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Difference between revisions of "Mason"

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(Construction changes in DF2014, effect on masons.)
(Some buildings do use masonry etc. to finish, and in those cases, skill matters.)
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'''Mason''' is the skill associated with the '''masonry''' [[labor]]. Masons are responsible for creating [[furniture]] and other objects out of [[stone]] in a [[mason's workshop]].  
 
'''Mason''' is the skill associated with the '''masonry''' [[labor]]. Masons are responsible for creating [[furniture]] and other objects out of [[stone]] in a [[mason's workshop]].  
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Several buildings that must be designed by [[architecture|architects]] first must be finished by workers using a skill related to the materials involved. Examples are [[trade depot]]s, [[bridge]]s and [[furnace]]s. If such buildings are made from stone or stone blocks, masons must finish the construction and building quality and value are influenced by the worker's skill.
  
 
As stone is plentiful early on in almost any fort, and the [[table|tables]], [[chair|chairs]], and [[door|doors]] a mason can build are immediately desirable, bringing a mason along is a sensible choice for most [[starting build|starting builds]].
 
As stone is plentiful early on in almost any fort, and the [[table|tables]], [[chair|chairs]], and [[door|doors]] a mason can build are immediately desirable, bringing a mason along is a sensible choice for most [[starting build|starting builds]].

Revision as of 11:20, 17 February 2015

Skill: Mason
Association  
Profession Stoneworker
Job Title Mason
Labor Masonry
Tasks
Workshop

Mason's workshop

Attributes
  • Strength
  • Agility
  • Endurance
  • Creativity
  • Spatial Sense
  • Kinesthetic Sense
This article is about the current version of DF.
Note that some content may still need to be updated.

Mason is the skill associated with the masonry labor. Masons are responsible for creating furniture and other objects out of stone in a mason's workshop.

Several buildings that must be designed by architects first must be finished by workers using a skill related to the materials involved. Examples are trade depots, bridges and furnaces. If such buildings are made from stone or stone blocks, masons must finish the construction and building quality and value are influenced by the worker's skill.

As stone is plentiful early on in almost any fort, and the tables, chairs, and doors a mason can build are immediately desirable, bringing a mason along is a sensible choice for most starting builds.

Because blocks have no quality, making blocks is a good way to train new masons. A single boulder will produce 4 blocks; blocks are lighter/easier to carry than boulders; blocks have a higher value than boulders, increasing the architectural created wealth of the resulting constructions; and block walls are more difficult to climb than rough stone walls.

Building constructions has been relegated to its own labor in DF2014 and no longer requires labors related to the building materials, which makes it much easier to keep experienced masons occupied in the workshops while less specialised labourers erect constructions.

Miner
Woodworker
Stoneworker
Ranger
Doctor
Farmer
Fishery worker
Metalsmith
Jeweler
Craftsdwarf
Engineer

Administrator
Military
General
Weapon
Other
Social
Broker
Other
Performance
Music
Spoken
Scholar

Other/Peasant
Unused