning out high-quality items for you, and the fewer bars they'll waste becoming skilled. On the other hand, despite its importance, ...ture is just as valuable as if it had been made by a metalsmith from metal bars.
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  • Crystal glass blocks have a material value of 10x, the same as [[iron]], but they also require rough [[rock crystal]]s which are very limited in ...econd in the material list, after raw stone but before wood logs and metal bars, so it is possible to bridge the magma flow by selecting one block of steel
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  • ...roduces 4 metal bars at a [[smelter]], so, on average, you will produce 1⅓ bars of the basic metal* for every tile of ore mined, or 4/ for small clusters o ...ead]], respectively). As a footnote, while [[iron]] ores produce 4 bars of iron, and that is all the metal required for 1 bar of steel, [[steel]] productio
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  • ...at you are using (e.g. Each menacing iron spike will take one [[bar]] of [[iron]]). Note that although it is not possible to make giant axe blades or serra ...al giant axe blade is [[melt|melted down]], it will return '''1.5''' metal bars, for an '''efficiency of 150%'''.
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  • ...roduces 4 metal bars at a [[smelter]], so, on average, you will produce 1⅓ bars of the basic metal* for every tile of ore mined, or 4/ for small clusters o ...ead]], respectively). As a footnote, while [[iron]] ores produce 4 bars of iron, and that is all the metal required for 1 bar of steel, [[steel]] productio
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  • ...at you are using (e.g. Each menacing iron spike will take one [[bar]] of [[iron]]). Note that although it is not possible to make giant axe blades or serra ...al giant axe blade is [[melt|melted down]], it will return '''1.5''' metal bars, for an '''efficiency of 150%'''.
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  • :''(* This is iron or steel - bronze weighs about 5% more, copper 14% more. Bone weighs about ...are applied. Masterwork non-metal armor is as protective as basic quality iron armor, which is respectable (if hardly optimal).
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  • |bars=3 Anvils may normally be made of [[iron]], [[steel]] or [[adamantine]], and smithing an anvil uses the [[blacksmith
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  • ...el]] and [[Brown jasper]]. On the item is an image of Dimpledflags the [[Iron]] [[hatch cover]] in [[Limestone]]. ...on hatch cover in Limestone. On the item is an image of Dimpledflags the Iron hatch cover in Limestone. On the item is an image of a toad in Limestone.
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  • ...me with shallow metals listed has an extremely high chance of containing [[iron]]-bearing ores in a sedimentary layer near the surface. Failing that, you'r ...[[anvil]] ( or Steel [[anvil]] if your home civilization has no access to iron)
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  • ...al|21:01, 26 April 2011 (UTC)}}{{23a Metal|color=0:1|fcolor=0:7:1|name=Pig iron|ore1=£|ore2=█|ore3=☼|ore1tile=*|ore2tile=•|ore3tile=☼| ...ugh it can be used to construct any building that can be made out of metal bars, such as bridges or roads.
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  • *<s>Metal goblets are sometimes iron, regardless of input</s> ...don't seem to cause clutter in the workshop either. (A metal variant (Ex. Iron) is now capable of being created at a metal smith, probably causing this bu
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  • ...als for a [[steel]] industry if you embark on an area with both flux and [[iron]]. ...|pre-chosen goods]] (although more can be spent if your civilization lacks iron or copper), 54 points in [[dog]]s and [[cat]]s, and the remainder is alloca
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  • ...However, if you have an active metalworking industry and have access to [[iron]] or [[steel]], constructing [[metal]] mechanisms is much more straightforw {{MS table row|Type=Metal|Matl=[[Iron]]|Appear={{Raw Tile|╪|0:7:1}} {{Raw Tile|≡|0:1}}|Temp=12,768°U (2800°
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  • ...[[ash]], [[pearlash]], and tallow [[soap]]. All [[metal]]s are created as bars at a [[smelter]], whether smelted from [[ore]]s or [[melt]]ed down from exi Most bars are not an end-product, but are then used to produce something else:
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  • ...ets of 1; [[metal]] blocks are also made in sets of 1, but since you get 4 bars at a time from smelting ore, the end result is equivalent to stone. ...ry view, potentially misleading you into believing you have more available bars than you actually have.
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  • ...re]] into metal bar (as well as [[Metal#Alloys|alloys]]) and turning those bars into crafts, furniture, weapons and armor. It can be very profitable to pr ...rs. Stone layers should be carefully considered when embarking as ores and bars can only be imported in small quantities.
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  • [NAME:Smelt hematite to bars] [PRODUCT:100:4:BAR:NO_SUBTYPE:INORGANIC:IRON][PRODUCT_DIMENSION:150]
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  • [NAME:Smelt hematite to bars] [PRODUCT:100:4:BAR:NO_SUBTYPE:INORGANIC:IRON][PRODUCT_DIMENSION:150]
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  • | 10482Γ (gold bars) In addition, while we're waiting for that to happen, we'll build an iron minecart in the forge.
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  • ...ron]] bars even if they do not have access to [[iron]], but will not bring iron products. * carries metal bars, sand, [[leather]], cloth, wood, food and booze, ropes, waterskins, quivers
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  • *Bonus: Make the entire castle out of iron. *Store all your riches in the towers : crafts, precious metal bars, gems, artifacts, everything. You may also want to house your nobles on top
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  • * carries metal bars, [[leather]], weapons and armor, food and booze, and more. Dwarves alone m ...ll bring steel (and steel goods) and [[pig iron]] bars, but will not bring iron products.
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  • ...are applied. Masterwork non-metal armor is as protective as basic quality iron armor, which is respectable (if hardly optimal). ...easing effectiveness, the armor-grade metals are [[copper]], [[bronze]], [[iron]], [[steel]], and [[adamantine]]. [[Quality]] can also make up to a 100% di
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  • ...ron]] bars even if they do not have access to [[iron]], but will not bring iron products. * carries metal bars, sand, [[leather]], cloth, wood, food and booze, ropes, waterskins, quivers
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  • ...uth]]. Due to the mechanics of smelting, one job can produce up to 4 metal bars ([[bismuth bronze]], [[fine pewter]], [[rose gold]]...), these will count a If you are on a map without [[flux]] and a noble is requesting pig iron products, order some flux stones from the dwarven caravan. If the trade lia
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  • * carries metal bars, [[leather]], weapons and armor, food and booze, and more. Dwarves alone m ...ll bring steel (and steel goods) and [[pig iron]] bars, but will not bring iron products.
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  • *Bonus: Make the entire castle out of iron. *Store all your riches in the towers : crafts, precious metal bars, gems, artifacts, everything. You may also want to house your nobles on top
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  • ..., but if each of those 25 bolts is melted separately, they will become 2.5 bars, generating metal from nothing. Prior to the update that allowed splitting Step 6. Wield a fist of iron: Break open the armory and equip your rebels with armor and weapons.
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  • ...l exception (pig iron was made from iron bars, but steel was made from pig iron and ''hematite''), so smelting ''all'' of your ore was a bad idea. There was only one kind of coal: [[bituminous coal]], yielding two bars of [[coke]] from smelting. Only [[limestone]] could be used as [[flux]] for
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  • ...d when initially smelted into alloys, while others must first be made into bars of pure metal and then ''those'' combined to create the desired alloy - see ...value|value]] (given below) and [[metal]] value are not the same (Bismuth, Iron ores). Alloys, too, often have a higher value than the ores/metals they are
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  • ...d when initially smelted into alloys, while others must first be made into bars of pure metal and then ''those'' combined to create the desired alloy. ...value|value]] (given below) and [[metal]] value are not the same (Bismuth, Iron ores). Alloys, too, often have a higher value than the ores/metals they are
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  • ...iners dig out a few tiles. Smelt one piece of ore (either [[copper]] or [[iron]] will do), then forge the resulting bar into an axe. Chop down more wood, ...to triple the production potential from a single vein. Statues require 3 bars to make from metal, but only 1 stone to make from ore. Plus, it's easier t
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  • ..., but if each of those 25 bolts is melted separately, they will become 2.5 bars, generating metal from nothing. Prior to the update that allowed splitting Step 6. Wield a fist of iron: Break open the armory and equip your rebels with armor and weapons.
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  • ...mentary and igneous extrusive layers, and is notable as the only source of iron available outside of sedimentary layers. ...jeweler]] to produce cabochons (stone [[gem]]s), however [[stud]]ding with iron produces four times as many [[decoration]]s, with higher material [[value]]
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  • Anvils may normally be made of [[iron]], [[steel]] or [[adamantine]], and smithing an anvil uses the [[blacksmith ...include a [[steel]] anvil, for a cost of 300 embark points. Not taking an iron anvil is usually only a component of [[challenges]], but not taking a steel
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  • ...es if the creature leaves behind a non-standard corpse (i.e. wood, statue, bars, stone, pool of liquid, etc.). [[Ethics]] may prevent actually using the it ...is what will be under the TISSUE_LAYER; here is an example Tissue from the Iron Man:<br>
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  • ...extrusive]] [[stone layers|layers]], and is notable as the only source of iron available outside of sedimentary layers. ...jeweler]] to produce cabochons (stone [[gem]]s), however [[stud]]ding with iron produces four times as many [[decoration]]s, with higher material [[value]]
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  • | [[Hematite]]||ore||Smelt into [[Iron]], a mid-value metal; ingredient for [[Steel]]; [[magma-safe]]||{{Raw Tile| | [[Limonite]]||high-value ore||Smelt into [[Iron]], a mid-value metal; ingredient for [[Steel]]||{{Raw Tile|£|6:7:1}} {{Raw
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  • Anvils may normally be made of [[iron]], [[steel]] or [[adamantine]], and smithing an anvil uses the [[blacksmith ...nt will include a [[steel]] anvil, for a cost of 300 points. Not taking an iron anvil is usually only a component of [[challenge]]s, but not taking a steel
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  • ...re classified as '''flux''' materials can be used in the creation of [[pig iron]] and [[steel]] at a [[smelter]]. They are considered [[economic stone|econ ...locks]] made out of flux materials cannot be used in the production of pig iron or steel.
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  • ...es if the creature leaves behind a non-standard corpse (i.e. wood, statue, bars, stone, pool of liquid, etc.). [[Ethics]] may prevent actually using the it ...is what will be under the TISSUE_LAYER; here is an example Tissue from the Iron Man:<br>
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  • | [[Cage]]s<sup>¢</sup>, on-[[fire]] tags, vertical [[bars]] ...y|quality]] tags, [[activity zone]]s, metal [[door]]s<sup>¢</sup>, floor [[bars]], track stops, cirrus clouds on travel map, hamlets on world map, [[quire]
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  • | [[Cage]]s<sup>¢</sup>, on-[[fire]] tags, vertical [[bars]] ...y|quality]] tags, [[activity zone]]s, metal [[door]]s<sup>¢</sup>, floor [[bars]], track stops, cirrus clouds on travel map, hamlets on world map, [[quire]
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  • ...or]] and [[weapon]] modifiers as regular [[bronze]] (75% as effective as [[iron]]). Bismuth bronze can be used to make all [[furniture]] and other objects * 1 [[bismuth]] [[bar]] + 1 [[tin]] bar + 2 [[copper]] bars (not [[ore]]s)
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  • |bars=1 ...ets of 1; [[metal]] blocks are also made in sets of 1, but since you get 4 bars at a time from smelting ore, the end result is equivalent to stone.
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  • ...] [[bar]]s and requires no [[fuel]]. Note that the process of making [[pig iron]] or [[steel]] will still need one unit of [[charcoal]] or [[coke]].
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  • ...reasonable [[weapon]]s and [[armor]] that are 75% effective compared to [[iron]]. Bronze can also be used to make [[furniture]] and ''other objects'' at a ...per or tin and is the strongest material available before the discovery of iron (except for [[obsidian]] short swords).
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  • ...n on specific game mechanics such as [[sand]], [[flux]], and how to find [[iron]], check [[Stone layers|this page]]. ...instead of copper bars, and use the smelter to convert the ore into copper bars.
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  • ...at you are using (e.g. Each menacing iron spike will take one [[bar]] of [[iron]]). Note that although it is not possible to make giant axe blades or serra ...al giant axe blade is [[melt|melted down]], it will return '''1.5''' metal bars, for an '''efficiency of 150%'''.
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  • * [[Ore]]: stones that produce [[metal|metal bars]] when [[Smelter|smelted]] ...SiO₂ is combined with trace amounts of other elements (often metals like iron and manganese), it can get colored [[Rose quartz|pink]], purple ([[amethyst
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  • ...er before embark or by later trading. Anvils require three [[metal]] [[bar|bars]] to be [[smith]]ed at a forge - once you have one to begin with. As this i ...[[human]] [[caravan]]s that usually (but not always!) carry one or more [[iron]] anvils (at a cost of 1000☼), and/or [[steel]] anvils (at a cost of 3000
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  • ...of the pumps [[magma safe]] also requires a lot of precious materials like iron, or a functioning glass industry. ...trollable so you can retrieve the minecarts later. Level -1 has magma-safe bars to catch the minecarts, but let the excess magma through. Level -2 is an ev
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  • ...warves to make whatever items they need, as easy as smelting iron ore into iron! This is recommended if you want a lot of items very quickly, but additions ...ating a new world. Turn peat into glass, basalt into platinum, and combine iron, diorite, and coal to make steel.
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  • cold. In his hand he held an iron pick. The penguin men looked at ...around, the kobold was inches away from them, its face pressed against the bars.
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  • * [[Ore]]: stones that produce [[metal|metal bars]] when [[Smelter|smelted]] ...SiO₂ is combined with trace amounts of other elements (often metals like iron and manganese), it can get colored [[Rose quartz|pink]], purple ([[amethyst
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  • ...re classified as '''flux''' materials can be used in the creation of [[pig iron]] and [[steel]] at a [[smelter]]. All flux has a material [[value]] of 2, w ...]]s made out of flux materials ''cannot'' be used in the production of pig iron or steel.
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  • It is an important ore, good for [[iron]], [[copper]], or [[bronze]]. Unlike other ores, goblinite is available in ...making [[steel]], since while [[pig iron]] can be made directly from iron bars, it must then be combined with raw [[hematite]]). Many [[caravan]]s prize r
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  • ...re classified as '''flux''' materials can be used in the creation of [[pig iron]] and [[steel]] at a [[smelter]]. All flux has a material [[value]] of 2, w ...]]s made out of flux materials ''cannot'' be used in the production of pig iron or steel.
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  • ...shop, and within it paste the following: (Fixed the process to only accept bars of coke instead of just ANY bar. Enjoy. -Anonymous) ...generation file). Turn peat into glass, basalt into platinum, and combine iron, diorite, and coal to make steel.
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  • ...dwarf with the [[furnace operating]] [[labor]] activated to produce four [[iron]] [[bar]]s. ...s a noticeably lower solid [[density]] (read "weighs less") than the other iron ores and can thus be hauled to its destination more quickly than the other
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  • | [[Hematite]]||ore||Smelt into [[Iron]], a mid-value metal; ingredient for [[Steel]]||{{Raw Tile|£|4:7:0}} {{Raw | [[Limonite]]||high-value ore||Smelt into [[Iron]], a mid-value metal; ingredient for [[Steel]]||{{Raw Tile|£|6:7:1}} {{Raw
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  • * [[Ore]] of [[iron]] :{{DFtext|You have struck iron ore!|6:0:1}}
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  • ...shop, and within it paste the following: (Fixed the process to only accept bars of coke instead of just ANY bar. Enjoy. -Anonymous) ...generation file). Turn peat into glass, basalt into platinum, and combine iron, diorite, and coal to make steel.
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  • ...re classified as '''flux''' materials can be used in the creation of [[pig iron]] and [[steel]] at a [[smelter]]. All flux has a material [[value]] of 2, w ...]]s made out of flux materials ''cannot'' be used in the production of pig iron or steel.
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  • '''Hematite''' is an [[ore]] of [[iron]], a mid-value [[metal]] useful for [[weapon]]s, [[armor]], and [[steel]] p ...jeweler]] to produce cabochons (stone [[gem]]s), however [[stud]]ding with iron produces four times as many [[decoration]]s, with higher material [[value]]
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  • [[Magma-safe]] materials consist of [[pig iron]], [[iron]], [[steel]], [[nickel]], [[nickel silver]], [[platinum]], [[bauxite]], ([[ ...ush large creatures through non-filled fortifications, as well as vertical bars and wall grates. [[Pump]]s are a positive defense, but can change the dynam
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  • ...e]]s are classified as materials that can be used in the creation of [[pig iron]] and [[steel]] at a [[smelter]]. All flux has a material [[value]] of 2, w ...]]s made out of flux materials ''cannot'' be used in the production of pig iron or steel.
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  • ...es if the creature leaves behind a non-standard corpse (i.e. wood, statue, bars, ash from ghost etc). ...sue} is what will be under the TISSUE_LAYER here is an example Tissue from Iron Man
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  • ...by a dwarf with the [[furnace operating]] [[labor]] activated to produce [[iron]] [[bar]]s. ...s a noticeably lower solid [[density]] (read "weighs less") than the other iron ores and can thus be hauled to its destination more quickly than the other
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  • ...ty differs between item types. Generally speaking, cloth, thread, powder, bars and globs use numbers representing the size of material within one item, an ...quantity> of 4 gives 37. (150/4=37.5) [List of item types this applies to? Bars, for instance.]
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  • ...estroy even opened (or stuck open) doors, hatches, floodgates, or vertical bars. They will cause damage to any attached mechanisms during building destruct *[[Iron man]]
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  • *Store all your riches in the towers : crafts, precious metal bars, gems, artifacts, everything. You may also want to house your nobles on top ...manage it somehow) wearing [[ruby]]-encrusted shoes, a [[dog|puppy]], an [[iron man]], a [[titan]] made of grass or wheat, and a [[lion]].
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  • ...[[glass]], [[metal]], [[fuel]], [[ash]] or [[potash]]). Forges turn metal bars into metal products, such as [[weapon]]s, [[armor]], [[furniture]] or [[cra ...above, but without [[fuel]] consumption.* (However, see [[smelting]] [[pig iron]] & [[steel]])
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  • * FLUX - can be used as [[flux]] in pig iron and steel making. ...t to be used as a bath detergent and stored in bar/block stockpiles under "Bars: Other Materials".{{verify}}
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  • ...a [[forge]] from weapon-grade metals, the most valuable being [[steel]], [[iron]] and [[silver]]. Alternatively, you can make rock mechanisms with some [[n ...water, but grates and bars will not stop water from flooding out. Grates, bars and hatches will allow functionality again if opened with a [[lever]]. It i
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  • * FLUX - can be used as [[flux]] in pig iron and steel making. ...t to be used as a bath detergent and stored in bar/block stockpiles under "Bars: Other Materials".{{verify}}
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  • ...a [[forge]] from weapon-grade metals, the most valuable being [[steel]], [[iron]] and [[silver]]. Alternatively, you can lock a mechanic in a room with som ...water, but grates and bars will not stop water from flooding out. Grates, bars and hatches will allow functionality again if opened with a [[lever]]. It i
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  • ...[[magma]] and requires no [[fuel]]. Note that the process of making [[pig iron]] or [[steel]] will still need one unit of [[charcoal]] or [[coke]] per [[r
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  • ...[bronze]], if you have ample [[cassiterite]]): save your precious steel or iron for after the training is done (though you may opt to make a few steel suit ...e what type of armor would be best for export, take the "Value / (Weight x Bars Used)" value in the below table, and multiply it by the percentage offered
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  • ...a [[forge]] from weapon-grade metals, the most valuable being [[steel]], [[iron]] and [[silver]]. Alternatively, you can make rock mechanisms with some [[n ...water, but grates and bars will not stop water from flooding out. Grates, bars and hatches will allow functionality again if opened with a [[lever]]. It i
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  • ...estroy even opened (or stuck open) doors, hatches, floodgates, or vertical bars. They will cause damage to any attached mechanisms during building destruct *[[Iron man]]
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  • Magma versions use [[charcoal]] or [[coke]] for [[pig iron]] and [[steel]] production ''only''.
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  • :* 1 iron [[anvil]] | 1 Iron [[anvil]] || 1000 || required for any<br /> metal working
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  • [[Copper]], [[silver]], [[bronze]], [[bismuth bronze]], [[iron]], [[steel]], and [[adamantine]] may be made into [[mechanism]]s; this opti [[Iron]], [[steel]], and [[adamantine]] may be made into [[anvil]]s; this option i
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  • [[Copper]], [[silver]], [[bronze]], [[bismuth bronze]], [[iron]], [[steel]], and [[adamantine]] may be made into [[mechanism]]s; this opti [[Iron]], [[steel]], and [[adamantine]] may be made into [[anvil]]s; this option i
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  • ...an immigrant [[metalsmith]] will arrive, carrying a standard (no quality) iron anvil. Additional anvils can be requested from the [[outpost liaison]] and ...have an anvil and have built a [[forge]], smithing an anvil requires three bars of metal.
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  • [[Copper]], [[silver]], [[bronze]], [[bismuth bronze]], [[iron]], [[steel]], and [[adamantine]] may be made into [[mechanism]]s; this opti [[Iron]], [[steel]], and [[adamantine]] may be made into [[anvil]]s; this option i
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  • [NAME:Smelt hematite to bars] [PRODUCT:100:1:BAR:NO_SUBTYPE:METAL:IRON][PRODUCT_DIMENSION:150]
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  • ...reasonable [[weapon]]s and [[armor]] that are 75% effective compared to [[iron]]. Bronze can also be used to make [[furniture]] and ''other objects'' at a ...advantage of bronze is that, from ores, it only requires 1 fuel to smelt 2 bars of bronze. This is the best fuel:product ratio of any weapon-grade metal i
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  • ...by a dwarf with the [[furnace operating]] [[labor]] activated to produce [[iron]] [[bar]]s. File:Limonite bog iron cm01.jpg|Pieces of limonite
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  • ...of the pumps [[magma safe]] also requires a lot of precious materials like iron, or a functioning glass industry. ...ry, you usually can take a nickel minecart on embark (at the same price as iron anvil), but to have magma-safe rollers you'll need a forge either way: meta
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  • ...etal]]s. [[Weapon]]s made out of it do mediocre damage (66%) compared to [[Iron]]; similarly, [[armor]]s have mediocre defense (66%). It may be best to use ...nce copper has a MVM of 2, this is an overall gain, as the total number of bars of material used equals the number created:
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  • ...shop, and within it paste the following: (Fixed the process to only accept bars of coke instead of just ANY bar. Enjoy. -Anonymous) ...ating a new world. Turn peat into glass, basalt into platinum, and combine iron, diorite, and coal to make steel.
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  • ...[[human]] [[caravan]]s that usually (but not always!) carry one or more [[iron]] anvils (at a cost of 100☼), and/or [[steel]] anvils. If this fails the Anvils may be made of [[iron]], [[steel]] or [[adamantine]]. Rarely, dwarves in [[strange mood]]s will m
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  • ..., but if each of those 25 bolts is melted separately, they will become 2.5 bars, generating metal from nothing. The trick is in separating the stacks of b Step 6. Wield a fist of iron: Break open the armory and equip your rebels with armor and weapons.
    41 KB (6,700 words) - 12:31, 21 March 2022
  • ...shop, and within it paste the following: (Fixed the process to only accept bars of coke instead of just ANY bar. Enjoy. -Anonymous) ...ating a new world. Turn peat into glass, basalt into platinum, and combine iron, diorite, and coal to make steel.
    39 KB (5,344 words) - 04:00, 26 September 2013
  • * [[Ore]] of [[iron]] ...arf with the [[furnace operating]] [[labor]] activated to produce [[iron]] bars. It is, for all metalsmithing purposes, identical to [[magnetite]] and [[l
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  • * [[Ore]] of [[iron]] ...arf with the [[furnace operating]] [[labor]] activated to produce [[iron]] bars.
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  • Reg was holding an iron battle axe; guarding the steel bars and treecap wood he had stolen. The Colonel, an axedwarf, and another marks ...ll be finished! Please Zas, please!!" Reg said, tightening the grip on his iron battle axe, sweat steaming off of his forehead.
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  • ...arf with the [[furnace operating]] [[labor]] activated to produce [[iron]] bars. File:Limonite bog iron cm01.jpg|Pieces of limonite
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  • ...es if the creature leaves behind a non-standard corpse (i.e. wood, statue, bars, ash from ghost etc.). ...sue} is what will be under the TISSUE_LAYER here is an example Tissue from Iron Man:<br>
    67 KB (9,951 words) - 13:53, 19 November 2021
  • ..., but if each of those 25 bolts is melted separately, they will become 2.5 bars, generating metal from nothing. Prior to the update that allowed splitting Step 6. Wield a fist of iron: Break open the armory and equip your rebels with armor and weapons.
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  • * 2 Iron picks * 1 Iron battle axe
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  • ...lter]] by a dwarf with the [[furnace operating]] [[labor]] to produce iron bars. File:Hematite - oolitic with shale Iron Oxide Clinton, Oneida County, New York 2878.jpg|Hematite in shale
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  • ...from trading items to [[furniture]] and [[trap]] components from [[metal]] bars and [[fuel]]. * [[Smelter]]: Used to make [[metal]] bars from [[ore]], and smelt [[coke]], which is [[fuel]].
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  • ...s 4 bars of [[metal]] (although some types of ore sometimes give 1-4 extra bars of another metal) and one stone boulder yields 4 [[block]]s. Gem clusters d ...pickaxes, so consider replacing them with better-quality materials, like [[iron]] made by skilled weaponsmiths. Despite their effectiveness, however, a min
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  • ...the magma version uses [[charcoal]] or [[coke]] is in the recipe for [[pig iron]] and [[steel]] production.
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  • * Metal [[bar|bars]] * [[Coke]] bars
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  • Magma versions use [[charcoal]] or [[coke]] for [[pig iron]] and [[steel]] production ''only''. If the magma source fails, they canno
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  • Limestone chunks can be used to make: [[steel]] [[bars]], [[pig iron]] [[bars]], [[quicklime]], [[furniture]] and can be used in building
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  • ...furniture, and crafts. Prioritize your weapon-grade metals (bronze, steel, iron, etc...) to make weapons and tools. Gold, aluminum and platinum are useful *[[Soap]] industry: The production of soap to be used in healthcare. A few bars of soap can save your dwarves from [[infection]], and even the hairiest of
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  • Magma versions use [[charcoal]] or [[coke]] for [[pig iron]] and [[steel]] production ''only''. If the magma source fails, they canno
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  • ...estroy even opened (or stuck open) doors, hatches, floodgates, or vertical bars. They will cause damage to any attached mechanisms during building destruc *[[Iron man]]
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  • Magma versions use [[charcoal]] or [[coke]] for [[pig iron]] and [[steel]] production ''only''. If the magma source fails, they canno
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  • ...ime to find one made with decent quality and made from a good metal like [[iron]]. ...ip of the item''. A masterfully crafted armor (made from qualityless metal bars) has masterful core quality. A finely-crafted dress (made from an exception
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  • ...ime to find one made with decent quality and made from a good metal like [[iron]]. ...ip of the item''. A masterfully crafted armor (made from qualityless metal bars) has masterful core quality. A finely-crafted dress (made from an exception
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  • * [[Metal]] [[bar|bars]] * [[Coke]] [[bars]]
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  • ...f its material divided by 1000. For example, [[iron]] (7850 / 1000 = 7.85) bars (200) weigh 1570Γ.
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  • ...estroy even opened (or stuck open) doors, hatches, floodgates, or vertical bars. They will cause damage to any attached mechanisms during building destruc *[[Iron man]]
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  • * Metal [[bar|bars]] * [[Coke]] bars
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  • * Metal [[bar|bars]] * [[Coke]] bars
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  • * Build with soap bars. Show those elven traders just how much you despise their philosophies by b * Use only copper or bronze metal (except for iron anvils).
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  • * [[Metal|Metal bars]] ...eeing up all of your [[charcoal]] and [[coke]] for the production of [[pig iron]] and [[steel]]. This convenience comes at a cost, however - the magma forg
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  • ...the magma version uses [[charcoal]] or [[coke]] is in the recipe for [[pig iron]] and [[steel]] production.
    4 KB (558 words) - 03:25, 20 December 2022
  • ...melting metal bars also provides furnace operating experience, though the bars will need to be re-designated for melting each time (an auto-melt stockpile ...gulag picks made out of [[bronze]], or, if you are really living large, [[iron]] or even [[steel]]. Note that you will have to turn your usual mining cor
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  • ...e or glass, but only stone, [[iron]], and [[steel]] (and likely also [[pig iron]] and [[platinum]]) aqueducts can carry magma. They must be at least 3 tile
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  • "Iron [[screw pump]] exercise equipment. Pump iron and get superdwarvenly strong!" "The numerous steel bars and fortifications I had installed to prevent river denizens entering my wa
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  • ...rubies or iron ore to mine, then you won't be able to import rubies or any iron items. If it's located next to a jungle you'll be able to import some meat
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  • ...weapons require a single bar of weapons-grade metals such as [[copper]], [[iron]], [[steel]], [[bronze]], [[silver]], and [[bismuth bronze]], or several wa ...th almost any type of metal; making [[war hammer]]s out of copper, bronze, iron or silver is a good use for these low-grade materials. Dwarven science adva
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  • ...ows in melee): Steel and Silver(!) seem to be ''slightly'' preferable, but Iron, Bronze (including Bismuth Bronze), and Copper are all a very close second. ...milarly, metal bolts are far superior to wood/bone, with (in order) Steel, Iron, Bronze/Bismuth Bronze, and Copper being preferred, with Silver a distant l
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  • *'''[[Battle axe]]s''': Every [[Wood cutter|Woodcutter]] needs an axe. Iron battle axes are the only type you can purchase on this screen, and they cos *'''[[Pick]]s''': Likewise, [[Miner]]s need picks. As above, iron picks are your only option, costing 100 points each.
    41 KB (7,264 words) - 22:15, 28 July 2021
  • ...er}} when highlighting a recipe, e.g. "Make pig iron bars" when looking at Iron, will let you see all the ingredients to the recipe.
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  • [[Copper]], [[silver]], [[bronze]], [[bismuth bronze]], [[iron]], [[steel]], and [[adamantine]] may be made into [[mechanism]]s; this opti [[Iron]], [[steel]], and [[adamantine]] may be made into [[anvil]]s; this option i
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  • ...er}} when highlighting a recipe, e.g. "Make pig iron bars" when looking at Iron, will let you see all the ingredients to the recipe.
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  • ...weapons require a single bar of weapons-grade metals such as [[copper]], [[iron]], [[steel]], [[bronze]], [[silver]], and [[bismuth bronze]], or several wa ...th almost any type of metal; making [[war hammer]]s out of copper, bronze, iron or silver is a good use for these low-grade materials. Dwarven science adva
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  • ...[[flux]] stone, used in the production of both [[pig iron]] and [[steel]] bars. Limestone can be found in abundance in a narrow strip on either side of th Note that limestone [[block]]s cannot be used in the production of pig iron or steel.
    2 KB (240 words) - 15:47, 8 December 2011
  • ...ows in melee): Steel and Silver(!) seem to be ''slightly'' preferable, but Iron, Bronze (including Bismuth Bronze), and Copper are all a very close second. ...milarly, metal bolts are far superior to wood/bone, with (in order) Steel, Iron, Bronze/Bismuth Bronze, and Copper being preferred, with Silver a distant l
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  • ...grant named Zon Asobothos, called it Hoofclapped. It was a vicious-looking iron crown, with bits of bloody rope-reed hanging from its menacing spikes. Sinc ...The fortress guard managed to detain him in the jail, behind the hard iron bars I had mandated be used for just this sort of incident. Then more dwarves lo
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  • ...on battle axes it will show {{DFtext|copper battles axes[2]}} and {{DFtext|iron battles axes [2]}}. You can use {{K|Tab}} to toggle to expanded listing mod
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  • ...weapons require a single bar of weapons-grade metals such as [[copper]], [[iron]], [[steel]], [[bronze]], [[silver]], and [[bismuth bronze]], or several wa ...th almost any type of metal; making [[war hammer]]s out of copper, bronze, iron or silver is a good use for these low-grade materials. Dwarven science adva
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  • ...icates the material type if the item type takes a specific material (e.g. "IRON" if the corpse type is "STATUE"). USE_RACEGLOSS applies if the creature ha
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  • * Metal hatch covers cost '''three''' [[metal]] bars to [[forge]], or '''nine''' [[adamantine]] wafers. [[File:iron_hatch_cover.jpg|thumb|230px|center|An outside iron hatch cover.]]
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  • |bars=3 ...]], [[stone]], [[glass]], and all ordinary types of [[metal]] except [[pig iron]] and [[bismuth]].
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  • ...roduced from a few metals of high military value (and many good sites lack iron ores), thus regular mandates for their production may be hard to fulfill. B
    7 KB (1,257 words) - 03:40, 20 December 2022

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