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Difference between revisions of "DF2014:Treasure room"

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(LethosorBot moved page DF2014:Treasure room to Treasure room: Migrating v50 page (4276/4618) (content))
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#REDIRECT [[Treasure room]]
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'''Treasure rooms''' are the procedurally generated reward chambers inside specific [[site]]s (for example, [[labyrinth]]s or [[vault]]s) and are always guarded by [[megabeast]]s or other overprotective [[creature]]s. They may contain [[artifact]]s or [[Item_quality#Masterpiece|masterfully]] crafted [[armor]] or [[weapon]]s. You can freely take what you want in these rooms after you survive the encounter.
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{{Translation| dwarven = idräth mosus | elvish = beraÿi imira | goblin = osna xustxu | human = mistrum coni}}
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{{World}}

Latest revision as of 04:04, 20 December 2022

This article is about an older version of DF.

Treasure rooms are the procedurally generated reward chambers inside specific sites (for example, labyrinths or vaults) and are always guarded by megabeasts or other overprotective creatures. They may contain artifacts or masterfully crafted armor or weapons. You can freely take what you want in these rooms after you survive the encounter.

"Treasure room" in other Languages Books-aj.svg aj ashton 01.svg
Dwarven: idräth mosus
Elven: beraÿi imira
Goblin: osna xustxu
Human: mistrum coni
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