v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

40d:Release information/0.27.169.33b

From Dwarf Fortress Wiki
< 40d:Release information
Revision as of 13:59, 12 March 2014 by Quietust (talk | contribs) (Created page with "{{release notes}} Dwarf Fortress 0.27.169.33b was released on November 16, 2007. <blockquote>Various crash and lag fixes again. See the dev log for other minor changes.</bloc...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Dwarf Fortress 0.27.169.33b was released on November 16, 2007.

Various crash and lag fixes again. See the dev log for other minor changes.

-- Toady One

New stuff

  • caused some buildings to block vermin
  • gave threadable stones economic status
  • added a bit of text to wells

Crash Fixes

  • fixed crash bug from archery training
  • fixed crash caused by viewing the inventories of additional units
  • fixed embark crash in cliff areas
  • fixed crash caused by seed trade valuation
  • fixed crash from sewing cloth images
  • handled a reclaim/adv mode crash

Other bug fixes

  • fixed lag caused by creatures wandering in liquid
  • tweaked pathfinding
  • fixed lag associated to wilderness creatures
  • stopped miasma from escaping coffins
  • stopped floor removal over constructed walls from leaving empty space
  • stopped channeling a floor over a constructed wall from leaving empty space
  • fixed some cases of liquid flows not starting up properly
  • fixed problem with windows and vision
  • cleaned residual jobs on site saves
  • stopped buildings from destroying ramps/stairs
  • fixed connectivity problem from ramp digging
  • fixed a problem with constructed stair placement
  • stopped appointment of leader position
  • fixed a few problems with counter offers
  • fixed trap component/anvil metal use issues
  • stopped live vermin from being eaten all the time
  • stopped square trampling from removing dig designations
  • stopped stockpiles from removing liquids on placement
  • fixed a problem with wagon pathing
  • fixed problem with wagon speed
  • handled problem with 3D projectile targeting
  • capped reclaim squad number
  • stopped vegetation from growing on ramps/stairs
  • stopped innate swimmers from gaining swim skill
  • fixed some material typos
  • stopped 2 mayors from being present at once
  • fixed a problem with blood hanging in the air
  • handled problem with caveins involving stairs and ramps
  • fixed scrolling problem on load screen
  • fixed problem with traded armor items not being recognized
  • fixed problem with moods not getting started
  • fixed problem with list update on stockpile mode paging
  • handled some of the problems keeping dwarves stuck on unpathable terrain
  • fixed lockup from dry wells
  • fixed problem with edge construction restriction
  • eliminated a tantrum lag/freeze problem
  • fixed problem with fortress advancement
  • fixed a few typos