v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
DF2014:Fort
Jump to navigation
Jump to search
This article is about an older version of DF. |
This page contains information only relevant to DF 0.47.01 and newer. Most or all of this information does not apply to previous versions. Older saves from previous versions in the DF2014 release cycle are still compatible with this version. |
This article is a stub. You can improve the article by expanding it. |
- Not to be confused with Fortress.
A fort ○ is a site inhabited by mercenaries or bandits.
Forts are sites surrounded by tall walls. They will often have dining halls and dormitories. If a Mercenary Company dedicated to a religion is in charge of the fort, there may also be a temple dedicated to their deity. As only mercenary companies can have such a temple, and bandits are rather violent, it can help to look for a white structure on the mid-level travel map, which marks the location of the temple.
Worlds | |||||||||
---|---|---|---|---|---|---|---|---|---|
General | |||||||||
Map |
| ||||||||
Civilization |
|