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Difference between revisions of "40d:Release information/0.27.169.33e"
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(Created page with "{{release notes}} Dwarf Fortress 0.27.169.33e was released on December 8, 2007. <blockquote>Continuing along with bug fixing.</blockquote> :::-- Toady One ...") |
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==New stuff== | ==New stuff== | ||
+ | * added liner to volcano wall | ||
+ | * added note for deceased criminals | ||
+ | * added a skeletal flag for certain parts that skeletons would want | ||
+ | * added missing woodworker title | ||
+ | * made lava warm diagonal squares | ||
* extended account exemption to leader/sheriff | * extended account exemption to leader/sheriff | ||
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==Crash Fixes== | ==Crash Fixes== | ||
Line 16: | Line 16: | ||
==Other bug fixes== | ==Other bug fixes== | ||
+ | * fixed bugs stopping some creatures from attacking others in their square | ||
+ | * stopped breaks from affecting unrelated body systems | ||
+ | * handled floor placement for walls constructed below melting liquids | ||
+ | * made projectiles respect archery targets and reworked some related code | ||
+ | * stopped automated buildings from generating jobs if they've been claimed by a mood dwarf | ||
+ | * stopped solidified swamps from starting over volcanos | ||
+ | * stopped constructions from preserving subterranean status for indoor areas | ||
+ | * fixed problem causing trade animals to have trade flags prematurely removed | ||
+ | * made caravans bring proper animals following trade agreements | ||
+ | * fixed problem with currency screen lumping together all metal types | ||
+ | * fixed various problems with movement involving chains | ||
+ | * stopped self-punishment in justice | ||
+ | * resolved recover wounded/justice conflict | ||
+ | * stopped nobles from caring about the rooms of other dwarves if they don't require that room | ||
+ | * fixed icon for blinking trees with fallen leaves | ||
+ | * stopped mandaters from bringing trade goods to depot | ||
+ | * fixed problem with cursor on military screen | ||
+ | * stopped unchained dwarves from using beds in jails | ||
+ | * stopped siege operators from firing at hidden units | ||
+ | * made veins and other rock types collapse downward properly | ||
+ | * fixed typo in art element descriptions | ||
+ | * removed ambush state for creatures caught in cage traps | ||
+ | * fixed some job issues with the manager screen | ||
+ | * stopped flashing ramp designations from giving away hidden locations | ||
+ | * fixed more fallowing problems | ||
+ | * fixed tile for dead trees being chopped down | ||
+ | * cleaned out demands/mandates when a mayor loses re-election | ||
+ | * fixed problem with moods involving glass and rough gems | ||
+ | * fixed problem with noble queue and complaints | ||
* fixed problem with meeting queue skipping | * fixed problem with meeting queue skipping | ||
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Latest revision as of 14:46, 12 March 2014
Release notes | ||||
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(full version history) | ||||
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* Broke save-compatibility | ||||
List | ||||
Dwarf Fortress 0.27.169.33e was released on December 8, 2007.
Continuing along with bug fixing.
- -- Toady One
New stuff[edit]
- added liner to volcano wall
- added note for deceased criminals
- added a skeletal flag for certain parts that skeletons would want
- added missing woodworker title
- made lava warm diagonal squares
- extended account exemption to leader/sheriff
Crash Fixes[edit]
- fixed abandon crash
Other bug fixes[edit]
- fixed bugs stopping some creatures from attacking others in their square
- stopped breaks from affecting unrelated body systems
- handled floor placement for walls constructed below melting liquids
- made projectiles respect archery targets and reworked some related code
- stopped automated buildings from generating jobs if they've been claimed by a mood dwarf
- stopped solidified swamps from starting over volcanos
- stopped constructions from preserving subterranean status for indoor areas
- fixed problem causing trade animals to have trade flags prematurely removed
- made caravans bring proper animals following trade agreements
- fixed problem with currency screen lumping together all metal types
- fixed various problems with movement involving chains
- stopped self-punishment in justice
- resolved recover wounded/justice conflict
- stopped nobles from caring about the rooms of other dwarves if they don't require that room
- fixed icon for blinking trees with fallen leaves
- stopped mandaters from bringing trade goods to depot
- fixed problem with cursor on military screen
- stopped unchained dwarves from using beds in jails
- stopped siege operators from firing at hidden units
- made veins and other rock types collapse downward properly
- fixed typo in art element descriptions
- removed ambush state for creatures caught in cage traps
- fixed some job issues with the manager screen
- stopped flashing ramp designations from giving away hidden locations
- fixed more fallowing problems
- fixed tile for dead trees being chopped down
- cleaned out demands/mandates when a mayor loses re-election
- fixed problem with moods involving glass and rough gems
- fixed problem with noble queue and complaints
- fixed problem with meeting queue skipping