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Difference between revisions of "DF2014:Leopard man"
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LethosorBot (talk | contribs) (LethosorBot moved page DF2014:Leopard man to Leopard man: Migrating v50 page (2413/4618) (content)) Tag: New redirect |
LethosorBot (talk | contribs) (Migrating v50 page (2413/4618) (content)) Tag: Removed redirect |
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+ | }} | ||
+ | {{av}} | ||
+ | {{new in v0.42}} | ||
+ | {{creaturedesc}} | ||
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+ | '''Leopard men''' are [[animal people]] variants of the common [[leopard]] who can be found in [[savage]] [[tropical]] regions and [[desert]]s. They spawn in groups of 1-5 individuals and are generally content to keep to themselves. In terms of size, they are the same weight as the average [[dwarf]]. | ||
+ | |||
+ | Like other savage animal people, they can join [[civilization]]s, become [[historical figure]]s, appear as [[visitor]]s and be playable in [[adventurer mode]]. Leopard men are able to wear dwarf-sized [[armor]] and [[clothing]], making it a good choice for adventurers of their species to start in a dwarven civilization. | ||
+ | |||
+ | Some dwarves [[Preferences|like]] leopard men for their ''spotted coats''. | ||
+ | |||
+ | [[File:leopard_man.jpg|thumb|300px|center|Not as cartoony in-game. Nor friendly.<br />''Art by Taski Guru'']] | ||
+ | |||
+ | {{Translation| dwarven = mingkil udos | elvish = icemì onino | goblin = utol ngorûg | human = upur abo}} | ||
+ | |||
+ | {{gamedata}} | ||
+ | {{Creatures}} | ||
+ | {{Category|Creatures}} | ||
+ | {{Category|Animals}} |
Revision as of 03:38, 20 December 2022
l
| |
Urist likes leopard men for their spotted coats. | |
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Portrait | |
No portrait | |
Biome | |
| |
Variations | |
Attributes | |
Alignment: | Savage |
Cannot be tamed | |
Size | |
Birth: | 6,000 cm3 |
Mid: | 30,000 cm3 |
Max: | 60,000 cm3
|
Age | |
Adult at: | 3 |
Max age: | 60-80 |
Cannot be butchered
(Value multiplier ×3) |
This article is about an older version of DF. |
This page contains information only relevant to DF 0.42.01 and newer. Most or all of this information does not apply to previous versions. Older saves from previous versions in the DF2014 release cycle are still compatible with this version. |
- A spotted person with the head and tail of a leopard.
Leopard men are animal people variants of the common leopard who can be found in savage tropical regions and deserts. They spawn in groups of 1-5 individuals and are generally content to keep to themselves. In terms of size, they are the same weight as the average dwarf.
Like other savage animal people, they can join civilizations, become historical figures, appear as visitors and be playable in adventurer mode. Leopard men are able to wear dwarf-sized armor and clothing, making it a good choice for adventurers of their species to start in a dwarven civilization.
Some dwarves like leopard men for their spotted coats.
"Leopard man" in other Languages
|
[CREATURE:LEOPARD_MAN]
[COPY_TAGS_FROM:LEOPARD]
[APPLY_CREATURE_VARIATION:ANIMAL_PERSON]
[GO_TO_END]
[SELECT_CASTE:MALE]
[CASTE_NAME:leopard man:leopard men:leopard man]
[SELECT_CASTE:FEMALE]
[CASTE_NAME:leopard woman:leopard women:leopard woman]
[SELECT_CASTE:ALL]
[APPLY_CREATURE_VARIATION:PUNCH_ATTACK]
[APPLY_CREATURE_VARIATION:KICK_ATTACK]
[APPLY_CREATURE_VARIATION:CLAW_SCRATCH_ATTACK]
[APPLY_CREATURE_VARIATION:TOOTH_BITE_ATTACK]
[APPLY_CREATURE_VARIATION:STANDARD_BIPED_GAITS:900:711:521:293:1900:2900] 30 kph
[APPLY_CREATURE_VARIATION:STANDARD_CLIMBING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[GO_TO_START]
[NAME:leopard man:leopard men:leopard man]
[DESCRIPTION:A spotted person with the head and tail of a leopard.]
[POPULATION_NUMBER:5:10]
[CLUSTER_NUMBER:1:5]
[MAXAGE:60:80]
[CREATURE_TILE:'l']
[COLOR:6:0:1]
[GO_TO_TAG:USE_TISSUE_TEMPLATE:CLAW:CLAW_TEMPLATE]
[TISSUE_LAYER:BY_CATEGORY:FINGER:CLAW:FRONT] |