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Difference between revisions of "v0.31:Crundle"
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− | {{ | + | {{quality|Exceptional|12:31, 8 November 2010 (UTC)}} |
− | {{ | + | {{Creaturelookup/0 |
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|wiki=no | |wiki=no | ||
+ | |contrib=no | ||
+ | |bone=2-4 | ||
+ | |meat=2-6 | ||
+ | |fat=2-6 | ||
+ | |skull=1 | ||
+ | |intestine=1 | ||
+ | |skin=scale | ||
}} | }} | ||
+ | {{av}} | ||
+ | {{creaturedesc}} | ||
− | : | + | [[Image:Crundles.png|thumb|left|Crundles should present no problems to an experienced adventurer.]] |
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− | + | While weak individually, crundles often move in large packs and can pose a substantial [[Fun|danger]] to workers, [[weaver]]s, [[farmer]]s or [[Ambusher|hunters]] that might be wandering through [[caverns|the underground]]. However, they tend to scatter when [[combat|confronted]] with well-armed [[soldier]]s, and so pose little threat to any [[military|troops]] you send to take care of them. | |
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+ | If you rely on traps to defend your fortress, it should be noted that [[trap design|pit traps]] are fairly ineffective against crundles. They don't hit the ground hard enough. Unless, of course, the ground is flooded with [[syndrome|poison]], [[Trap#Upright_Spear.2FSpike|spikes]], or best of all, [[magma]]. | ||
{{gamedata}} | {{gamedata}} | ||
{{Creatures}} | {{Creatures}} | ||
{{Category|Animals}} | {{Category|Animals}} |
Latest revision as of 21:25, 6 July 2024
c | |
Biome | |
---|---|
| |
Pet Attributes | |
Pet value | 50 |
Cannot be trained | |
Exotic - cannot be tamed | |
Size | |
Birth: | 50 cm3 |
Mid: | 1,000 cm3 |
Max: | 10,000 cm3
|
Age | |
Adult at: | Birth |
Max age: | 10-20 |
Butchering returns | |
Food items | |
Meat | 2-6 |
Fat | 2-6 |
Intestines | 1 |
Raw materials | |
Bones | 2-4 |
Skull | 1 |
Skin | Scales |
This article is about an older version of DF. |
- A tiny underground monster with large claws and horns. It walks on two legs and is dangerous when encountered in large numbers.
While weak individually, crundles often move in large packs and can pose a substantial danger to workers, weavers, farmers or hunters that might be wandering through the underground. However, they tend to scatter when confronted with well-armed soldiers, and so pose little threat to any troops you send to take care of them.
If you rely on traps to defend your fortress, it should be noted that pit traps are fairly ineffective against crundles. They don't hit the ground hard enough. Unless, of course, the ground is flooded with poison, spikes, or best of all, magma.
[CREATURE:CRUNDLE]
[ARENA_RESTRICTED]
[DESCRIPTION:A tiny underground monster with large claws and horns. It walks on two legs and is dangerous when encountered in large numbers.]
[NAME:crundle:crundles:crundle]
[CASTE_NAME:crundle:crundles:crundle]
[CREATURE_TILE:'c'][COLOR:4:0:0]
[PETVALUE:50]
[PET_EXOTIC]
[LARGE_ROAMING]
[BIOME:SUBTERRANEAN_WATER]
[BIOME:SUBTERRANEAN_CHASM]
[UNDERGROUND_DEPTH:2:3]
[FREQUENCY:100]
[POPULATION_NUMBER:150:300]
[CLUSTER_NUMBER:15:20]
[CARNIVORE]
[PREFSTRING:nervous energy]
[BODY:HUMANOID:TAIL:2EYES:NOSE:2LUNGS:HEART:GUTS:ORGANS:HUMANOID_JOINTS:THROAT:NECK:SPINE:BRAIN:SKULL:4FINGERS:4TOES:MOUTH:2HEAD_HORN]
[BODY_DETAIL_PLAN:STANDARD_MATERIALS]
[REMOVE_MATERIAL:HAIR]
[REMOVE_MATERIAL:SKIN]
[REMOVE_MATERIAL:LEATHER]
[USE_MATERIAL_TEMPLATE:SCALE:SCALE_TEMPLATE]
[USE_MATERIAL_TEMPLATE:HORN:HORN_TEMPLATE]
[USE_MATERIAL_TEMPLATE:IVORY:TOOTH_TEMPLATE]
[STATE_NAME:ALL_SOLID:ivory]
[STATE_ADJ:ALL_SOLID:ivory]
[BODY_DETAIL_PLAN:STANDARD_TISSUES]
[REMOVE_TISSUE:HAIR]
[REMOVE_TISSUE:SKIN]
[USE_TISSUE_TEMPLATE:SCALE:SCALE_TEMPLATE]
[USE_TISSUE_TEMPLATE:HORN:HORN_TEMPLATE]
[USE_TISSUE_TEMPLATE:IVORY:IVORY_TEMPLATE]
[BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS:SCALE:FAT:MUSCLE:BONE:CARTILAGE]
[USE_MATERIAL_TEMPLATE:CLAW:NAIL_TEMPLATE]
[USE_TISSUE_TEMPLATE:CLAW:CLAW_TEMPLATE]
[TISSUE_LAYER:BY_CATEGORY:FINGER:CLAW:FRONT]
[TL_RELATIVE_THICKNESS:10]
[TISSUE_LAYER:BY_CATEGORY:TOE:CLAW:FRONT]
[BODY_DETAIL_PLAN:LEATHERY_EGG_MATERIALS]
[SELECT_TISSUE_LAYER:HEART:BY_CATEGORY:HEART]
[PLUS_TISSUE_LAYER:SKIN:BY_CATEGORY:THROAT]
[TL_MAJOR_ARTERIES]
[BODY_DETAIL_PLAN:STANDARD_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_RIBCAGE_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_RELSIZES]
[USE_MATERIAL_TEMPLATE:SINEW:SINEW_TEMPLATE]
[TENDONS:LOCAL_CREATURE_MAT:SINEW:200]
[LIGAMENTS:LOCAL_CREATURE_MAT:SINEW:200]
[HAS_NERVES]
[USE_MATERIAL_TEMPLATE:BLOOD:BLOOD_TEMPLATE]
[BLOOD:LOCAL_CREATURE_MAT:BLOOD:LIQUID]
[CREATURE_CLASS:GENERAL_POISON]
[GETS_WOUND_INFECTIONS]
[GETS_INFECTIONS_FROM_ROT]
[USE_MATERIAL_TEMPLATE:PUS:PUS_TEMPLATE]
[PUS:LOCAL_CREATURE_MAT:PUS:LIQUID]
[BODY_SIZE:0:0:50]
[BODY_SIZE:1:168:1000]
[BODY_SIZE:2:0:10000]
[BODY_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[MAXAGE:10:20]
[ATTACK:SCRATCH:CHILD_TISSUE_LAYER_GROUP:BY_TYPE:GRASP:BY_CATEGORY:FINGER:CLAW]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:scratch:scratches]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PRIORITY:MAIN]
[ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:punch:punches]
[ATTACK_CONTACT_PERC:100]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:SECOND]
[ATTACK:KICK:BODYPART:BY_TYPE:STANCE]
[ATTACK_SKILL:STANCE_STRIKE]
[ATTACK_VERB:kick:kicks]
[ATTACK_CONTACT_PERC:100]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:SECOND]
[ATTACK:BITE:BODYPART:BY_CATEGORY:MOUTH]
[ATTACK_SKILL:BITE]
[ATTACK_VERB:bite:bites]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PRIORITY:MAIN]
[ATTACK_FLAG_CANLATCH]
[ALL_ACTIVE]
[SWIMS_INNATE][SWIM_SPEED:2500]
[HOMEOTHERM:10040]
[CASTE:FEMALE]
[FEMALE]
[LAYS_EGGS]
[EGG_MATERIAL:LOCAL_CREATURE_MAT:EGGSHELL:SOLID]
[EGG_MATERIAL:LOCAL_CREATURE_MAT:EGG_WHITE:LIQUID]
[EGG_MATERIAL:LOCAL_CREATURE_MAT:EGG_YOLK:LIQUID]
[EGG_SIZE:60]
[CLUTCH_SIZE:5:20]
[CASTE:MALE]
[MALE]
[SELECT_CASTE:ALL]
[SET_TL_GROUP:BY_CATEGORY:ALL:SCALE]
[TL_COLOR_MODIFIER:CRIMSON:1]
[TLCM_NOUN:scales:PLURAL]
[SET_TL_GROUP:BY_CATEGORY:EYE:EYE]
[TL_COLOR_MODIFIER:BLACK:1]
[TLCM_NOUN:eyes:PLURAL] |