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40d:Release information/0.28.181.39d
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Release notes | ||||
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(full version history) | ||||
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* Broke save-compatibility | ||||
List | ||||
Dwarf Fortress 0.28.181.39d was released on July 23, 2008.
This is the third and final fix release, barring any silliness that forces another quick patch.
- -- Toady One
New stuff[edit]
- added init options/world parameters to show map features during embark
- added basic site finder to embark
- allowed scrolling and premature stoppage during world generation
- added display and other features relating to last seed used by world gen
- added world gen parameter for minimum cave size
- added races to historical figure list and event text
- did more context-based name shortening
- added ability for speakers to use first person when talking about historical events
- added various detailed map export options (elevation, temperature, etc.)
- made the generator skip more of the minimum reject values if presets are present
- made the generator pop up helpful windows after many rejects and give an option to continue, abort, allow that reject type, or allow all rejects
- added ability to leave notes on the map in dwarf mode
Optimizations[edit]
- added a few optimizations for rivers and designation job selection
Crash Fixes[edit]
- fixed crash on large 100 volcanism worlds
- fixed load crash from nullified items
- fixed crash from friendship evaluations when stuck merchant animals give birth
- stopped lockup on artifact creation when 6-7 of the same material are used
Other bug fixes[edit]
- stopped message spam from repeated animal taming job when no food is available
- stopped message spam from caging and other jobs when a dwarf is picked that is already leading another animal
- made dwarves cook quarry leaves properly
- stopped people from giving quests to kill themselves
- stopped abandoned stores from being stocked
- disallowed placement of non-empty bags as container buildings
- changed insanity text for animals
- fixed some other minor typos
- made volcanic shafts that are visible in embark always exit through the surface
- handled some cavein-at-start cases from pits and volcanos
- stopped farming restrictions from stopping setting up other seasons
- stopped dwarves holding a two-handed weapons from seeking another weapon if they are set to carry multiple weapons
- capitalized first names in trading screens
- got rid of some erroneous birth date display information
- allowed resters to get up once they are not wounded
- allowed resters to move again if they've made bad decisions about where to plop down
- fixed region rejections from savagery (civs still reject savage regions)
- made params load the post-region count variables properly
- stopped ramp removal from highlighting hidden areas for regular dig
- stopped masterwork ammunition used in weapon traps from making creators go insane
- stopped removed constructions from removing the floor if another constructed wall is below them
- made viewing historical event artwork in dwarf mode reveal events
- stopped double listing of modded MEGABEAST/POWERS in age name