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Difference between revisions of "v0.31:Blood man"
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{{Creatures}} | {{Creatures}} | ||
+ | {{Category|Humanoids}} |
Revision as of 08:41, 6 May 2011
M | |
Biome | |
---|---|
| |
Cannot be tamed | |
Size | |
Max: | 70,000 cm3 |
Alignment | |
Evil | |
Age | |
Adult at: | Birth |
Max age: | Immortal |
Becomes after death | |
Puddle of corrupted blood |
This article is about an older version of DF. |
- A man-shaped abomination made entirely of blood. These cursed creatures are only found very near the underworld.
A Blood Man is a creature composed of blood. While this sounds terrifying on paper, being made out of a liquid means you're going to lose limbs very easily. They aren't generally considered threats as even civilian Template:L and Template:L can quickly punch their limbs off. Additionally their punches are soft enough to not do real damage to even naked dwarves.
When they die they leave a tile of "corrupted blood", but there's nothing dangerous about it, and it doesn't carry any sort of Template:L. Despite being made of a liquid, dunking blood men in water won't cause them to fall apart.
The only dangerous thing about blood men is Template:L.
[CREATURE:BLOOD_MAN]
[ARENA_RESTRICTED]
[DESCRIPTION:A man-shaped abomination made entirely of blood. These cursed creatures are only found very near the underworld.]
[NAME:blood man:blood men:blood man]
[CASTE_NAME:blood man:blood men:blood man]
[EVIL]
[CREATURE_TILE:'M'][COLOR:4:0:0]
[LIKES_FIGHTING]
[LARGE_ROAMING]
[BIOME:SUBTERRANEAN_CHASM]
[UNDERGROUND_DEPTH:3:3]
[FREQUENCY:1]
[POPULATION_NUMBER:15:30]
[CLUSTER_NUMBER:2:5]
[NOBONES]
[NOPAIN][EXTRAVISION][NOBREATHE][NOSTUN][NONAUSEA][NOEMOTION]
[NOTHOUGHT][NOEXERT]
[NO_DIZZINESS]
[NO_FEVERS]
[LARGE_PREDATOR]
[NO_DRINK][NO_EAT][NO_SLEEP]
[CANNOT_UNDEAD]
[CANOPENDOORS]
[NOT_BUTCHERABLE]
[NOFEAR]
[PREFSTRING:gruesomeness]
[BODY:HUMANOID_SIMPLE]
[NO_THOUGHT_CENTER_FOR_MOVEMENT]
[USE_MATERIAL_TEMPLATE:BLOOD:BLOOD_TEMPLATE]
[STATE_NAME:ALL_SOLID:frozen corrupted blood]
[STATE_ADJ:ALL_SOLID:frozen corrupted blood]
[STATE_NAME:LIQUID:corrupted blood]
[STATE_ADJ:LIQUID:corrupted blood]
[STATE_NAME:GAS:boiling corrupted blood]
[STATE_ADJ:GAS:boiling corrupted blood]
[PREFIX:NONE]
[TISSUE:BLOOD]
[TISSUE_NAME:blood:NP]
[TISSUE_MATERIAL:LOCAL_CREATURE_MAT:BLOOD]
[TISSUE_MAT_STATE:LIQUID]
[MUSCULAR]
[FUNCTIONAL]
[STRUCTURAL]
[RELATIVE_THICKNESS:1]
[CONNECTS]
[TISSUE_SHAPE:LAYER]
[TISSUE_LAYER:BY_CATEGORY:ALL:BLOOD]
[BODY_SIZE:0:0:70000]
[BODY_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:punch:punches]
[ATTACK_CONTACT_PERC:100]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:MAIN]
[ATTACK:KICK:BODYPART:BY_TYPE:STANCE]
[ATTACK_SKILL:STANCE_STRIKE]
[ATTACK_VERB:kick:kicks]
[ATTACK_CONTACT_PERC:100]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:SECOND]
[ITEMCORPSE:LIQUID_MISC:NO_SUBTYPE:LOCAL_CREATURE_MAT:BLOOD]
[ALL_ACTIVE] |