|Cannot be tamed|
Child body size
|This creature cannot be butchered|
- A humanoid with the head of a bat and wings stretching from wrist to ankle.
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Some things to watch out for when dealing with batmen:
They show a preference for working individually, paired up with a different birdman of some type or with nightwings.
They are most likely to target the dwarf whose "comedian" attribute is at the highest level.
They are exceptional detectives: given enough preparation time, they can defeat any foe.
Their default identities are a secret. If you turn this off, their chasm will flood your fortress with nobles instead.
They can breathe in space.
They are vengeance. They are the night.
Their parents are DEEAAAAAAAD!!!
Batmen DO NOT eat nachos.
[CREATURE:BAT_MAN] [COPY_TAGS_FROM:BAT] [APPLY_CREATURE_VARIATION:ANIMAL_PERSON] [APPLY_CURRENT_CREATURE_VARIATION] [GO_TO_TAG:BODY] [CV_REMOVE_TAG:BODY] [APPLY_CURRENT_CREATURE_VARIATION] [BODY:HUMANOID_FLIER:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:HUMANOID_JOINTS:THROAT:NECK:SPINE:BRAIN:SKULL:4FINGERS:4TOES:MOUTH:EYELIDS:CHEEKS:GENERIC_TEETH_WITH_LARGE_EYE_TEETH:RIBCAGE] [GO_TO_END] [SELECT_CASTE:MALE] [CASTE_NAME:bat man:bat men:bat man] [SELECT_CASTE:FEMALE] [CASTE_NAME:bat woman:bat women:bat woman] [GO_TO_START] [NAME:bat man:bat men:bat man] [DESCRIPTION:A humanoid with the head of a bat and wings stretching from wrist to ankle.] [POPULATION_NUMBER:30:50] [CLUSTER_NUMBER:5:10] [MAXAGE:20:30] [CREATURE_TILE:'b'] [COLOR:0:0:1]