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23a:Captain of the guard

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Revision as of 21:16, 16 April 2012 by Quietust (talk | contribs)
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Captain of the guard
Room requirements  
Office Office
Quarters Quarters
Dining room Dining Room
Tomb None
Furniture requirements
Chests 1
Cabinets 1
Weapon racks 1
Armor stands 1
Other
Mandates None
Demands 2
Arrival conditions
  • 50 population
Function
This article is about an older version of DF.

Your sheriff gets promoted to Captain of the Guard at a population of 50 dwarves, typically along with the arrival of the Mayor. The Captain of the Guard leads the fortress guard, which aids the Captain in the enforcement of justice. Assigning dwarves to the fortress guard delights the Captain, and is important to ensure that justice is dispensed in a timely manner.

Economy
Trade
Wealth
Justice
Guilds
Cults
Nobility
Other
Foreign