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Difference between revisions of "v0.31:Hydra"
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Hydras are dangerous for several reasons including their massive size, inhuman strength and propensity for biting people in half. The main difficulty in killing a hydra lies in its many heads; like the {{L|Giant cave spider}}, Hydras have the annoying habit of protecting their vital bits using walls of redundant flesh, their 6 superfluous necks in this case. This means that there is a very good chance that you'll be impotently hacking away at one head while another shakes you around by the bloody sieve that used to be your torso. | Hydras are dangerous for several reasons including their massive size, inhuman strength and propensity for biting people in half. The main difficulty in killing a hydra lies in its many heads; like the {{L|Giant cave spider}}, Hydras have the annoying habit of protecting their vital bits using walls of redundant flesh, their 6 superfluous necks in this case. This means that there is a very good chance that you'll be impotently hacking away at one head while another shakes you around by the bloody sieve that used to be your torso. | ||
− | In [[DF2010:Adventurer mode|adventure mode]], the best thing to do is to set your {{L|combat}} preferences to "dodge" and attempt to break any bite the Hydra manages to get into you. | + | In [[DF2010:Adventurer mode|adventure mode]], the best thing to do is to set your {{L|combat}} preferences to "dodge" and attempt to break any bite the Hydra manages to get into you. Keep your back to a wall or tree so that a charging Hydra will get knocked down when you dodge out of the way. Rather than trying to dispatch the 7 heads one after another, stabbing the Hydra's upper body with a pike will bring about its demise much faster. The small contact area and high penetration depth of a pike will easily generate mortal wounds to the lungs, and with luck, can also damage the heart and spine too. Once its breathing is hindered by perforated lungs, the Hydra will suffocate to death in short order. |
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+ | In [[DF2010:Dwarf fortress mode|fortress mode]], hydras are usually more than a match for any dwarf, and the difficulty is compounded by the lack of targeted attacks and limited availability of pikes. They are still quite slow and vulnerable to pain and bleeding however, so attacking en masse with edged weapons can still work if traps are not available. | ||
{{gamedata}} | {{gamedata}} | ||
{{Creatures}} | {{Creatures}} | ||
{{Category|Megabeasts}} | {{Category|Megabeasts}} |
Revision as of 21:44, 25 June 2011
H | |
Biome | |
---|---|
| |
Pet Attributes | |
Pet value | 10,000 |
Cannot be trained | |
Exotic - cannot be tamed | |
Size | |
Birth: | 200,000 cm3 |
Max: | 8,000,000 cm3
|
Age | |
Adult at: | Birth |
Max age: | Immortal |
Butchering returns
(Value multiplier ×10) | |
Food items | |
Meat | 130-459 |
Fat | 49-71 |
Brain | 28-35 |
Heart | 2-4 |
Lungs | 8-10 |
Intestines | 15-16 |
Liver | 5 |
Kidneys | 4 |
Tripe | 5 |
Sweetbread | 1-2 |
Eyes | 14 |
Spleen | 2 |
Raw materials | |
Bones | 61-67 |
Skull | 7 |
Teeth | 21 |
There is too little information about this creature. | |
This article is about an older version of DF. |
- A giant dragon-like monster with seven biting heads.
A hydra has the ability to Template:L. It seems that it neither destroys nor avoids Template:Ls, and can be eliminated just by having about 50 stone-fall traps in its way, or one simple cage trap. When a hydra appears, the game pauses just as it does when a Template:L appears.
Combat
Hydras are dangerous for several reasons including their massive size, inhuman strength and propensity for biting people in half. The main difficulty in killing a hydra lies in its many heads; like the Template:L, Hydras have the annoying habit of protecting their vital bits using walls of redundant flesh, their 6 superfluous necks in this case. This means that there is a very good chance that you'll be impotently hacking away at one head while another shakes you around by the bloody sieve that used to be your torso.
In adventure mode, the best thing to do is to set your Template:L preferences to "dodge" and attempt to break any bite the Hydra manages to get into you. Keep your back to a wall or tree so that a charging Hydra will get knocked down when you dodge out of the way. Rather than trying to dispatch the 7 heads one after another, stabbing the Hydra's upper body with a pike will bring about its demise much faster. The small contact area and high penetration depth of a pike will easily generate mortal wounds to the lungs, and with luck, can also damage the heart and spine too. Once its breathing is hindered by perforated lungs, the Hydra will suffocate to death in short order.
In fortress mode, hydras are usually more than a match for any dwarf, and the difficulty is compounded by the lack of targeted attacks and limited availability of pikes. They are still quite slow and vulnerable to pain and bleeding however, so attacking en masse with edged weapons can still work if traps are not available.
[CREATURE:HYDRA]
[DESCRIPTION:A giant dragon-like monster with seven biting heads.]
[NAME:hydra:hydras:hydra]
[CASTE_NAME:hydra:hydras:hydra]
[CREATURE_TILE:'H'][COLOR:4:0:1]
[PETVALUE:10000]
[PET_EXOTIC]
[BIOME:ANY_LAND]
[FREQUENCY:5]
[FANCIFUL]
[MEGABEAST][DIFFICULTY:10]
[ATTACK_TRIGGER:80:10000:100000]
[SPHERE:MUCK]
[SPHERE:REBIRTH]
[SPHERE:STRENGTH]
[NOFEAR][NOEXERT]
[NOSTUN]
[NOPAIN]
[BUILDINGDESTROYER:2]
[LIKES_FIGHTING]
[GRASSTRAMPLE:50]
[BONECARN]
[PREFSTRING:seven heads]
[BODY:BASIC_2PARTBODY:7HEADNECKS:BASIC_FRONTLEGS:BASIC_REARLEGS:TAIL:2EYES:NOSE:2LUNGS:HEART:GUTS:ORGANS:THROAT:SPINE:BRAIN:SKULL:3TOES_FQ:3TOES_RQ:MOUTH:GENERIC_TEETH_WITH_FANGS:RIBCAGE]
[BODY_DETAIL_PLAN:STANDARD_MATERIALS]
[REMOVE_MATERIAL:SKIN]
[REMOVE_MATERIAL:LEATHER]
[REMOVE_MATERIAL:HAIR]
[USE_MATERIAL_TEMPLATE:SCALE:SCALE_TEMPLATE]
[BODY_DETAIL_PLAN:STANDARD_TISSUES]
[REMOVE_TISSUE:SKIN]
[REMOVE_TISSUE:HAIR]
[USE_TISSUE_TEMPLATE:SCALE:SCALE_TEMPLATE]
[BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS:SCALE:FAT:MUSCLE:BONE:CARTILAGE]
[USE_MATERIAL_TEMPLATE:CLAW:NAIL_TEMPLATE]
[USE_TISSUE_TEMPLATE:CLAW:CLAW_TEMPLATE]
[TISSUE_LAYER:BY_CATEGORY:TOE:CLAW:FRONT]
[SELECT_TISSUE_LAYER:HEART:BY_CATEGORY:HEART]
[TL_MAJOR_ARTERIES]
[BODY_DETAIL_PLAN:STANDARD_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_RIBCAGE_POSITIONS]
[USE_MATERIAL_TEMPLATE:SINEW:SINEW_TEMPLATE]
[TENDONS:LOCAL_CREATURE_MAT:SINEW:1]
[LIGAMENTS:LOCAL_CREATURE_MAT:SINEW:1]
[HAS_NERVES]
[USE_MATERIAL_TEMPLATE:BLOOD:BLOOD_TEMPLATE]
[BLOOD:LOCAL_CREATURE_MAT:BLOOD:LIQUID]
[CREATURE_CLASS:GENERAL_POISON]
[GETS_WOUND_INFECTIONS]
[GETS_INFECTIONS_FROM_ROT]
[USE_MATERIAL_TEMPLATE:PUS:PUS_TEMPLATE]
[PUS:LOCAL_CREATURE_MAT:PUS:LIQUID]
[BODY_SIZE:0:0:200000]
[BODY_SIZE:20:0:8000000]
[BODY_APPEARANCE_MODIFIER:LENGTH:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[ATTACK:BITE:CHILD_BODYPART_GROUP:BY_CATEGORY:HEAD:BY_CATEGORY:TOOTH]
[ATTACK_SKILL:BITE]
[ATTACK_VERB:bite:bites]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PRIORITY:MAIN]
[ATTACK_FLAG_CANLATCH]
[ATTACK:CLAW:CHILD_TISSUE_LAYER_GROUP:BY_TYPE:STANCE:BY_CATEGORY:ALL:CLAW]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:claw:claws]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PRIORITY:SECOND]
[ALL_ACTIVE]
[LAIR:SIMPLE_BURROW:100]
[LAIR_HUNTER]
[NATURAL_SKILL:BITE:6]
[NATURAL_SKILL:GRASP_STRIKE:6]
[NATURAL_SKILL:MELEE_COMBAT:6]
[NATURAL_SKILL:DODGING:6]
[NATURAL_SKILL:SITUATIONAL_AWARENESS:14]
[SWIMS_INNATE][SWIM_SPEED:2500]
[HOMEOTHERM:10040]
[CASTE:FEMALE]
[FEMALE]
[CASTE:MALE]
[MALE]
[SELECT_CASTE:ALL]
[SET_TL_GROUP:BY_CATEGORY:ALL:SCALE]
[TL_COLOR_MODIFIER:GOLD:1:RED:1]
[TLCM_NOUN:scales:PLURAL]
[SET_TL_GROUP:BY_CATEGORY:EYE:EYE]
[TL_COLOR_MODIFIER:BLACK:1]
[TLCM_NOUN:eyes:PLURAL]
[SELECT_MATERIAL:ALL]
[MULTIPLY_VALUE:10]
[SELECT_TISSUE_LAYER:ALL]
[TL_HEALING_RATE:1] |