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Difference between revisions of "v0.31:Bronze colossus"
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|wiki=no | |wiki=no | ||
|death=item | |death=item | ||
− | |item= | + | |item=☼[[bronze]] [[statue]]☼ (worth 1500☼) |
|contrib=no | |contrib=no | ||
}} | }} | ||
{{av}} | {{av}} | ||
+ | {{creaturedesc}} | ||
− | :' | + | A '''bronze colossus''' is a [[:Category:Megabeasts|megabeast]]. When one takes up residence near a fortress, it's up to those within to make an end of it, or it will make an end of them. Upon its death by means other than melting, a bronze colossus becomes a [[item value|masterwork]] [[bronze]] [[statue]] (worth 1500☼), a great decoration for a grand entrance hall. |
− | + | [http://www.bay12forums.com/smf/index.php?topic=64341.msg1501902#msg1501902 Rough Calculations] have placed the colossus somewhere between thirty five and forty feet tall, or about 1/4th the height of the Statue of Liberty. This of course assumes it is sculpted in the form of a nude male — a clothed or female figure might be shorter or taller. | |
− | + | ==Fortress Mode== | |
− | + | Bronze colossuses are nearly impervious to normal weapons, but they can still be defeated with cumulative damage. Attacks that cause cumulative damage will be reported as ''chipping'' or ''denting'' the colossus in the combat log [http://www.bay12forums.com/smf/index.php?topic=59642.msg1362817#msg1362817]. Adamantine two-handed swords and axes can also lop off entire limbs and heads if you have access to them. | |
− | + | Like other large creatures, a bronze colossus cannot be atom smashed. Raising and retractable bridges do not operate while underneath a colossus either. However, the great weight of a colossus can be exploited by sending it into a multi-floor fall with a controlled [[cave-in]]. While the colossus may not die from the fall, it will likely lose all its limbs and any combat effectiveness, which turns it into a great training dummy. | |
− | + | Magma, the solution to all dwarven problems, is also effective against bronze colossuses. It may take an extremely long time to melt one unless large amounts of magma are used however. A tamed [[Dragon]] can also be quite effective, since a colossus can be melted with dragonfire, which is also much faster than small amounts of magma. Freezing in water, solidifying in obsidian, and cave-ins are also effective tactics. | |
+ | |||
+ | On the other hand, why kill a 165-tonne colossus when you can trap it in a 7-foot-wide wooden cage and use it as a center-piece for a [[zoo]]? or cage it and put it in a enclosed arena and feed it goblins to fight. | ||
+ | |||
+ | ==Adventure Mode== | ||
+ | |||
+ | Even a relatively weak and unskilled adventurer can easily cripple a bronze colossus with a whip. Other weapons with small contact areas retain some effectiveness too, and cumulative damage will eventually bring down a colossus. Stronger and more skillful adventurers can opt for swords and axes, as they can occasionally lop off limbs and heads. Since bronze colossuses are incapable of learning and have no skills, they have a hard time detecting adventurers that are hidden in ambush, even in close proximity. One can take advantage of this by attacking the colossus' feet and legs early in the battle from hiding, as this will bring it to the ground, greatly lowering its speed and preventing it from charging you. | ||
+ | |||
+ | ==Trivia== | ||
+ | In previous versions of the game, bronze colossuses were nigh invincible in combat, save via decapitation. Only one such feat has been [http://www.bay12forums.com/smf/index.php?topic=56935.0 documented] in an epic battle. | ||
− | |||
{{gamedata}} | {{gamedata}} |
Latest revision as of 17:48, 7 July 2012
C | |
Biome | |
---|---|
| |
Cannot be tamed | |
Size | |
Max: | 20,000,000 cm3
|
Age | |
Adult at: | Birth |
Max age: | Immortal |
Becomes after death | |
This article is about an older version of DF. |
- A gigantic magic statue made of bronze and bent on mayhem.
A bronze colossus is a megabeast. When one takes up residence near a fortress, it's up to those within to make an end of it, or it will make an end of them. Upon its death by means other than melting, a bronze colossus becomes a masterwork bronze statue (worth 1500☼), a great decoration for a grand entrance hall.
Rough Calculations have placed the colossus somewhere between thirty five and forty feet tall, or about 1/4th the height of the Statue of Liberty. This of course assumes it is sculpted in the form of a nude male — a clothed or female figure might be shorter or taller.
Fortress Mode[edit]
Bronze colossuses are nearly impervious to normal weapons, but they can still be defeated with cumulative damage. Attacks that cause cumulative damage will be reported as chipping or denting the colossus in the combat log [1]. Adamantine two-handed swords and axes can also lop off entire limbs and heads if you have access to them.
Like other large creatures, a bronze colossus cannot be atom smashed. Raising and retractable bridges do not operate while underneath a colossus either. However, the great weight of a colossus can be exploited by sending it into a multi-floor fall with a controlled cave-in. While the colossus may not die from the fall, it will likely lose all its limbs and any combat effectiveness, which turns it into a great training dummy.
Magma, the solution to all dwarven problems, is also effective against bronze colossuses. It may take an extremely long time to melt one unless large amounts of magma are used however. A tamed Dragon can also be quite effective, since a colossus can be melted with dragonfire, which is also much faster than small amounts of magma. Freezing in water, solidifying in obsidian, and cave-ins are also effective tactics.
On the other hand, why kill a 165-tonne colossus when you can trap it in a 7-foot-wide wooden cage and use it as a center-piece for a zoo? or cage it and put it in a enclosed arena and feed it goblins to fight.
Adventure Mode[edit]
Even a relatively weak and unskilled adventurer can easily cripple a bronze colossus with a whip. Other weapons with small contact areas retain some effectiveness too, and cumulative damage will eventually bring down a colossus. Stronger and more skillful adventurers can opt for swords and axes, as they can occasionally lop off limbs and heads. Since bronze colossuses are incapable of learning and have no skills, they have a hard time detecting adventurers that are hidden in ambush, even in close proximity. One can take advantage of this by attacking the colossus' feet and legs early in the battle from hiding, as this will bring it to the ground, greatly lowering its speed and preventing it from charging you.
Trivia[edit]
In previous versions of the game, bronze colossuses were nigh invincible in combat, save via decapitation. Only one such feat has been documented in an epic battle.
[CREATURE:COLOSSUS_BRONZE]
[DESCRIPTION:A gigantic magic statue made of bronze and bent on mayhem.]
[NAME:bronze colossus:bronze colossuses:bronze colossus]
[CASTE_NAME:bronze colossus:bronze colossuses:bronze colossus]
[CREATURE_TILE:'C'][COLOR:6:0:0]
[MEGABEAST][DIFFICULTY:15] 11 or higher does not get assigned as adv mode quests
[ATTACK_TRIGGER:80:10000:100000]
[FANCIFUL]
[NOPAIN][EXTRAVISION][NOBREATHE][NOSTUN][NONAUSEA][NOEMOTION]
[NOTHOUGHT][NOEXERT]
[NO_DIZZINESS]
[NO_FEVERS]
[BUILDINGDESTROYER:2]
[LARGE_PREDATOR]
[NO_DRINK][NO_EAT][NO_SLEEP]
[SPHERE:METALS]
[SPHERE:STRENGTH]
[SPHERE:WAR]
[CANNOT_UNDEAD]
[CANOPENDOORS]
[NOT_BUTCHERABLE]
[BIOME:ANY_LAND]
[EQUIPS]
[NOFEAR]
[PREFSTRING:height]
[NOBONES]
[BODY:HUMANOID:2EYES:2EARS:NOSE:HUMANOID_JOINTS:5FINGERS:5TOES]
[NO_THOUGHT_CENTER_FOR_MOVEMENT]
[TISSUE:BRONZE]
[TISSUE_NAME:bronze:bronze]
[TISSUE_MATERIAL:INORGANIC:BRONZE]
[MUSCULAR]
[FUNCTIONAL]
[STRUCTURAL]
[RELATIVE_THICKNESS:1]
[CONNECTS]
[TISSUE_SHAPE:LAYER]
[TISSUE_LAYER:BY_CATEGORY:ALL:BRONZE]
[BODY_SIZE:0:0:20000000]
[BODY_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:punch:punches]
[ATTACK_CONTACT_PERC:100]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:MAIN]
[ATTACK:KICK:BODYPART:BY_TYPE:STANCE]
[ATTACK_SKILL:STANCE_STRIKE]
[ATTACK_VERB:kick:kicks]
[ATTACK_CONTACT_PERC:100]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:SECOND]
[ITEMCORPSE:STATUE:NO_SUBTYPE:INORGANIC:BRONZE]
[ITEMCORPSE_QUALITY:5]
[DIURNAL]
[LAIR:SHRINE:100]
[SWIMS_LEARNED][SWIM_SPEED:2500] |