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Difference between revisions of "v0.31:Ogre"

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(This creature can not be butchered.)
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{{CreatureInfo v0.31
 
{{CreatureInfo v0.31
 
|name=Ogre
 
|name=Ogre
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* {{L|Grassland|Temperate and tropical grasslands}}
 
* {{L|Grassland|Temperate and tropical grasslands}}
 
|wiki=no
 
|wiki=no
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|death=nobutcher
 
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{{av}}
 
{{av}}
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:''A giant humanoid monster found stomping about in the evil plains.  Their low howls can be heard long before they are seen.''
 
:''A giant humanoid monster found stomping about in the evil plains.  Their low howls can be heard long before they are seen.''
  
Ogres are huge, violent humanoids found in evil plains. They are highly aggressive, able to destroy buildings and strong enough to make short work of [[dog|war dogs]] and inexperienced dwarfs. Ogres usually appear in groups of 2-4 creatures, which can prove a deadly threat to a newfound fortress. An attack by Ogres in the very beginning can and will make short work of most unprepared embarking attempts.
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'''Ogres''' are huge, violent humanoids found in evil plains. They are highly aggressive, able to destroy buildings and strong enough to make short work of [[dog|war dogs]] and inexperienced dwarves. Ogres usually appear in groups of 1-3, which can prove a deadly threat to a new fortress. An attack by ogres in the very beginning will make short work of most unprepared embarking attempts.
  
  

Revision as of 01:53, 14 September 2010

Ogre

O

Biome
Cannot be tamed
This creature cannot be butchered
This article is about an older version of DF.
A giant humanoid monster found stomping about in the evil plains. Their low howls can be heard long before they are seen.

Ogres are huge, violent humanoids found in evil plains. They are highly aggressive, able to destroy buildings and strong enough to make short work of war dogs and inexperienced dwarves. Ogres usually appear in groups of 1-3, which can prove a deadly threat to a new fortress. An attack by ogres in the very beginning will make short work of most unprepared embarking attempts.


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