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Difference between revisions of "v0.31:Hydra"

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{{Quality|Fine|07:57, 23 June 2010 (UTC)}}
 
{{Quality|Fine|07:57, 23 June 2010 (UTC)}}
{{CreatureInfo v0.31
+
{{Creaturelookup/0
|name=Hydra
 
|symbol=H |color=4:0:1
 
|biome=
 
* Any land
 
|algin=
 
Neutral (Megabeast)
 
 
|valm=10
 
|valm=10
 
|bone=61-67
 
|bone=61-67

Revision as of 19:20, 1 April 2011

Hydra

H

Biome

  • Any Land
Pet Attributes
Pet value 10,000

Cannot be trained

Exotic - cannot be tamed 

Size
Birth: 200,000 cm3
Max: 8,000,000 cm3

Age
Adult at: Birth
Max age: Immortal
Butchering returns

(Value multiplier ×10)

Food items

Meat 130-459
Fat 49-71
Brain 28-35
Heart 2-4
Lungs 8-10
Intestines 15-16
Liver 5
Kidneys 4
Tripe 5
Sweetbread 1-2
Eyes 14
Spleen 2

Raw materials

Bones 61-67
Skull 7
Teeth 21

There is too little information about this creature.
Please contribute if you can!

Wikipedia article

This article is about an older version of DF.
A giant dragon-like monster with seven biting heads.
Decapitation: a Hydra's greatest weakness.

A hydra has the ability to Template:L. It seems that it neither destroys nor avoids Template:Ls, and can be eliminated just by having about 50 stone-fall traps in its way, or one simple cage trap. When a hydra appears, the game pauses just as it does when a Template:L appears.

Combat

Hydras are dangerous for several reasons including their massive size, inhuman strength and propensity for biting people in half. The main difficulty in killing a hydra lies in its many heads; like the Template:L, Hydras have the annoying habit of protecting their vital bits using walls of redundant flesh, their 6 superfluous necks in this case. This means that there is a very good chance that you'll be impotently hacking away at one head while another shakes you around by the bloody sieve that used to be your torso.

In adventure mode, the best thing to do is to set your Template:L preferences to "dodge" and attempt to break any bite the Hydra manages to get into you. Step forward, slice/bash and step back, attempting to sever heads or otherwise cause massive bleeding; after that it's a simple waiting game.

In fortress mode, a hydra is usually more than a match for any dwarf, however it seems they are only capable of focusing their defenses on a single target, so two unskilled dwarves with copper swords is usually enough to best a hydra, so long as they both attack at roughly the same time (and nobody is especially lucky).


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