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v0.31:Giant cave spider
S | |
Biome | |
---|---|
| |
Pet Attributes | |
Pet value | 2,500 |
Cannot be trained | |
Exotic - cannot be tamed | |
Size | |
Birth: | 20,000 cm3 |
Mid: | 100,000 cm3 |
Max: | 200,000 cm3 |
Alignment | |
Savage | |
Age | |
Adult at: | Birth |
Max age: | 20-30 |
Butchering returns
(Value multiplier ×4) | |
Food items | |
Meat | 19 |
Fat | 18 |
Brain | 1 |
Heart | 1 |
Intestines | 1 |
Raw materials | |
Skin | Chitin |
This article is about an older version of DF. |
- A large underground monster with eight legs and sharp, venomous fangs.
Giant cave spiders are far different from your regular Template:Ls; those are just treats for your Template:L. Giant cave spiders are as big as Template:Ls and will make treats of cats, dwarves and the occasional careless adventurer. You can find giant cave spiders in, obviously, caves, caverns and most underground areas. They are extremely dangerous as they feel no pain and thus cannot be stunned, can Template:L creatures and have the ability to shoot Template:Lbing to ensnare their prey.
Giant cave spiders are fortunately (depending on your point of view) not a rarity anymore and there are dozens present in the underground caverns, deep below the surface. They can be extremely hard to kill. Due to the material changes, however, chitin is not as great as armour as it used to be, resulting in a few dwarves, on occasion, punching one to death within a few attacks by punching its skull into its brain, which can be a godsend on an unlucky cavern breaching excercise.
They are both a boon and a bane, the boon being their webs (whenever they aren't a part of the bane.) Giant cave spider Template:L is worth much more than ordinary Template:L and given the proper setup and victims, they can produce endless amounts of it. Be aware that if they are tamed, Giant Cave Spiders will not spit webbing at enemies (or fight back at all) unless they are being attacked themselves.[Verify]
If you see one in adventure mode, an announcement, "You've spotted a Giant Cave Spider!" will appear.
Giant cave spider venom appears to be a neurotoxin which causes progressive Template:L and is ultimately fatal due to suffocation as the victim's diaphragm succumbs and ceases to function. The poison's effects set in relatively quickly with complete paralysis at phase 5 (360 seconds) and death usually occurs at around 1300 seconds
Dealing With The Eight Legged Freaks
As you may have already of gathered, GCS are incredibly dangerous, they're the reason why you do not ignore the caverns you dig into, as they're all too happy to sneak up your stairway into your busy fortress, resulting in much fun.
One option is to not go into the caverns until you're ready. (not generally reccomended, due to the benefits of caverns but it depends on the situation.)
Another is to lay alot, of traps in the corridors of the stairs, this may not protect the people down in the caverns however.
Send crossbowdwarves to destroy the GCS, preferably from a high ledge or fortifications (But the spider can web back, this is mostly harmless from range though.)
Or, the most reliable: wall the caverns into sections. This has the added benefit of meaning you never have to worry about a cave creature again...Once it's finished of course. You may also note creatures can fly over unless you make it walled in from top to bottom of the cavern.
Capturing
Due to the considerable value of giant cave spider silk, many players attempt to capture a live spider and set up a silk farm to boost their fortress's economy. While simply opening a path to the Template:Ls and lining it with cage traps may eventually work, a much more effective method is to take advantage of one peculiar behavior of Template:Ls - simply build a Template:Len Template:L within the caverns and surround it with cage traps (to a distance of at least 2 tiles), and any giant cave spider (or Template:L, Template:L, Template:L, etc.) that enters the caverns will immediately charge toward it and be captured.
Farming Silk
Several setups have been devised to harvest giant cave spider silk in large quantities. One such design is as follows:
╔ | ═ | ═ | ═ | ═ | ═ | ═ | ═ | ═ | ═ | ═ | ═ | ╗ | |
║ | + | + | + | + | + | + | + | + | + | + | + | ║ | |
║ | + | + | + | + | + | + | + | + | + | + | + | ║ | |
║ | + | + | + | + | + | + | ╥ | ╔ | ═ | ═ | ═ | ╣ | |
≡ | + | + | + | + | + | + | ║ | ╬ | ╞ | ╡ | + | ║ | |
║ | + | + | + | + | + | + | ║ | ╬ | + | ╬ | ┼ | ╣ | |
║ | + | + | + | + | + | + | ║ | ╬ | g | ╬ | S | ║ | |
║ | + | + | + | + | + | + | ║ | ╬ | + | ╬ | ┼ | ╣ | |
≡ | + | + | + | + | + | + | ║ | ╬ | ╞ | ╡ | + | ║ | |
║ | + | + | + | + | + | + | ╨ | ╚ | ═ | ═ | ═ | ╣ | |
║ | + | + | + | + | + | + | + | + | + | + | + | ║ | |
║ | + | + | + | + | + | + | + | + | + | + | + | ║ | |
╚ | ═ | ═ | ═ | ═ | ═ | ═ | ═ | ═ | ═ | ═ | ═ | ╝ |
- Dig out (and optionally smooth) a sufficiently large room (example shown is 11x11).
- Template:L all of the light gray Template:Ls and red Template:Ls.
- Build the 3 green Template:Ls, all raising lengthwise to form long walls.
- Construct a Template:L somewhere convenient in your fortress and link it to the 3 bridges.
- Build 2 non-wooden Template:Ls above and below the gray "S". Mark both doors as pet-inaccessible but leave them unlocked.
- Build a restraint underneath the gray "g". Assign a disarmed captured Template:L soldier (not a thief or a wild animal) to the restraint.
- Pull the lever to raise the bridges (and hide the goblin from your mason), then construct the blue wall to seal the chamber.
- Build the 2 Template:Ls and link them to the lever, then pull the lever again.
- Using a pit/pond Template:L on the Z-level above, drop a tamed giant cave spider into the gray "S" square. Place a 1-tile meeting zone on this tile to reduce lag when collecting webs.
At this point, the spider will begin blasting the goblin with webs, and most of the webs will fly through the fortifications and land on the floor to the left. Once enough webs have accumulated, pull the lever to open the chamber for collection and raise the 3 bridges - the bridge on the left will prevent the goblin from scaring your weavers away, and the 2 bridges on the right will block the path between the goblin and the spider, causing it to calm down and stop trying to shoot webs (in order to reduce lag). Once all of the webs have been collected, simply pull the lever again to reseal the chamber and start the spider webbing again.
[CREATURE:SPIDER_CAVE_GIANT]
[DESCRIPTION:A large underground monster with eight legs and sharp, venomous fangs.]
[NAME:giant cave spider:giant cave spiders:giant cave spider]
[CASTE_NAME:giant cave spider:giant cave spiders:giant cave spider]
[CREATURE_TILE:'S'][COLOR:7:0:0]
[PETVALUE:2500]
[PET_EXOTIC]
[BIOME:SUBTERRANEAN_CHASM]
[UNDERGROUND_DEPTH:1:2]
[THICKWEB][WEBIMMUNE][AMBUSHPREDATOR][PARALYZEIMMUNE]
[USE_MATERIAL_TEMPLATE:SILK:SILK_TEMPLATE]
[WEBBER:LOCAL_CREATURE_MAT:SILK]
[NO_SLEEP]
[NOPAIN][EXTRAVISION][NOSTUN][NOEMOTION][NOFEAR]
[LARGE_ROAMING][FREQUENCY:20][DIFFICULTY:3]
[POPULATION_NUMBER:3:4]
[CARNIVORE][NATURAL]
[BUILDINGDESTROYER:1]
[LARGE_PREDATOR]
[SAVAGE]
[GRASSTRAMPLE:10]
[PREFSTRING:mystery]
[NOBONES]
[BODY:SPIDER:2EYES:HEART:GUTS:BRAIN:MOUTH]
[BODY_DETAIL_PLAN:CHITIN_MATERIALS]
[BODY_DETAIL_PLAN:CHITIN_TISSUES]
[BODY_DETAIL_PLAN:EXOSKELETON_TISSUE_LAYERS:CHITIN:FAT:MUSCLE]
[SELECT_TISSUE_LAYER:HEART:BY_CATEGORY:HEART]
[TL_MAJOR_ARTERIES]
[BODY_DETAIL_PLAN:STANDARD_HEAD_POSITIONS]
[USE_MATERIAL_TEMPLATE:SINEW:SINEW_TEMPLATE]
[TENDONS:LOCAL_CREATURE_MAT:SINEW:200]
[LIGAMENTS:LOCAL_CREATURE_MAT:SINEW:200]
[HAS_NERVES]
[USE_MATERIAL_TEMPLATE:ICHOR:ICHOR_TEMPLATE]
[BLOOD:LOCAL_CREATURE_MAT:ICHOR:LIQUID]
[CREATURE_CLASS:GENERAL_POISON]
[GETS_WOUND_INFECTIONS]
[GETS_INFECTIONS_FROM_ROT]
[USE_MATERIAL_TEMPLATE:PUS:PUS_TEMPLATE]
[PUS:LOCAL_CREATURE_MAT:PUS:LIQUID]
[BODY_SIZE:0:0:20000]
[BODY_SIZE:1:0:100000]
[BODY_SIZE:2:0:200000]
[BODY_APPEARANCE_MODIFIER:LENGTH:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[MAXAGE:20:30]
[USE_MATERIAL_TEMPLATE:POISON:CREATURE_EXTRACT_TEMPLATE]
[STATE_NAME:ALL_SOLID:frozen giant cave spider venom]
[STATE_ADJ:ALL_SOLID:frozen giant cave spider venom]
[STATE_NAME:LIQUID:giant cave spider venom]
[STATE_ADJ:LIQUID:giant cave spider venom]
[STATE_NAME:GAS:boiling giant cave spider venom]
[STATE_ADJ:GAS:boiling giant cave spider venom]
[PREFIX:NONE]
[ENTERS_BLOOD]
[SYNDROME]
[SYN_NAME:giant cave spider bite]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:SPIDER_CAVE:ALL]
[SYN_INJECTED]
[CE_PARALYSIS:SEV:100:PROB:100:RESISTABLE:SIZE_DILUTES:START:5:PEAK:10:END:20]
[ATTACK:STING:BODYPART:BY_CATEGORY:MOUTH]
[ATTACK_SKILL:BITE]
[ATTACK_VERB:bite:bites]
[ATTACK_CONTACT_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PRIORITY:MAIN]
[SPECIALATTACK_INJECT_EXTRACT:LOCAL_CREATURE_MAT:POISON:LIQUID:100:100]
[ATTACK_FLAG_CANLATCH]
[ALL_ACTIVE]
[HOMEOTHERM:10040]
[CASTE:FEMALE]
[FEMALE]
[CASTE:MALE]
[MALE]
[SELECT_CASTE:ALL]
[SET_TL_GROUP:BY_CATEGORY:ALL:CHITIN]
[TL_COLOR_MODIFIER:BROWN:1]
[TLCM_NOUN:chitin:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:EYE:EYE]
[TL_COLOR_MODIFIER:BLACK:1]
[TLCM_NOUN:eyes:PLURAL]
[SELECT_MATERIAL:ALL]
[MULTIPLY_VALUE:4] |