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Difference between revisions of "DF2014:Coati"
LethosorBot (talk | contribs) (LethosorBot moved page DF2014:Coati to Coati: Migrating v50 page (693/4618) (content)) Tag: New redirect |
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+ | {{creaturelookup/0 | ||
+ | |bone=4 | ||
+ | |meat=6 | ||
+ | |fat=2-6 | ||
+ | |skull=1 | ||
+ | |intestine=1 | ||
+ | |skin=hide | ||
+ | |contrib=no | ||
+ | |wiki=yes}} | ||
+ | {{av}} | ||
+ | {{creaturedesc}} | ||
+ | |||
+ | '''Coatis''' are small solitary [[creature]]s who inhabit both [[tropical]] and [[temperate]] [[forest]]s. Slightly larger than the average [[cat]], coatis will attempt to steal unguarded [[steals food|food]] and [[steals items|items]] from your fortress, and as such should be kept clear of your [[stockpile]]s. [[Dwarf|Dwarves]] will react aggressively to their presence and you may see your peasants attack and beat them to death without any input on your part, and their small size means they are generally harmless. Newborn coatis are called ''babies''. | ||
+ | |||
+ | Coatis can be captured in [[cage]] [[trap]]s and [[Animal trainer|trained]] into exotic [[pet]]s. Their small size means they'll give low returns when [[butcher]]ed, making them subpar as livestock. Consider looking for larger, meatier animals to produce food for your dwarves. | ||
+ | |||
+ | Some dwarves [[Preferences|like]] coatis for their ''curiosity''. | ||
+ | |||
+ | [[Image:Coati.jpg|thumb|center|400px|Admired for its ''curiosity''.]] | ||
+ | |||
+ | {{gamedata}} | ||
+ | {{creatures}} |
Latest revision as of 03:15, 20 December 2022
c
| |
Urist likes coatis for their curiosity. | |
---|---|
Portrait | |
No portrait | |
Biome | |
| |
Variations | |
Attributes | |
Tamed Attributes | |
Pet value | 50 |
Not hunting/war trainable | |
Size | |
Birth: | 600 cm3 |
Mid: | 3,000 cm3 |
Max: | 6,000 cm3
|
Age | |
Adult at: | 1 |
Max age: | 10-15 |
Butchering returns | |
Food items | |
Meat | 6 |
Fat | 2-6 |
Intestines | 1 |
Raw materials | |
Bones | 4 |
Skull | 1 |
Skin | Raw hide |
This article is about an older version of DF. |
- A small, long-nosed raccoon-like creature.
Coatis are small solitary creatures who inhabit both tropical and temperate forests. Slightly larger than the average cat, coatis will attempt to steal unguarded food and items from your fortress, and as such should be kept clear of your stockpiles. Dwarves will react aggressively to their presence and you may see your peasants attack and beat them to death without any input on your part, and their small size means they are generally harmless. Newborn coatis are called babies.
Coatis can be captured in cage traps and trained into exotic pets. Their small size means they'll give low returns when butchered, making them subpar as livestock. Consider looking for larger, meatier animals to produce food for your dwarves.
Some dwarves like coatis for their curiosity.
1 kph
Coatis were sponsored by the generous contributions of the Bay 12 community.
[CREATURE:COATI]
[DESCRIPTION:A small, long-nosed raccoon-like creature.]
[NAME:coati:coatis:coati]
[CASTE_NAME:coati:coatis:coati]
[GENERAL_CHILD_NAME:baby coati:baby coatis]
[CREATURE_TILE:'c'][COLOR:6:0:0]
[CREATURE_CLASS:MAMMAL]
[PETVALUE:50]
[PET_EXOTIC]
[CARNIVORE]
[NATURAL]
[BIOME:ANY_TEMPERATE_FOREST]
[BIOME:ANY_TROPICAL_FOREST]
[CURIOUSBEAST_EATER]
[CURIOUSBEAST_ITEM]
[LARGE_ROAMING]
[POPULATION_NUMBER:15:30]
[CLUSTER_NUMBER:1:1]
[PREFSTRING:curiosity]
[BODY:QUADRUPED_NECK:TAIL:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:THROAT:NECK:SPINE:BRAIN:SKULL:4TOES_FQ_REG:5TOES_RQ_REG:MOUTH:RODENT_TEETH:RIBCAGE]
[BODYGLOSS:PAW]
[GRASSTRAMPLE:0]
[BODY_DETAIL_PLAN:STANDARD_MATERIALS]
[BODY_DETAIL_PLAN:STANDARD_TISSUES]
[SELECT_TISSUE:HAIR]
[INSULATION:100]
[BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS:SKIN:FAT:MUSCLE:BONE:CARTILAGE]
[BODY_DETAIL_PLAN:BODY_HAIR_TISSUE_LAYERS:HAIR]
[USE_MATERIAL_TEMPLATE:NAIL:NAIL_TEMPLATE]
[USE_TISSUE_TEMPLATE:NAIL:NAIL_TEMPLATE]
[TISSUE_LAYER:BY_CATEGORY:TOE:NAIL:FRONT]
[SELECT_TISSUE_LAYER:HEART:BY_CATEGORY:HEART]
[PLUS_TISSUE_LAYER:SKIN:BY_CATEGORY:THROAT]
[TL_MAJOR_ARTERIES]
[BODY_DETAIL_PLAN:STANDARD_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_RIBCAGE_POSITIONS]
[USE_MATERIAL_TEMPLATE:SINEW:SINEW_TEMPLATE]
[TENDONS:LOCAL_CREATURE_MAT:SINEW:200]
[LIGAMENTS:LOCAL_CREATURE_MAT:SINEW:200]
[HAS_NERVES]
[USE_MATERIAL_TEMPLATE:BLOOD:BLOOD_TEMPLATE]
[BLOOD:LOCAL_CREATURE_MAT:BLOOD:LIQUID]
[CREATURE_CLASS:GENERAL_POISON]
[GETS_WOUND_INFECTIONS]
[GETS_INFECTIONS_FROM_ROT]
[USE_MATERIAL_TEMPLATE:PUS:PUS_TEMPLATE]
[PUS:LOCAL_CREATURE_MAT:PUS:LIQUID]
[BODY_SIZE:0:0:600]
[BODY_SIZE:1:0:3000]
[BODY_SIZE:2:0:6000]
[BODY_APPEARANCE_MODIFIER:LENGTH:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[MAXAGE:10:15]
[ATTACK:BITE:CHILD_BODYPART_GROUP:BY_CATEGORY:HEAD:BY_CATEGORY:TOOTH]
[ATTACK_SKILL:BITE]
[ATTACK_VERB:bite:bites]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK_PRIORITY:MAIN]
[ATTACK_FLAG_CANLATCH]
[ATTACK:SCRATCH:CHILD_TISSUE_LAYER_GROUP:BY_TYPE:STANCE:BY_CATEGORY:ALL:NAIL]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:scratch:scratches]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK_PRIORITY:SECOND]
[CHILD:1]
[DIURNAL]
[HOMEOTHERM:10067]
[APPLY_CREATURE_VARIATION:STANDARD_QUADRUPED_GAITS:900:722:545:325:1900:2900] 27 kph
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:9000:8900:8825:8775:9500:9900] 1 kph, NO DATA
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:9000:8900:8825:8775:9500:9900] 1 kph, NO DATA
[SWIMS_INNATE]
[MUNDANE]
[CASTE:FEMALE]
[FEMALE]
[CASTE:MALE]
[MALE]
[SET_BP_GROUP:BY_TYPE:LOWERBODY][BP_ADD_TYPE:GELDABLE]
[SELECT_CASTE:ALL]
[SET_TL_GROUP:BY_CATEGORY:ALL:HAIR]
[TL_COLOR_MODIFIER:CHESTNUT:1]
[TLCM_NOUN:hair:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:ALL:SKIN]
[TL_COLOR_MODIFIER:BROWN:1:BURNT_UMBER:1:CINNAMON:1:COPPER:1:DARK_BROWN:1:DARK_PEACH:1:DARK_TAN:1:ECRU:1:PALE_BROWN:1:PALE_CHESTNUT:1:PALE_PINK:1:PEACH:1:PINK:1:RAW_UMBER:1:SEPIA:1:TAN:1:TAUPE_PALE:1:TAUPE_SANDY:1]
[TLCM_NOUN:skin:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:EYE:EYE]
[TL_COLOR_MODIFIER:BLACK:1]
[TLCM_NOUN:eyes:PLURAL] |