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Difference between revisions of "v0.31:Beak dog"
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− | {{ | + | {{quality|Exceptional|15:55, 30 September 2010 (UTC)}} |
− | | | + | {{Creaturelookup/0 |
− | + | |bone=16 | |
− | + | |meat=11-13 | |
− | + | |fat=11 | |
− | + | |lung=2| | |
+ | |heart=1 | ||
+ | |intestine=1 | ||
+ | |liver=1 | ||
+ | |tripe=1 | ||
+ | |sweetbread=1 | ||
+ | |spleen=1 | ||
+ | |kidney=2 | ||
+ | |brain=1 | ||
+ | |skull=1 | ||
+ | |skin=hide | ||
|wiki=no | |wiki=no | ||
+ | |contrib=no | ||
}} | }} | ||
− | {{av}}{{ | + | {{av}} |
+ | {{creaturedesc}} | ||
− | + | '''Beak dogs''' are [[gorilla]]-sized pack hunters found in evil swamplands. They fill the same ecological niche as [[Wolf|wolves]], albeit more freakishly. | |
− | [[ | + | Even if your fort is not founded in a beak dog [[biome]], they may appear at your gates as mounts for [[goblin]] [[siege]]rs. |
+ | [[Dwarves]] cannot [[tame]] beak dogs. The only thing to do with beak dogs is kill and [[meat industry|process]] them. As a nice perk, their parts are worth twice as much as boring dog parts. | ||
+ | |||
+ | [[Main:Toady One|Toady]] has said that they are based on a variety of sources: [http://www.bay12games.com/forum/index.php?topic=32985.msg485243#msg485243] | ||
+ | |||
+ | {{gamedata}} | ||
{{Creatures}} | {{Creatures}} | ||
{{Category|Animals}} | {{Category|Animals}} |
Latest revision as of 16:34, 8 December 2011
B | |
Biome | |
---|---|
| |
Cannot be tamed | |
Size | |
Birth: | 1,500 cm3 |
Mid: | 50,000 cm3 |
Max: | 150,000 cm3 |
Alignment | |
Evil | |
Age | |
Adult at: | 1 |
Max age: | 10-20 |
Butchering returns
(Value multiplier ×2) | |
Food items | |
Meat | 11-13 |
Fat | 11 |
Brain | 1 |
Heart | 1 |
Lungs | 2 |
Intestines | 1 |
Liver | 1 |
Kidneys | 2 |
Tripe | 1 |
Sweetbread | 1 |
Spleen | 1 |
Raw materials | |
Bones | 16 |
Skull | 1 |
Skin | Raw hide |
This article is about an older version of DF. |
- A creature from the evil swamp. It resembles a squat, wingless bird with powerful beak and legs. Its blotchy skin is brightly colored.
Beak dogs are gorilla-sized pack hunters found in evil swamplands. They fill the same ecological niche as wolves, albeit more freakishly.
Even if your fort is not founded in a beak dog biome, they may appear at your gates as mounts for goblin siegers.
Dwarves cannot tame beak dogs. The only thing to do with beak dogs is kill and process them. As a nice perk, their parts are worth twice as much as boring dog parts.
Toady has said that they are based on a variety of sources: [1]
[CREATURE:BEAK_DOG]
[DESCRIPTION:A creature from the evil swamp. It resembles a squat, wingless bird with powerful beak and legs. Its blotchy skin is brightly colored.]
[NAME:beak dog:beak dogs:beak dog]
[CASTE_NAME:beak dog:beak dogs:beak dog]
[CHILD:1][GENERAL_CHILD_NAME:beak dog pup:beak dog pups]
[CREATURE_TILE:'B'][COLOR:4:0:0]
[PETVALUE:50]
[LARGE_PREDATOR][MEANDERER]
[LARGE_ROAMING][FREQUENCY:25]
[BIOME:MARSH_TEMPERATE_FRESHWATER]
[BIOME:MARSH_TEMPERATE_SALTWATER]
[BIOME:MARSH_TROPICAL_FRESHWATER]
[BIOME:MARSH_TROPICAL_SALTWATER]
[POPULATION_NUMBER:10:20]
[CLUSTER_NUMBER:3:7]
[GRASSTRAMPLE:0][EVIL][MOUNT]
[BONECARN]
[PREFSTRING:chatters and clicks]
[PREFSTRING:hunched backs]
[PREFSTRING:large beaks]
[BODY:HUMANOID_ARMLESS:TAIL:2EYES:2LUNGS:HEART:GUTS:ORGANS:THROAT:NECK:SPINE:BRAIN:SKULL:BEAK:RIBCAGE:4TOES]
[BODYGLOSS:PAW]
[BODY_DETAIL_PLAN:STANDARD_MATERIALS]
[REMOVE_MATERIAL:HAIR]
[BODY_DETAIL_PLAN:STANDARD_TISSUES]
[REMOVE_TISSUE:HAIR]
[BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS:SKIN:FAT:MUSCLE:BONE:CARTILAGE]
[USE_MATERIAL_TEMPLATE:NAIL:NAIL_TEMPLATE]
[USE_TISSUE_TEMPLATE:NAIL:NAIL_TEMPLATE]
[TISSUE_LAYER:BY_CATEGORY:TOE:NAIL:FRONT]
[BODY_DETAIL_PLAN:EGG_MATERIALS]
[SELECT_TISSUE_LAYER:HEART:BY_CATEGORY:HEART]
[PLUS_TISSUE_LAYER:SKIN:BY_CATEGORY:THROAT]
[TL_MAJOR_ARTERIES]
[BODY_DETAIL_PLAN:STANDARD_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_RIBCAGE_POSITIONS]
[USE_MATERIAL_TEMPLATE:SINEW:SINEW_TEMPLATE]
[TENDONS:LOCAL_CREATURE_MAT:SINEW:200]
[LIGAMENTS:LOCAL_CREATURE_MAT:SINEW:200]
[HAS_NERVES]
[USE_MATERIAL_TEMPLATE:BLOOD:BLOOD_TEMPLATE]
[BLOOD:LOCAL_CREATURE_MAT:BLOOD:LIQUID]
[CREATURE_CLASS:GENERAL_POISON]
[GETS_WOUND_INFECTIONS]
[GETS_INFECTIONS_FROM_ROT]
[USE_MATERIAL_TEMPLATE:PUS:PUS_TEMPLATE]
[PUS:LOCAL_CREATURE_MAT:PUS:LIQUID]
[BODY_SIZE:0:0:1500]
[BODY_SIZE:1:0:50000]
[BODY_SIZE:2:0:150000]
[BODY_APPEARANCE_MODIFIER:LENGTH:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[MAXAGE:10:20]
[ATTACK:BITE:BODYPART:BY_CATEGORY:BEAK]
[ATTACK_SKILL:BITE]
[ATTACK_VERB:bite:bites]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PRIORITY:MAIN]
[ATTACK_FLAG_CANLATCH]
[ATTACK:SCRATCH:CHILD_TISSUE_LAYER_GROUP:BY_TYPE:STANCE:BY_CATEGORY:ALL:NAIL]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:scratch:scratches]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PRIORITY:SECOND]
[ALL_ACTIVE]
[HOMEOTHERM:10067]
[SWIMS_INNATE][SWIM_SPEED:2500]
[CASTE:FEMALE]
[FEMALE]
[LAYS_EGGS]
[EGG_MATERIAL:LOCAL_CREATURE_MAT:EGGSHELL:SOLID]
[EGG_MATERIAL:LOCAL_CREATURE_MAT:EGG_WHITE:LIQUID]
[EGG_MATERIAL:LOCAL_CREATURE_MAT:EGG_YOLK:LIQUID]
[EGG_SIZE:1600]
[CLUTCH_SIZE:5:10]
[CASTE:MALE]
[MALE]
[SELECT_CASTE:ALL]
[SET_TL_GROUP:BY_CATEGORY:ALL:SKIN]
[TL_COLOR_MODIFIER:STRIPES_RAINBOW:1]
[TLCM_NOUN:skin:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:EYE:EYE]
[TL_COLOR_MODIFIER:BLACK:1]
[TLCM_NOUN:eyes:PLURAL]
[SELECT_MATERIAL:ALL]
[MULTIPLY_VALUE:2] |