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Difference between revisions of "DF2014:Moth man"
LethosorBot (talk | contribs) (LethosorBot moved page DF2014:Moth man to Moth man: Migrating v50 page (2814/4618) (content)) Tag: New redirect |
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+ | {{Creaturelookup/0}} | ||
+ | {{av}} | ||
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+ | '''Moth men''' are [[animal people]] variants of the common [[moth]], who can inhabit most [[savage]] [[biome]]s. They spawn in groups of 1-5 individuals and are generally content to keep to themselves, but may pick fights if provoked. In terms of size, they are a little over half the weight of the average [[dwarf]]. All moth men are born with Legendary [[skill]] in [[Climber|climbing]]. | ||
+ | |||
+ | Like other savage animal people, moth men can join [[civilization]]s, become [[historical figure]]s, appear as [[visitor]]s and be playable in [[adventurer mode]]. | ||
+ | |||
+ | Some dwarves [[Preferences|like]] moth men for their ''coloration''. | ||
+ | |||
+ | {{D for Dwarf}} | ||
+ | Moth men are not, in fact, any sort of secretive paranormal monster, as dwarves find and kill them on a semiregular basis. The humans are just overreacting. | ||
+ | |||
+ | Additionally, and contrary to popular belief, moth men <i>do not</i> appear as a warning before cave-ins, structural failures or other unfortunate accidents. Warnings of such incidents should only be managed by burrow assignment rather than superstition. Get back to work. | ||
+ | |||
+ | {{Translation| dwarven = alen udos | elvish = ìnevi onino | goblin = atan ngorûg | human = dunem abo}} | ||
+ | |||
+ | {{gamedata}} | ||
+ | {{Creatures}} |
Latest revision as of 03:44, 20 December 2022
m
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Urist likes moth men for their coloration. | |
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Portrait | |
No portrait | |
Biome | |
| |
Variations | |
Moth - Moth man - Giant moth | |
Attributes | |
Alignment: | Savage |
Cannot be tamed | |
Size | |
Max: | 35,000.5 cm3
|
Age | |
Adult at: | Birth |
Max age: | 60-80 |
Cannot be butchered |
This article is about an older version of DF. |
- A person with the head and wings of a moth.
Moth men are animal people variants of the common moth, who can inhabit most savage biomes. They spawn in groups of 1-5 individuals and are generally content to keep to themselves, but may pick fights if provoked. In terms of size, they are a little over half the weight of the average dwarf. All moth men are born with Legendary skill in climbing.
Like other savage animal people, moth men can join civilizations, become historical figures, appear as visitors and be playable in adventurer mode.
Some dwarves like moth men for their coloration.
This article or section has been rated D for Dwarf. It may include witty humour, not-so-witty humour, bad humour, in-jokes, pop culture references, and references to the Bay12 forums. Don't believe everything you read, and if you miss some of the references, don't worry. It was inevitable. |
Moth men are not, in fact, any sort of secretive paranormal monster, as dwarves find and kill them on a semiregular basis. The humans are just overreacting.
Additionally, and contrary to popular belief, moth men do not appear as a warning before cave-ins, structural failures or other unfortunate accidents. Warnings of such incidents should only be managed by burrow assignment rather than superstition. Get back to work.
"Moth man" in other Languages
|
[CREATURE:MOTH_MAN]
[COPY_TAGS_FROM:MOTH]
[APPLY_CREATURE_VARIATION:ANIMAL_PERSON]
[GO_TO_END]
[SELECT_CASTE:MALE]
[CASTE_NAME:moth man:moth men:moth man]
[SELECT_CASTE:FEMALE]
[CASTE_NAME:moth woman:moth women:moth woman]
[SELECT_CASTE:ALL]
[APPLY_CREATURE_VARIATION:PUNCH_ATTACK]
[APPLY_CREATURE_VARIATION:KICK_ATTACK]
[APPLY_CREATURE_VARIATION:STANDARD_BIPED_GAITS:900:711:521:293:1900:2900] 30 kph
[APPLY_CREATURE_VARIATION:STANDARD_CLIMBING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[APPLY_CREATURE_VARIATION:STANDARD_FLYING_GAITS:900:750:600:439:1900:2900] 20 kph
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[GO_TO_START]
[NAME:moth man:moth men:moth man]
[DESCRIPTION:A person with the head and wings of a moth.]
[POPULATION_NUMBER:5:10]
[CLUSTER_NUMBER:1:5]
[MAXAGE:60:80]
[CREATURE_TILE:'m']
[COLOR:6:0:0] |