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Difference between revisions of "DF2014:Fort"
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LethosorBot (talk | contribs) (LethosorBot moved page DF2014:Fort to Fort: Migrating v50 page (1319/4618) (content)) Tag: New redirect |
LethosorBot (talk | contribs) (Migrating v50 page (1319/4618) (content)) Tag: Removed redirect |
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− | + | {{av}} | |
+ | {{New in|0.47.01}} | ||
+ | {{stub}} | ||
+ | :''Not to be confused with [[Fortress]].'' | ||
+ | |||
+ | [[File:Df bandit fort map.png|thumb|A fort as seen from the two travel screens. There are three structures in the fort.]] | ||
+ | [[File:Df fort with shrine.png|thumb|A fort seen in play and on the travel map. Notice how the temple of this fort is marked as white on the travel map.]] | ||
+ | |||
+ | A '''fort''' {{Raw Tile|○|0:6:0}} is a [[site]] inhabited by [[Mercenary|mercenaries]] or [[bandit]]s. | ||
+ | |||
+ | Forts are sites surrounded by tall walls. They will often have dining halls and dormitories. If a Mercenary Company dedicated to a [[religion]] is in charge of the fort, there may also be a [[temple]] dedicated to their deity. As only mercenary companies can have such a temple, and bandits are rather violent, it can help to look for a white structure on the mid-level travel map, which marks the location of the temple. | ||
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+ | {{world}} | ||
+ | {{category|Religion}} | ||
+ | [[ru:Fort]] |
Latest revision as of 03:24, 20 December 2022
This article is about an older version of DF. |
This page contains information only relevant to DF 0.47.01 and newer. Most or all of this information does not apply to previous versions. Older saves from previous versions in the DF2014 release cycle are still compatible with this version. |
This article is a stub. You can improve the article by expanding it. |
- Not to be confused with Fortress.
A fort ○ is a site inhabited by mercenaries or bandits.
Forts are sites surrounded by tall walls. They will often have dining halls and dormitories. If a Mercenary Company dedicated to a religion is in charge of the fort, there may also be a temple dedicated to their deity. As only mercenary companies can have such a temple, and bandits are rather violent, it can help to look for a white structure on the mid-level travel map, which marks the location of the temple.
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