- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
DF2014:Giant alligator
A
| |
Urist likes giant alligators for their strength. | |
---|---|
Portrait | |
No portrait | |
Biome | |
| |
Variations | |
Attributes | |
Alignment: | Savage |
Tamed Attributes | |
Pet value | 500 |
Not hunting/war trainable | |
Size | |
Birth: | 490.2 cm3 |
Mid: | 1,634,000 cm3 |
Max: | 3,268,000 cm3 |
Food products | |
Eggs | 10-30 |
Age | |
Adult at: | 1 |
Max age: | 60-100 |
Butchering returns
(Value multiplier ×3) | |
Food items | |
Meat | 83 |
Fat | 37 |
Brain | 3 |
Gizzard | 3 |
Heart | 1 |
Lungs | 6 |
Intestines | 9 |
Liver | 3 |
Kidneys | 2 |
Tripe | 3 |
Sweetbread | 1 |
Eyes | 2 |
Spleen | 1 |
Raw materials | |
Bones | 53 |
Skull | 1 |
Teeth | 1 |
Skin | Scales |
Gizzard stone | 1 |
This article is about an older version of DF. |
This page contains information only relevant to DF 0.42.01 and newer. Most or all of this information does not apply to previous versions. Older saves from previous versions in the DF2014 release cycle are still compatible with this version. |
- A huge monster in the shape of an alligator.
Giant alligators are immense counterparts of the common alligator found in many savage rivers and swamps. They are over 8 times bigger than their normal cousins, making them over 54 times more massive than a dwarf; straying too close to these beasts will lead to your civilians being reduced to mincemeat. If confronted by giant alligators, a competent military and traps are a must. Take caution when fighting them near water, however, as they may cause dwarves to fall into it, where death by drowning is all but inevitable, if the alligator doesn't outright murder them.
While dangerous, giant alligators may be more valuable alive than dead. While their pet value is actually lower than that of their normal counterparts (500 vs 650), if the player manages to capture and train them, giant alligators make some of the best egg-layers in the whole game; they possess all the good things about normal alligators combined with being much larger, meaning they give many more returns when butchered. A giant alligator farm will provide a fortress with food, valuable crafting materials and a force of big, mean, water-dwelling defenders.
Some dwarves like giant alligators for their strength.
>[CREATURE:GIANT_ALLIGATOR]
[COPY_TAGS_FROM:ALLIGATOR]
[APPLY_CREATURE_VARIATION:GIANT]
[CV_REMOVE_TAG:CHANGE_BODY_SIZE_PERC]
[APPLY_CURRENT_CREATURE_VARIATION]
[GO_TO_END]
[SELECT_CASTE:ALL]
[CHANGE_BODY_SIZE_PERC:817]
[GO_TO_START]
[NAME:giant alligator:giant alligators:giant alligator]
[CASTE_NAME:giant alligator:giant alligators:giant alligator]
[GENERAL_CHILD_NAME:giant alligator hatchling:giant alligator hatchlings]
[DESCRIPTION:A huge monster in the shape of an alligator.]
[POPULATION_NUMBER:5:10]
[CLUSTER_NUMBER:1:3]
[CREATURE_TILE:'A']
[COLOR:2:0:0]
[PET_EXOTIC]
[PETVALUE:500]
[MOUNT_EXOTIC]
[GO_TO_END]
[PREFSTRING:strength]
[APPLY_CREATURE_VARIATION:STANDARD_WALK_CRAWL_GAITS:1422:1127:831:488:2500:3700] 18 kph
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:6561:6115:5683:1755:7456:8567] 5 kph
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:3251:2446:1640:798:4600:6500] |