v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

DF2014:Capuchin man

From Dwarf Fortress Wiki
Revision as of 03:12, 20 December 2022 by LethosorBot (talk | contribs) (Migrating v50 page (464/4618) (content))
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Capuchin man
c
Urist likes capuchin men for their social nature.
Portrait

No portrait

Biome

Variations

Capuchin - Capuchin man - Giant capuchin

Attributes
Alignment: Savage

· Steals food · Steals items · Learns · Humanoid

Cannot be tamed 
Size
Birth: 3,675 cm3
Mid: 18,375 cm3
Max: 36,750 cm3

Age
Adult at: 3
Max age: 60-80
Cannot be butchered
This article is about an older version of DF.
A person with the head and tail of a capuchin.

Capuchin men are animal people variants of the common capuchin who can be found in savage tropical forests and swamps. They spawn in groups of 5-10 individuals and share their animal counterparts' penchant for thievery, running off with any food or items they may stumble into. In terms of size, they are a little over half the weight of the average dwarf. All capuchin men are born with Legendary skill in climbing.

Like other savage animal people, they can join civilizations, become historical figures, appear as visitors and be playable in adventurer mode.

Some dwarves like capuchin men for their social nature and their intelligence.